Commit graph

7 commits

Author SHA1 Message Date
Steven
b25f7f84b1
Fix animated png bypass from Image Optimization API (#35120)
- Fixes #34807
- Related commit 69dad3cdf9

Co-authored-by: JJ Kasper <22380829+ijjk@users.noreply.github.com>
2022-03-07 20:29:11 +00:00
JJ Kasper
8fb5ef18e7
Update to latest ncc and ensure caniuse-lite data is external (#32064)
* Ensure caniuse-lite data is external for nccing

* lint

* ensure assetBuilds config is set

* update compiled
2021-12-08 10:41:35 -06:00
Guy Bedford
bddb02286f
feat: webpack inlining with configuration for v4 / v5 (#20598) 2021-01-13 20:59:08 -05:00
Guy Bedford
b7272995b5
feat: upgrade to ncc@0.26.1 (#20627)
This upgrades to the version of ncc with subbundling support.
2020-12-31 00:50:45 +00:00
Guy Bedford
8221c180a5
ncc 0.25.0 upgrade and fixes (#18873)
This upgrades to ncc@0.25.0 and fixes the previous bugs including:

* ncc not referenced correctly in build
* Babel type errors
* node-fetch, etag, chalk and raw-body dependencies not building with ncc - these have been "un-ncc'd" for now. As they are relatively small dependencies, this doesn't seem too much of an issue and we can follow up in the tracking ncc issue at https://github.com/vercel/ncc/issues/612.
* `yarn dev` issues

Took a lot of bisecting, but the overall diff isn't too bad here in the end.
2020-11-06 02:33:14 +00:00
Guy Bedford
7b66da83e3
Update ncc (#18823)
This updates to the latest ncc@0.24.1 release.

Initially I thought chalk needed to be removed to make this work, but it turns out it was a caching issue.

I've also added a cache clear to the rebuild command to avoid these issues hopefully in future.
2020-11-05 03:30:37 +00:00
JJ Kasper
bbdebd4f57
Make sure animated assets aren't de-animated by optimizer (#17974)
This makes sure the image optimizer doesn't de-animate images by transforming them with sharp since sharp doesn't currently handle outputting animated images

x-ref: https://github.com/vercel/next.js/pull/17749
2020-10-17 19:22:10 +00:00