dolphin/Source/Core/DolphinWX/GLInterface/EGL.h
2014-03-27 20:26:52 -04:00

50 lines
1.1 KiB
C++

// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <EGL/egl.h>
#include "Core/ConfigManager.h"
#include "DolphinWX/GLInterface/InterfaceBase.h"
class cPlatform
{
private:
#if HAVE_X11
cXInterface XInterface;
#endif
#if HAVE_WAYLAND
cWaylandInterface WaylandInterface;
#endif
public:
enum egl_platform platform;
bool SelectDisplay(void);
bool Init(EGLConfig config, void *window_handle);
EGLDisplay EGLGetDisplay(void);
EGLNativeWindowType CreateWindow(void);
void DestroyWindow(void);
void UpdateFPSDisplay(const std::string& text);
void ToggleFullscreen(bool fullscreen);
void SwapBuffers();
};
class cInterfaceEGL : public cInterfaceBase
{
private:
cPlatform Platform;
void DetectMode();
public:
friend class cPlatform;
void SwapInterval(int Interval);
void Swap();
void SetMode(u32 mode) { s_opengl_mode = mode; }
void UpdateFPSDisplay(const std::string& text);
void* GetFuncAddress(const std::string& name);
bool Create(void *&window_handle);
bool MakeCurrent();
void Shutdown();
};