dolphin/Source/Core
Stenzek edebadc093 PixelShaderGen: Use bitwise AND for wrapping indirect texture coordinates
(x % y) is not defined in GLSL when sign(x) != sign(y).
This also has the added benefit of behaving the same as sampler wrapping modes, in regards to negative inputs.
2016-01-15 19:46:38 +10:00
..
AudioCommon Throttler: Rename "framelimiter" to "emulation speed". 2016-01-05 23:39:05 +01:00
Common IniFile: Initialize with default value if key does not exist. 2016-01-13 22:51:53 +01:00
Core Merge pull request #3501 from rohit-n/build-pch 2016-01-13 21:07:51 -05:00
DiscIO Merge pull request #3429 from sepalani/debug_vector_fix 2016-01-07 00:48:40 +01:00
DolphinQt2 Remove padding from platform icons and rating icons 2016-01-05 16:57:31 +01:00
DolphinWX HW: Remove unnecessary header inclusions 2016-01-13 02:47:32 -05:00
InputCommon HW: Remove unnecessary header inclusions 2016-01-13 02:47:32 -05:00
UICommon Merge VideoBackendHardware into VideoBackend. 2016-01-12 23:18:58 +01:00
VideoBackends PixelShaderGen: Use bitwise AND for wrapping indirect texture coordinates 2016-01-15 19:46:38 +10:00
VideoCommon PixelShaderGen: Use bitwise AND for wrapping indirect texture coordinates 2016-01-15 19:46:38 +10:00
CMakeLists.txt [UI] Remove DolphinQt 2016-01-05 19:42:02 -06:00