Commit graph

13812 commits

Author SHA1 Message Date
David
50d8264833
Merge pull request #4438 from lioncash/localizing
yuzu/main: Remove redundant usages of QStringLiteral("")
2020-08-03 20:58:00 +10:00
Morph
fc86cb4ca2 minor nits 2020-07-31 11:02:59 -04:00
Morph
1241020093 fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute
Stub these 2 service commands required for Animal Crossing: New Horizons Update 1.4.0
2020-07-30 15:39:44 -04:00
Morph
45fd67c109 fs: Rename SaveDataDescriptor to SaveDataAttribute 2020-07-30 15:29:39 -04:00
David
0c262f8ac2
Merge pull request #4392 from lioncash/guard
compatible_formats: Add missing header guard
2020-07-31 01:08:56 +10:00
bunnei
4c0f6f1bc8
Merge pull request #4396 from lioncash/comma
surface_params: Replace questionable usages of the comma operator with semicolons
2020-07-29 19:55:44 -04:00
Morph
e0d02d032b game_list_worker: Fix game list subdirectory scanning
Oddly enough the scan that feeds the manual content provider is hardcoded to scan 2 nested directories deep.
This effectively rendered the scan subdirectories setting useless as the manual content provider cannot find any games located more than 2 nested directories deep.
Furthermore, this behavior causes game files to be picked up by the manual content provider even if scan subdirectories is disabled.

FIx this by utilizing the behavior described when populating the game list for populating the content provider.
2020-07-29 09:22:29 -04:00
Morph
e59d17167d main: Add support for removing SDMC installed titles 2020-07-29 06:50:30 -04:00
Morph
ed46f3c62a xts_archive: Check if the file is nullptr prior to parsing
Fixes an access violation where the file no longer exists at the specified path while being parsed.
2020-07-29 06:50:30 -04:00
Morph
2ec852dd9f registered_cache: Add support for removing folder ncas 2020-07-29 06:50:30 -04:00
Morph
b317942131 game_list: Limit context menu options for homebrew
Hides the following options when the title id is 0:
- Open Save Location
- Open Mod Data Location
- Open Transferable Shader Cache
- All removal options except Remove Custom Configuration
2020-07-29 06:50:30 -04:00
Morph
cd814bfdfe main: Remove assert for opening savedata when program_id = 0 2020-07-29 06:50:30 -04:00
Morph
f78e44762a main: Silence [[fallthrough]] warning 2020-07-29 06:50:30 -04:00
Morph
ef02370816 main: Split removal cases into their individual functions and address feedback 2020-07-29 06:50:30 -04:00
Morph
85e1facfe6 main: Connect game list remove signals to removal functions 2020-07-29 06:50:30 -04:00
Morph
de6b852dc2 game_list: Add "Remove" context menu
Adds the following actions:
- Remove Installed Update
- Remove All Installed DLC
- Remove Shader Cache
- Remove Custom Configuration
- Remove All Installed Contents
2020-07-29 06:50:30 -04:00
bunnei
b205b12e75
Merge pull request #4442 from lioncash/devicemem
device_memory: Remove unused system member
2020-07-28 13:03:30 -07:00
Morph
8d42456dc2 configure_graphics: Remove Force 30 FPS mode
The introduction of multicore rendered this setting non-functional as timing code was changed.

This removes the setting entirely.
2020-07-28 08:07:26 -04:00
Morph
e8f22730d1 renderer_opengl: Use 1/4 of all threads for async shader compilation 2020-07-28 05:08:27 -04:00
Lioncash
e3f0c93230 common/atomic_ops: Don't cast away volatile from pointers
Preserves the volatility of the pointers being casted.
2020-07-28 04:36:53 -04:00
Lioncash
2258f33ee4 device_memory: Remove unused system member
This isn't used by anything in particular, so it can be removed.
2020-07-27 23:37:49 -04:00
Lioncash
989ad52dc1 cpu_manager: Remove redundant std::function declarations
We can just return the function directly. Making for less reading.
2020-07-27 21:57:05 -04:00
bunnei
db94457205
Update src/core/hle/service/nvdrv/devices/nvmap.cpp
Co-authored-by: LC <mathew1800@gmail.com>
2020-07-27 18:27:20 -07:00
Lioncash
a7af349dae core_timing: Make use of uintptr_t to represent user_data
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
2020-07-27 21:21:01 -04:00
Lioncash
2e303095d5 yuzu/main: Remove redundant usages of QStringLiteral("")
An empty QStringLiteral can more efficiently be replaced with an empty
QString.
