dolphin/Source/Core/VideoBackends
Leo Lam e29cd19f73
Merge pull request #6118 from Tomcc/master
Resolution independent mipmaps (high IR Super Mario Galaxy Fix)
2017-10-31 21:37:20 +01:00
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D3D Merge pull request #6118 from Tomcc/master 2017-10-31 21:37:20 +01:00
Null Renderer: Move cull mode to a rasterization state object 2017-09-11 20:01:45 +10:00
OGL Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient. 2017-10-27 00:45:20 -07:00
Software Software/TextureSampler: const correctness 2017-09-11 20:13:47 -04:00
Vulkan Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient. 2017-10-27 00:45:20 -07:00
CMakeLists.txt CMake: remove references to D3D12 2017-05-26 01:16:04 -07:00