suyu/src/core/hle/service/glue/manager.h
Zach Hilman 5f8d2a2044 glue: Add manager to keep track of application registry
Manages mapping between title IDs and application launch and control properties.
2019-06-24 19:17:13 -04:00

46 lines
1.1 KiB
C++

// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/romfs_factory.h"
#include "core/hle/result.h"
namespace Service::Glue {
struct ApplicationLaunchProperty {
u64 title_id;
u32 version;
FileSys::StorageId base_game_storage_id;
FileSys::StorageId update_storage_id;
INSERT_PADDING_BYTES(0x2);
};
static_assert(sizeof(ApplicationLaunchProperty) == 0x10,
"ApplicationLaunchProperty has incorrect size.");
class ARPManager {
public:
ARPManager();
~ARPManager();
ResultVal<ApplicationLaunchProperty> GetLaunchProperty(u64 title_id) const;
ResultVal<std::vector<u8>> GetControlProperty(u64 title_id) const;
ResultCode Register(u64 title_id, ApplicationLaunchProperty launch, std::vector<u8> control);
ResultCode Unregister(u64 title_id);
void ResetAll();
private:
struct MapEntry {
ApplicationLaunchProperty launch;
std::vector<u8> control;
};
std::map<u64, MapEntry> entries;
};
} // namespace Service::Glue