2020-07-27 21:04:17 -04:00
bunnei
6b35317ff3
Merge pull request #4419 from lioncash/initializer
vulkan: Resolve -Wmissing-field-initializer warnings
2020-07-27 15:52:03 -07:00
bunnei
f97c2cdd0b
Merge pull request #4434 from CrazyMax/lang_unused_var
AM: GetDesiredLanguage: remove unused variable
2020-07-27 12:37:52 -07:00
Rodrigo Locatti
d51afc4efb
Merge pull request #4432 from bylaws/patch-1
video_core/gpu: Correct the size of the puller registers
2020-07-27 05:25:49 -03:00
CrazyMax
1ffff4dab2 remove unused variable; 2020-07-27 10:36:26 +03:00
bunnei
99d191d80d
Merge pull request #4431 from kelnos/fix-exit-crash
GCAdapter: only join worker thread if running & joinable
2020-07-26 18:03:37 -07:00
Brian J. Tarricone
d840ed90e1 GCAdapter: only join worker thread if running & joinable 2020-07-26 14:54:02 -07:00
Billy Laws
f490b4545d
video_core/gpu: Correct the size of the puller registers
The puller register array is made up of u32s however the `NUM_REGS` value is the size in bytes, so switch it to avoid making the struct unnecessary large. Also fix a small typo in a comment.
2020-07-26 22:26:29 +01:00
lat9nq
156bf5b297 config: Make the save-as identifier more consistent
Solves an issue with restoring the value upon reloading program.
2020-07-26 13:31:00 -04:00
bunnei
08f02836d8
Merge pull request #4426 from lioncash/lock
nvflinger: Use return value of Lock()
2020-07-26 09:19:24 -07:00
bunnei
4524e1bd54
Merge pull request #4418 from lioncash/udp-warn
udp/client: Remove unused boost include
2020-07-25 21:50:37 -07:00
bunnei
05def61398 hle: nvdrv: Rewrite of GPU memory management. 2020-07-26 00:49:43 -04:00
bunnei
45cf48bd0a
Merge pull request #4415 from lioncash/maybe
virtual_buffer: Mark size parameter of FreeMemoryPages() as [[maybe_unused]]
2020-07-25 21:35:09 -07:00
bunnei
b69f902b18
Merge pull request #4417 from lioncash/poll
gc_adapter/gc_poller: Resolve compiler warnings
2020-07-25 19:42:09 -07:00
FearlessTobi
35b96a28d7 yuzu/configure_debug: Remove duplicated checkboxes
Those are already found in the Filesystem tab.
They were added back to the Debug tab by mistake in the Vulkan PR.
2020-07-26 02:45:19 +02:00
Lioncash
7b070bbf62 nvflinger: Mark interface functions with return values as [[nodiscard]]
Not using the return value of these functions are undeniably the source
of a bug. This way we allow compilers to loudly make any future misuses
evident.
2020-07-25 19:42:45 -04:00
Lioncash
5dab23e017 nvflinger: Use return value of Lock()
comex reported in #4424 that we were incorrectly discarding the return
value of Lock() which is correct.
2020-07-25 19:04:53 -04:00
bunnei
a2e1810287
Merge pull request #4350 from ogniK5377/hid-update-connected
hid: Only update keyboard & debug pad inputs if enabled
2020-07-25 11:57:24 -07:00
LC
e3503de588
common/string_util: Remove unimplemented function prototype (#4414)
This function was relocated to log.h as a constexpr function, so this
can be removed.
2020-07-25 15:37:51 +02:00
Lioncash
80eedff9e1 vulkan: Resolve -Wmissing-field-initializer warnings 2020-07-25 03:50:18 -04:00
Lioncash
1a7cf26884 udp/client: Remove unused boost include
Also silences a deprecation warning from boost on Clang/GCC.
2020-07-25 03:42:03 -04:00
Lioncash
ac7e4e2cab gc_adapter: Resolve C++20 deprecation warning 2020-07-25 03:38:22 -04:00
Lioncash
04699c366b gc_poller: Resolve -Wsign-compare warning 2020-07-25 03:37:22 -04:00
Lioncash
e19972dfc4 gc_poller: Resolve -Wredundant-move warning 2020-07-25 03:35:40 -04:00
Lioncash
ca6ff01333 virtual_buffer: Mark size parameter of FreeMemoryPages() as [[maybe_unused]]
This isn't used on Windows, but is used on non-Windows operating
systems.
