dolphin/Source/Core/VideoCommon/Src/Fifo.h
hrydgard 6cd34b318f The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :(

Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:04:52 +00:00

39 lines
1.1 KiB
C

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _FIFO_H
#define _FIFO_H
#include "pluginspecs_video.h"
#include "Common.h"
#include "ChunkFile.h"
#define FIFO_SIZE (1024*1024)
void Fifo_Init();
void Fifo_Shutdown();
/* void Video_SendFifoData(); */ // defined in plugin spec - implemented in Fifo.cpp
// These two are for dual core mode only.
void Fifo_EnterLoop(const SVideoInitialize &video_initialize);
void Fifo_ExitLoop();
void Fifo_DoState(PointerWrap &f);
#endif