dolphin/Source/Core/VideoBackends/OGL
Stenzek f4b848949c TextureCache: Support compressed textures and pass pitch/size to upload
This also removes an extra copy of the image for custom textures.
2017-04-29 00:14:23 +10:00
..
BoundingBox.cpp videoconfig: add BBoxPreferStencilImplementation 2017-03-15 17:41:33 -07:00
BoundingBox.h OGL: only create stencil buffer when needed 2017-03-15 17:41:33 -07:00
CMakeLists.txt CMakeLists: Normalize whitespace 2017-03-01 14:53:23 -05:00
FramebufferManager.cpp OGL: Use ARB_texture_storage to allocate TextureCache entries 2017-04-01 12:31:41 +10:00
FramebufferManager.h OGL: only create stencil buffer when needed 2017-03-15 17:41:33 -07:00
GPUTimer.h OGL: Add GPUTimer class for measuring execution time of a draw/dispatch 2017-04-01 12:32:57 +10:00
main.cpp HiresTextures: Support parsing DDS files directly 2017-04-29 00:14:23 +10:00
NativeVertexFormat.cpp VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
OGL.vcxproj OGL: Add GPUTimer class for measuring execution time of a draw/dispatch 2017-04-01 12:32:57 +10:00
OGL.vcxproj.filters OGL: Add GPUTimer class for measuring execution time of a draw/dispatch 2017-04-01 12:32:57 +10:00
PerfQuery.cpp Improve PerfQuery accuracy 2016-07-04 18:54:49 +10:00
PerfQuery.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PostProcessing.cpp OGL: Use struct for post-processing shader options 2017-04-16 14:00:02 +10:00
PostProcessing.h VideoCommon: Move the blit methods to the backend class 2017-04-25 14:25:41 +10:00
ProgramShaderCache.cpp OGL: Support compute shaders and emitting GLSL 4.3 2017-04-01 12:31:41 +10:00
ProgramShaderCache.h OGL: Support compute shaders and emitting GLSL 4.3 2017-04-01 12:31:41 +10:00
RasterFont.cpp Change RasterFont static const names 2016-12-24 11:58:07 -05:00
RasterFont.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Render.cpp VideoCommon: Move the blit methods to the backend class 2017-04-25 14:25:41 +10:00
Render.h OGL: Support compute shaders and emitting GLSL 4.3 2017-04-01 12:31:41 +10:00
SamplerCache.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
SamplerCache.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
StreamBuffer.cpp Disable pinned memory for AMD mesa drivers 2017-02-26 10:49:28 -05:00
StreamBuffer.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
TextureCache.cpp TextureCache: Support compressed textures and pass pitch/size to upload 2017-04-29 00:14:23 +10:00
TextureCache.h TextureCache: Support compressed textures and pass pitch/size to upload 2017-04-29 00:14:23 +10:00
TextureConverter.cpp VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
TextureConverter.h VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
VertexManager.cpp videoconfig: add BBoxPreferStencilImplementation 2017-03-15 17:41:33 -07:00
VertexManager.h VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
VideoBackend.h VideoBackends: Move max texture size to VideoConfig 2017-03-10 00:04:13 +10:00