2020-07-25 03:04:27 -04:00
bunnei
d046e9b458
Merge pull request #4380 from ogniK5377/swkbd-inline-1
swkbd: Return result for Calc request for inlined swkbd
2020-07-24 22:31:24 -07:00
bunnei
dc2d31b1b2
Merge pull request #4393 from lioncash/unused5
vk_rasterizer: Remove unused variable in Clear()
2020-07-24 20:33:58 -07:00
bunnei
c73701edea
Merge pull request #4377 from Morph1984/dark-themes
qt-themes: Add Midnight Blue qdarkstyle theme (2.8.1)
2020-07-24 19:23:45 -07:00
bunnei
2ed8f3f549
Merge pull request #4334 from lat9nq/clear-per-game-settings
configure_per_game: Clearer per-game settings
2020-07-24 19:19:27 -07:00
bunnei
d488cb843e
Merge pull request #4388 from lioncash/written
buffer_cache: Eliminate redundant map lookup in MarkRegionAsWritten()
2020-07-24 11:29:37 -07:00
bunnei
f650cf8a9a
Merge pull request #4391 from lioncash/nrvo
video_core: Allow copy elision to take place where applicable
2020-07-24 06:33:09 -07:00
bunnei
1d7de0a8ee
Merge pull request #4394 from lioncash/unused6
video_core: Remove unused variables
2020-07-23 19:54:59 -07:00
bunnei
5ac91a6c7a
Merge pull request #4353 from ameerj/gc-refactor
gc_adapter: Refactor code
2020-07-23 18:44:39 -07:00
Jan Beich
f99be1c923 network: add missing include for BSDs
src/core/network/network.cpp:112:28: error: use of undeclared identifier 'SHUT_RD'
constexpr int SD_RECEIVE = SHUT_RD;
                           ^
src/core/network/network.cpp:113:25: error: use of undeclared identifier 'SHUT_WR'
constexpr int SD_SEND = SHUT_WR;
                        ^
src/core/network/network.cpp:114:25: error: use of undeclared identifier 'SHUT_RDWR'
constexpr int SD_BOTH = SHUT_RDWR;
                        ^
src/core/network/network.cpp:120:37: error: unknown type name 'in_addr'; did you mean 'in_addr_t'?
constexpr IPv4Address TranslateIPv4(in_addr addr) {
                                    ^~~~~~~
                                    in_addr_t
/usr/include/netdb.h:66:20: note: 'in_addr_t' declared here
typedef __uint32_t      in_addr_t;
                        ^
src/core/network/network.cpp:121:27: error: member reference base type 'in_addr_t' (aka 'unsigned int') is not a structure or union
    const u32 bytes = addr.s_addr;
                      ~~~~^~~~~~~
src/core/network/network.cpp:121:15: error: variables defined in a constexpr function must be initialized
    const u32 bytes = addr.s_addr;
              ^
src/core/network/network.cpp:126:10: error: incomplete result type 'sockaddr' in function definition
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
         ^
/usr/include/netdb.h:142:9: note: forward declaration of 'sockaddr'
        struct  sockaddr *ai_addr;      /* binary address */
                ^
src/core/network/network.cpp:127:5: error: unknown type name 'sockaddr_in'; did you mean 'sockaddr'?
