dolphin/Source/Plugins/Plugin_VideoDX11/Src
comex f57ff0a569 Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini.
The local ini is not revision-specific because it would require renaming
everything.  Meh.
2013-09-28 23:38:25 -04:00
..
D3DBase.cpp D3DBase: Fall back to creating a normal context when debug fails 2013-08-15 10:19:14 -04:00
D3DBase.h D3D11: Implement zcomploc for hardware supporting D3D 11.0. 2013-08-09 22:20:35 +02:00
D3DBlob.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DBlob.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DShader.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DTexture.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DTexture.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DUtil.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DUtil.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
FramebufferManager.cpp D3D11: Create temp EFB texture with correct multisample mode. Fixes issue 6482. 2013-09-22 13:15:57 +02:00
FramebufferManager.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
GfxState.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
GfxState.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Globals.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
LineGeometryShader.cpp Merge 'master' into shader-uids-awesome. 2013-04-25 14:05:54 +02:00
LineGeometryShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
main.cpp Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini. 2013-09-28 23:38:25 -04:00
main.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
NativeVertexFormat.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PerfQuery.cpp Replace ARRAYSIZE macro with another ugly macro. At least this will throw an error for a non-array and won't conflict with Windows macro names. 2013-09-11 19:19:36 -05:00
PerfQuery.h D3D11: Port perf queries code to the PerfQueryBase interface. 2013-03-01 19:30:37 +01:00
PixelShaderCache.cpp D3D11: Fix various MSAA related issues. 2013-09-22 02:52:39 +02:00
PixelShaderCache.h Polish shader uid checking. 2013-04-29 21:00:39 +02:00
PointGeometryShader.cpp Merge 'master' into shader-uids-awesome. 2013-04-25 14:05:54 +02:00
PointGeometryShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PSTextureEncoder.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PSTextureEncoder.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Render.cpp Remove all refrences of field ordering from video backends. 2013-09-23 18:29:31 +12:00
Render.h Remove all refrences of field ordering from video backends. 2013-09-23 18:29:31 +12:00
stdafx.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
stdafx.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Television.cpp D3D11: Set proper border color for Real XFB YUY2 texture. Fixes issue 6483. 2013-09-24 00:21:59 +02:00
Television.h D3D11: Set proper border color for Real XFB YUY2 texture. Fixes issue 6483. 2013-09-24 00:21:59 +02:00
TextureCache.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureCache.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureEncoder.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
VertexManager.cpp Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
VertexManager.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
VertexShaderCache.cpp Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
VertexShaderCache.h Polish shader uid checking. 2013-04-29 21:00:39 +02:00
VideoBackend.h Clear the texture cache when a new dol is loaded via ES_LAUNCH. Fixes the black screen in The House of the Dead 2. 2013-05-01 23:51:43 +10:00
XFBEncoder.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
XFBEncoder.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00