dolphin/Source/Plugins/Plugin_DSP_LLE/Src/DSPDebugInterface.h
LPFaint99 a41c1b2d0a add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 02:10:26 +00:00

33 lines
1.1 KiB
C++

#ifndef _DSPDEBUGINTERFACE_H
#define _DSPDEBUGINTERFACE_H
#include <string>
#include "DebugInterface.h"
#include "Common.h"
class DSPDebugInterface : public DebugInterface
{
public:
DSPDebugInterface(){}
virtual void disasm(unsigned int address, char *dest, int max_size);
virtual void getRawMemoryString(int memory, unsigned int address, char *dest, int max_size);
virtual int getInstructionSize(int instruction) {return 1;}
virtual bool isAlive();
virtual bool isBreakpoint(unsigned int address);
virtual void setBreakpoint(unsigned int address);
virtual void clearBreakpoint(unsigned int address);
virtual void clearAllBreakpoints();
virtual void toggleBreakpoint(unsigned int address);
virtual unsigned int readMemory(unsigned int address);
virtual unsigned int readInstruction(unsigned int address);
virtual unsigned int getPC();
virtual void setPC(unsigned int address);
virtual void step() {}
virtual void runToBreakpoint();
virtual void insertBLR(unsigned int address);
virtual int getColor(unsigned int address);
virtual std::string getDescription(unsigned int address);
};
#endif // _DSPDEBUGINTERFACE_H