dolphin/Source/Plugins/Plugin_VideoOGL/CMakeLists.txt
Ryan Houdek b20176b74f Add in GLSL setting again.
PS and VS making. Untested and won't work for now.

Add in program shader cache files.

Readd NativeVertexFormat stuffs.

Add in PS and VS cache things.

SetShaders in places.

Fixed EFB cache index computations in OpenGL renderer.

The previous computation was very likely to go out of array bounds,
which could result in crashes on EFB access.

Also, the cache size was rounded down instead of up. This is a problem
since EFB_HEIGHT (528) is not a multiple of EFB_CACHE_RECT_SIZE (64).
2011-11-30 22:02:25 -06:00

40 lines
882 B
CMake

set(SRCS Src/FramebufferManager.cpp
Src/GLUtil.cpp
Src/main.cpp
Src/NativeVertexFormat.cpp
Src/PixelShaderCache.cpp
Src/PostProcessing.cpp
Src/ProgramShaderCache.cpp
Src/RasterFont.cpp
Src/Render.cpp
Src/TextureCache.cpp
Src/TextureConverter.cpp
Src/VertexShaderCache.cpp
Src/VertexManager.cpp)
set(LIBS videocommon
GLEW
SOIL
common
${OPENGL_LIBRARIES}
${X11_LIBRARIES})
if(wxWidgets_FOUND)
set(LIBS ${LIBS} ${wxWidgets_LIBRARIES})
endif(wxWidgets_FOUND)
if(APPLE OR WIN32 OR ${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(LIBS ${LIBS} Cg CgGL)
endif()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(LIBS ${LIBS} clrun)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD" OR
${CMAKE_SYSTEM_NAME} MATCHES "NetBSD")
set(LIBS ${LIBS} usbhid)
endif()
add_library(videoogl STATIC ${SRCS})
target_link_libraries(videoogl ${LIBS})