dolphin/Source/Plugins/Plugin_VideoOGL/Src
degasus fc02427d54 xfb draw by blit - disable postprocessing
blitting can't do postprocessing - so for postprocessing, we have to add a new stage
2013-01-03 20:44:47 +01:00
..
FramebufferManager.cpp xfb draw by blit - disable postprocessing 2013-01-03 20:44:47 +01:00
FramebufferManager.h Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though. 2011-01-29 20:16:51 +00:00
Globals.h Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
GLUtil.cpp uses the ARB_framebuffer_object syntax 2013-01-03 12:06:47 +01:00
GLUtil.h swap() by blitting 2013-01-03 12:33:18 +01:00
main.cpp Remove cg.lib from some files for Windows and renaming a function. 2012-12-26 00:07:43 -06:00
main.h Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
NativeVertexFormat.cpp move glBindBuffer and glBindVertexArray out of VertexManager 2012-12-13 15:28:52 -06:00
PixelShaderCache.cpp Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
PixelShaderCache.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
PostProcessing.cpp Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
PostProcessing.h Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though. 2011-01-29 20:16:51 +00:00
RasterFont.cpp always calls glBindBuffer(0) after disabling vao 2012-12-29 12:50:42 +01:00
RasterFont.h custom shader for RasterFont, fix color support 2012-12-13 15:28:36 -06:00
Render.cpp xfb draw by blit - disable postprocessing 2013-01-03 20:44:47 +01:00
Render.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
stdafx.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
stdafx.h Minor code formatting: 2010-09-28 02:15:02 +00:00
TextureCache.cpp uses the ARB_framebuffer_object syntax 2013-01-03 12:06:47 +01:00
TextureCache.h Check texture params before updateing them 2012-12-13 15:28:48 -06:00
TextureConverter.cpp uses the ARB_framebuffer_object syntax 2013-01-03 12:06:47 +01:00
TextureConverter.h TextureCache: Move EFB copy cache code from TextureConverter to TextureCache 2012-01-31 19:51:32 +01:00
VertexManager.cpp reset glEnableClientState befor every draw 2012-12-13 15:27:46 -06:00
VertexManager.h Hey, long time no commits :). 2012-10-20 10:22:15 -03:00
VertexShaderCache.cpp Clean up various things. 2011-09-29 23:32:39 +02:00
VertexShaderCache.h Clean up various things. 2011-09-29 23:32:39 +02:00
VideoBackend.h * GUI Video-Settings changes: 2011-03-21 19:57:31 +00:00