dolphin/Source/Core/Common/GL/GLInterface/EGL.h
2015-09-22 00:36:48 +12:00

32 lines
793 B
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <EGL/egl.h>
#include "Common/GL/GLInterfaceBase.h"
class cInterfaceEGL : public cInterfaceBase
{
protected:
void DetectMode();
EGLSurface egl_surf;
EGLContext egl_ctx;
EGLDisplay egl_dpy;
virtual EGLDisplay OpenDisplay() = 0;
virtual EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window, EGLConfig config) = 0;
virtual void ShutdownPlatform() = 0;
public:
void SwapInterval(int Interval);
void Swap();
void SetMode(u32 mode) { s_opengl_mode = mode; }
void* GetFuncAddress(const std::string& name);
bool Create(void *window_handle, bool core);
bool MakeCurrent();
bool ClearCurrent();
void Shutdown();
};