dolphin/Source/Core/DolphinWX/Src/CheatsWindow.h
Glenn Rice 217ee43063 Fix a memory leak in the breakpoint window.
Parent message alerts by the active window.  This way if another window is open it isn't pushed behind the main window.  We probably should parent the message alerts by the calling window instead, but this may be good enough.
Make sure there is only one instance of some modeless windows (Cheats Manager and Net Play).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7257 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-27 02:27:43 +00:00

173 lines
3.6 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __CHEATSWINDOW_H__
#define __CHEATSWINDOW_H__
#include <wx/wx.h>
#include <wx/sizer.h>
#include <wx/filepicker.h>
#include <wx/statbmp.h>
#include <wx/imaglist.h>
#include <wx/treectrl.h>
#include <wx/gbsizer.h>
#include <wx/textctrl.h>
#include <wx/notebook.h>
#include <wx/mimetype.h>
#include <wx/colour.h>
#include <wx/listbox.h>
#include <string>
#include <vector>
#include "ActionReplay.h"
#include "GeckoCodeDiag.h"
#include "Filesystem.h"
#include "IniFile.h"
class CreateCodeDialog : public wxDialog
{
public:
CreateCodeDialog(wxWindow* const parent, const u32 address);
protected:
const u32 code_address;
wxTextCtrl *textctrl_name, *textctrl_code, *textctrl_value;
wxCheckBox *checkbox_use_hex;
void PressOK(wxCommandEvent&);
void PressCancel(wxCommandEvent&);
};
class CheatSearchTab : public wxPanel
{
public:
CheatSearchTab(wxWindow* const parent);
protected:
class CheatSearchResult
{
public:
CheatSearchResult() : address(0), old_value(0) {}
u32 address;
u32 old_value;
};
std::vector<CheatSearchResult> search_results;
unsigned int search_type_size;
wxChoice* search_type;
wxListBox* lbox_search_results;
wxStaticText* label_results_count;
wxTextCtrl* textctrl_value_x;
wxButton *btnInitScan, *btnNextScan;
struct
{
wxRadioButton *rad_8, *rad_16, *rad_32;
} size_radiobtn;
struct
{
wxRadioButton *rad_oldvalue, *rad_uservalue;
} value_x_radiobtn;
void UpdateCheatSearchResultsList();
void StartNewSearch(wxCommandEvent& event);
void FilterCheatSearchResults(wxCommandEvent& event);
void CreateARCode(wxCommandEvent&);
void ApplyFocus(wxCommandEvent&);
};
class wxCheatsWindow : public wxFrame
{
friend class CreateCodeDialog;
public:
wxCheatsWindow(wxWindow* const parent);
~wxCheatsWindow();
protected:
struct ARCodeIndex {
u32 uiIndex;
size_t index;
};
// Event Table
//DECLARE_EVENT_TABLE();
// --- GUI Controls ---
wxNotebook *m_Notebook_Main;
wxPanel *m_Tab_Cheats;
wxPanel *m_Tab_Log;
wxCheckBox *m_CheckBox_LogAR;
wxStaticText *m_Label_Codename;
wxStaticText *m_Label_NumCodes;
wxCheckListBox *m_CheckListBox_CheatsList;
wxTextCtrl *m_TextCtrl_Log;
wxListBox *m_ListBox_CodesList;
wxStaticBox *m_GroupBox_Info;
wxArrayString m_CheatStringList;
std::vector<ARCodeIndex> indexList;
Gecko::CodeConfigPanel *m_geckocode_panel;
IniFile m_gameini;
std::string m_gameini_path;
void Init_ChildControls();
void Load_ARCodes();
// --- Wx Events Handlers ---
// $ Close Button
void OnEvent_ButtonClose_Press(wxCommandEvent& event);
// $ Cheats List
void OnEvent_CheatsList_ItemSelected(wxCommandEvent& event);
void OnEvent_CheatsList_ItemToggled(wxCommandEvent& event);
// $ Apply Changes Button
void OnEvent_ApplyChanges_Press(wxCommandEvent& event);
// $ Update Log Button
void OnEvent_ButtonUpdateLog_Press(wxCommandEvent& event);
// $ Enable Logging Checkbox
void OnEvent_CheckBoxEnableLogging_StateChange(wxCommandEvent& event);
};
#endif