dolphin/Source/Core/Common/Src/Common.h
hrydgard 576990c5a3 JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores.
Advantages:
* Less confusion for users
* No need to build twice to make sure you didn't break something
* Easier to switch between the cores for testing

Disadvantages:
* None, as far as I can tell :) Maybe some extra code complexity, but not much.

Also break some include chains that caused <windows.h> to get included into everything, slowing down the build on Windows. There's more to do here though, there's still a lot of files that get it included that don't need it at all.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4891 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-19 19:28:27 +00:00

143 lines
4 KiB
C

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _COMMON_H_
#define _COMMON_H_
// DO NOT EVER INCLUDE <windows.h> directly _or indirectly_ from this file
// since it slows down the build a lot.
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
// Force enable logging in the right modes. For some reason, something had changed
// so that debugfast no longer logged.
#ifdef _DEBUG
#undef LOGGING
#define LOGGING 1
#endif
#ifdef DEBUGFAST
#undef LOGGING
#define LOGGING 1
#endif
#include "Log.h"
#include "CommonTypes.h"
#include "MsgHandler.h"
#include "CommonPaths.h"
#include "CommonFuncs.h"
#ifdef _MSC_VER
#define __strdup _strdup
#define __getcwd _getcwd
#define __chdir _chdir
#else
#define __strdup strdup
#define __getcwd getcwd
#define __chdir chdir
#endif
// Darwin ABI requires that stack frames be aligned to 16-byte boundaries.
// This probably wouldn't break anyone either, but hey
#ifdef __APPLE__
#define STACKALIGN __attribute__((__force_align_arg_pointer__))
#else
#define STACKALIGN
#endif
#ifdef _WIN32
// Check MSC ver
#if !defined _MSC_VER || _MSC_VER <= 1000
#error needs at least version 1000 of MSC
#endif
// Memory leak checks
#define CHECK_HEAP_INTEGRITY()
#define POSIX 0
#define NOMINMAX
// Alignment
#define GC_ALIGNED16(x) __declspec(align(16)) x
#define GC_ALIGNED32(x) __declspec(align(32)) x
#define GC_ALIGNED64(x) __declspec(align(64)) x
#define GC_ALIGNED16_DECL(x) __declspec(align(16)) x
#define GC_ALIGNED64_DECL(x) __declspec(align(64)) x
// Since they are always around on windows
#define HAVE_WIIUSE 1
#define HAVE_WX 1
#define HAVE_SFML 1
#define HAVE_OPENAL 1
#define HAVE_ALSA 0
// it is VERY DANGEROUS to mix _SECURE_SCL=0 and _SECURE_SCL=1 compiled libraries.
// You will get bizarre crash bugs whenever you use STL.
namespace
{
#ifndef _SECURE_SCL
#error Please define _SECURE_SCL=0 in the project settings
#else
CompileTimeAssert<_SECURE_SCL==0> EnsureNoSecureSCL;
#endif
}
// Debug definitions
#if defined(_DEBUG)
#include <crtdbg.h>
#undef CHECK_HEAP_INTEGRITY
#define CHECK_HEAP_INTEGRITY() {if (!_CrtCheckMemory()) PanicAlert("memory corruption detected. see log.");}
// If you want to see how much a pain in the ass singletons are, for example:
// {614} normal block at 0x030C5310, 188 bytes long.
// Data: <Master Log > 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00
struct CrtDebugBreak { CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); } };
//CrtDebugBreak breakAt(614);
#endif // end DEBUG/FAST
#else // Not windows
#include "Config.h" // Scons defines
// General defines
#define POSIX 1
#define MAX_PATH 260
// Windows compatibility
#define __forceinline inline __attribute__((always_inline))
#ifdef _LP64
#define _M_X64 1
#else
#define _M_IX86 1
#endif
// Alignment
#define GC_ALIGNED16(x) __attribute__((aligned(16))) x
#define GC_ALIGNED32(x) __attribute__((aligned(32))) x
#define GC_ALIGNED64(x) __attribute__((aligned(64))) x
#define GC_ALIGNED16_DECL(x) __attribute__((aligned(16))) x
#define GC_ALIGNED64_DECL(x) __attribute__((aligned(64))) x
#endif // WIN32
// A macro to disallow the copy constructor and operator= functions
// This should be used in the private: declarations for a class
#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
TypeName(const TypeName&); \
void operator=(const TypeName&)
#endif // _COMMON_H_