suyu/src/video_core/video_core.h
Lioncash 20c2928c2b video_core; Get rid of global g_toggle_framelimit_enabled variable
Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.

This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
2018-08-10 19:00:09 -04:00

23 lines
507 B
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
class EmuWindow;
namespace VideoCore {
class RendererBase;
/**
* Creates a renderer instance.
*
* @note The returned renderer instance is simply allocated. Its Init()
* function still needs to be called to fully complete its setup.
*/
std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window);
} // namespace VideoCore