dolphin/Source/Core/VideoBackends/OGL/VideoBackend.h

30 lines
663 B
C++

// Copyright 2011 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include "VideoCommon/VideoBackendBase.h"
class GLContext;
namespace OGL
{
class VideoBackend : public VideoBackendBase
{
public:
bool Initialize(const WindowSystemInfo& wsi) override;
void Shutdown() override;
std::string GetName() const override;
std::string GetDisplayName() const override;
void InitBackendInfo(const WindowSystemInfo& wsi) override;
static constexpr const char* NAME = "OGL";
private:
bool InitializeGLExtensions(GLContext* context);
bool FillBackendInfo(GLContext* context);
};
} // namespace OGL