dolphin/Source/Core/VideoCommon/HiresTextures.h

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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
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class HiresTexture
{
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public:
using SOILPointer = std::unique_ptr<u8, void(*)(unsigned char*)>;
static void Init();
static void Update();
static void Shutdown();
static std::shared_ptr<HiresTexture> Search(
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const u8* texture, size_t texture_size,
const u8* tlut, size_t tlut_size,
u32 width, u32 height,
int format, bool has_mipmaps
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);
static std::string GenBaseName(
const u8* texture, size_t texture_size,
const u8* tlut, size_t tlut_size,
u32 width, u32 height,
int format, bool has_mipmaps,
bool dump = false
);
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~HiresTexture();
struct Level
{
Level();
SOILPointer data;
size_t data_size = 0;
u32 width = 0;
u32 height = 0;
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};
std::vector<Level> m_levels;
private:
static std::unique_ptr<HiresTexture> Load(const std::string& base_filename, u32 width, u32 height);
static void Prefetch();
static std::string GetTextureFolder(const std::string& game_id);
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HiresTexture() {}
};