    sockaddr_in result;
    ^~~~~~~~~~~
    sockaddr
/usr/include/netdb.h:142:9: note: 'sockaddr' declared here
        struct  sockaddr *ai_addr;      /* binary address */
                ^
src/core/network/network.cpp:127:17: error: variable has incomplete type 'sockaddr'
    sockaddr_in result;
                ^
/usr/include/netdb.h:142:9: note: forward declaration of 'sockaddr'
        struct  sockaddr *ai_addr;      /* binary address */
                ^
src/core/network/network.cpp:131:29: error: use of undeclared identifier 'AF_INET'
        result.sin_family = AF_INET;
                            ^
src/core/network/network.cpp:135:29: error: use of undeclared identifier 'AF_INET'
        result.sin_family = AF_INET;
                            ^
src/core/network/network.cpp:139:23: error: use of undeclared identifier 'htons'
    result.sin_port = htons(input.portno);
                      ^
src/core/network/network.cpp:143:14: error: variable has incomplete type 'sockaddr'
    sockaddr addr;
             ^
/usr/include/netdb.h:142:9: note: forward declaration of 'sockaddr'
        struct  sockaddr *ai_addr;      /* binary address */
                ^
src/core/network/network.cpp:156:1: error: unknown type name 'linger'
linger MakeLinger(bool enable, u32 linger_value) {
^
src/core/network/network.cpp:157:5: error: unknown type name 'linger'
    linger value;
    ^
src/core/network/network.cpp:185:16: error: use of undeclared identifier 'AF_INET'
        return AF_INET;
               ^
src/core/network/network.cpp:195:16: error: use of undeclared identifier 'SOCK_STREAM'
        return SOCK_STREAM;
               ^
src/core/network/network.cpp:197:16: error: use of undeclared identifier 'SOCK_DGRAM'
        return SOCK_DGRAM;
               ^
src/core/network/network.cpp:207:16: error: use of undeclared identifier 'IPPROTO_TCP'
        return IPPROTO_TCP;
               ^
fatal error: too many errors emitted, stopping now [-ferror-limit=]
2020-07-22 22:10:15 +00:00
David Marcec
8abb31a19d vi: IApplicationDisplayService:GetIndirectLayerImageRequiredMemoryInfo
Needed for dark souls and monster hunter
2020-07-21 23:06:18 +10:00
Rodrigo Locatti
7278c59d70
Merge pull request #4359 from ReinUsesLisp/clamp-shared
renderer_{opengl,vulkan}: Clamp shared memory to host's limit
2020-07-21 04:51:05 -03:00
Rodrigo Locatti
721e6015a8
Merge pull request #4360 from ReinUsesLisp/glasm-bar
gl_arb_decompiler: Execute BAR even when inside control flow
2020-07-21 04:50:55 -03:00
Rodrigo Locatti
9ea9a60e17
Merge pull request #4361 from ReinUsesLisp/lane-id
decode/other: Implement S2R.LaneId
2020-07-21 04:50:45 -03:00
Lioncash
82b7e5c8ee surface_params: Make use of designated initializers where applicable
Provides a convenient way to avoid unnecessary zero initializing.
2020-07-21 02:27:22 -04:00
Lioncash
bd9545a3a8 surface_params: Remove redundant assignment
This is a redundant assignment that can be removed.
2020-07-21 02:26:49 -04:00
Lioncash
c705a1db96 surface_params: Replace questionable usages of the comma operator with semicolons
These are bugs waiting to happen.
2020-07-21 02:26:48 -04:00
David
e9bfe05e04
Merge pull request #4306 from ReinUsesLisp/bsd-network
core/network: Add network abstraction
2020-07-21 16:05:47 +10:00
Lioncash
e17fb5ee97 video_core: Remove unused variables
Silences several compiler warnings about unused variables.
2020-07-21 00:57:25 -04:00
Lioncash
4b369126c4 vk_rasterizer: Remove unused variable in Clear()
The relevant values are already assigned further down in the lambda, so
this can be removed entirely.
2020-07-21 00:49:10 -04:00
Lioncash
059305a6bf compatible_formats: Add missing header guard
Prevents potential inclusion issues from occurring.
2020-07-21 00:42:19 -04:00
Lioncash
6adc824d9d video_core: Allow copy elision to take place where applicable
Removes const from some variables that are returned from functions, as
this allows the move assignment/constructors to execute for them.
2020-07-21 00:36:13 -04:00
bunnei
3d13d7f48f
Merge pull request #4324 from ReinUsesLisp/formats
video_core: Fix, add and rename pixel formats
2020-07-21 00:13:04 -04:00
lat9nq
e35239b861 configure_ui: Ensure a separator follows the returned path 2020-07-20 23:19:07 -04:00
lat9nq
19250aadee configure_ui: don't use an empty string
If the user had cancelled, it would clear the text box. That behavior was sanitized underneath, but may anyways cause inconveniences.
2020-07-20 23:11:46 -04:00
lat9nq
599b7c26a9 main: Don't use as many string copies
Co-Authored-By: LC <lioncash@users.noreply.github.com>
2020-07-20 23:03:55 -04:00
lat9nq
a723ed31fd main: rewrite (save as) screenshot saving
This picks a default directory and file name. If on Windows and save-as screenshot saving is enabled, it asks the user, first defaulting to the default screenshot path, and with a default filename in the format `[title_id]_[year-mt-dy_hr-mn-sc-msc].png`. Otherwise, or on Linux for now, it simply saves a file in that directory with that file name.
2020-07-20 23:03:55 -04:00
lat9nq
71b902cf62 configuration: Setup UI to config screenshot path and saving
This adds two options to the General -> UI tab. The first disables picking a place to save the file. The second chooses a default directory for saving screenshots.
2020-07-20 23:03:49 -04:00
lat9nq
3848155c42 common: Add a screenshots directory
Adds a screenshots directory as a path managed by FileUtil.
2020-07-20 22:51:02 -04:00
bunnei
61e4c0f83d
Merge pull request #4168 from ReinUsesLisp/global-memory
gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders
2020-07-20 21:54:17 -04:00
Lioncash
26c6c71837 buffer_cache: Eliminate redundant map lookup in MarkRegionAsWritten()
We can make use of emplace()'s return value to determine whether or not
we need to perform an increment.

emplace() performs no insertion if an element already exist, so this can
eliminate a find() call.
2020-07-20 17:48:00 -04:00
Morph
d942472cce wait_tree: Include Midnight Blue dark themes 2020-07-20 01:25:25 -04:00
James Rowe
7e01311061 qt-themes: Add Midnight Blue qdarkstyle theme (2.8.1)
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2020-07-20 01:25:25 -04:00
David Marcec
8248d76964 Address issues 2020-07-20 11:52:07 +10:00
lat9nq
2120740ee6 configure_graphics_advnaced: clang-format mk ii 2020-07-19 13:26:55 -04:00
lat9nq
23347b8869 configure_graphics_advanced: Fix oversight from rebase 2020-07-19 13:26:55 -04:00
lat9nq
520b4c7829 configuration_shared: Remove unused functions
These were only kept for compatibility with old code during testing.
2020-07-19 13:26:55 -04:00
lat9nq
3ef4769f31 configuration: Use forward declares and remove extraneous structs 2020-07-19 13:26:55 -04:00
lat9nq
335aef78c4 configuration_shared: Make CheckState strongly typed
Also gets rid of unnecessary explicit namespace usage.
2020-07-19 13:26:55 -04:00
lat9nq
55ac28769a clang-format 2020-07-19 13:26:55 -04:00
lat9nq
0d462f5608 configuration_shared: Break up tracker structs to respective classes
One less global variable.
2020-07-19 13:26:55 -04:00
lat9nq
e483ed21eb configure_system: break instead of semicolon
Makes the code more readable

Co-Authored-By: LC <lioncash@users.noreply.github.com>
2020-07-19 13:26:55 -04:00
lat9nq
d5fdbd88c8 clang-format 2020-07-19 13:26:55 -04:00
lat9nq
33a9218f35 configure_system: Highlight labels on startup
whoops
2020-07-19 13:26:55 -04:00
lat9nq
90a0fb1e0e configure_graphics: Fix layout in global config
Fixes a regression where the global config takes up a lot of extra space.
2020-07-19 13:26:55 -04:00
lat9nq
c94a8a3a43 configure_per_game: Improve style consistency
The way the configurations are set up, it is not trivial to do this. I'll leave it as is, but the API selection, and the background color and volume slider selectors are kind of not following the style.
2020-07-19 13:26:55 -04:00
lat9nq
a350ae6be6 configure_system: Implement highlighted overrides 2020-07-19 13:26:55 -04:00
lat9nq
6316a3d8d9 configuration_shared: Add default combobox setup function
Not a catch-all, but helps clean up the code for when I do this a lot. Also fixes some bugs caught in configure_graphics.
2020-07-19 13:26:55 -04:00
lat9nq
2627241541 configuration_shared: Use an int instead of a QString
I noticed some of the code could be reduced to just passing the function an int, since I was doing the same thing over and over. Also clang-formats configure_graphics
2020-07-19 13:26:55 -04:00
lat9nq
38152ab0b9 configure_graphics_advanced: Implement highlighted overrides 2020-07-19 13:26:55 -04:00
lat9nq
b79a6ebf9c configuration_shared: Switch back to background colors
Let's see if I make up my mind.
2020-07-19 13:26:55 -04:00
lat9nq
44b3183ec8 configuration_shared: Better use global text
Also adds trackers for graphics and advanced graphics
2020-07-19 13:26:55 -04:00