Commit graph

12083 commits

Author SHA1 Message Date
Tony Wasserka
036a8c6951 PixelShaderGen: Clean up tev compare functionality. 2014-03-14 22:33:10 +01:00
Tony Wasserka
fa7173d099 PixelShaderGen: Store tex scale as an integer. 2014-03-14 22:32:30 +01:00
Tony Wasserka
16109fb453 PixelShaderGen: Treat UV coordinates as actual integers. 2014-03-14 22:32:29 +01:00
Tony Wasserka
50526ae50a PixelShaderGen: Remove some dead code. 2014-03-14 22:32:18 +01:00
Tony Wasserka
065919f599 PixelShaderGen: Perform some of the fog calculations with integers. 2014-03-14 22:31:32 +01:00
Tony Wasserka
605b687af8 PixelShaderGen: Use integer math for z textures. 2014-03-14 22:31:31 +01:00
Tony Wasserka
3a6389992e PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though). 2014-03-14 22:31:30 +01:00
Tony Wasserka
3e6efdb53e LightingShaderGen: Perform more lighting calculations with integers. 2014-03-14 22:31:19 +01:00
Tony Wasserka
387b9bf3c2 LightingShaderGen: Perform some lighting calculations with integers. 2014-03-14 22:31:19 +01:00
Tony Wasserka
78623871f9 ShaderGen: Store material uniforms as integers. 2014-03-14 22:31:19 +01:00
Tony Wasserka
4bf57565e8 ShaderGen: Store light color uniforms as integers. 2014-03-14 22:31:18 +01:00
Tony Wasserka
68e91f0d55 PixelShader: Store fog color as an integer. 2014-03-14 22:31:18 +01:00
Tony Wasserka
0238a56816 PixelShaderGen: Change indirect texture matrix uniforms to use integers. 2014-03-14 22:31:18 +01:00
Tony Wasserka
c13a5c38e9 PixelShaderGen: Change the "alpha" uniform to use integers. 2014-03-14 22:31:18 +01:00
Tony Wasserka
ec60acac3a PixelShaderGen: Change the "colors" and "kcolors" uniforms to be integers. 2014-03-14 22:31:18 +01:00
Tony Wasserka
df94e62350 PixelShaderGen: Process fog calculations with integer math. 2014-03-14 22:31:18 +01:00
Tony Wasserka
21eb482a6e PixelShaderGen: Write constants in decimal instead of hexadecimal where appropriate. 2014-03-14 22:31:11 +01:00
Tony Wasserka
cff952c397 PixelShaderGen: Use integer math for indirect tev stage texcoord calculation. 2014-03-14 22:30:27 +01:00
Tony Wasserka
e7a42d884f PixelShaderGen: prev should be initialized to the proper value; tev output needs to be clamped between -1024 and 1023. 2014-03-14 22:30:16 +01:00
Tony Wasserka
cb1514e082 PixelShaderGen: Remove superfluous registerstate stuff. Also, made alphabump an integer. 2014-03-14 22:30:15 +01:00
Tony Wasserka
a11ae69cb0 PixelShaderGen: Use integer math for TEV combiners. 2014-03-14 22:28:32 +01:00
Tony Wasserka
aaa8e74a68 PixelShaderGen: Use integer math for tev outputs. 2014-03-14 22:28:14 +01:00
Tony Wasserka
654442feb7 PixelShaderGen: Use integer math for tev konst value. 2014-03-14 22:28:12 +01:00
Tony Wasserka
e69ee6ae0a PixelShaderGen: Remove remaining floating point bits for texture color. 2014-03-14 22:26:50 +01:00
Tony Wasserka
ac1c77c392 PixelShaderGen: Use integer math for rasterizer color. 2014-03-14 22:26:50 +01:00
Tony Wasserka
3ea97f7730 PixelShaderGen: Use integer math for indirect texture coords. 2014-03-14 22:26:50 +01:00
Tony Wasserka
0e711bf520 PixelShaderGen: Use integer math for sampling textures. 2014-03-14 22:26:50 +01:00
Tony Wasserka
1b3b12caa0 PixelShaderGen: Fix an issue where small negative z coordinates would underflow when they shouldn't. 2014-03-14 22:26:50 +01:00
Tony Wasserka
fa77e1d2b6 PixelShaderGen: Use integer math for alpha testing. 2014-03-14 22:26:48 +01:00
Ryan Houdek
22c989de9a Provide our own dot functions in GLSL since GLSL doesn't provide integer versions of this function, even though AMD and Nvidia provide their own. 2014-03-14 22:26:27 +01:00
Tony Wasserka
bed442198f PixelShaderGen: Make SampleTexture static inline. 2014-03-14 22:26:26 +01:00
Tony Wasserka
2af50f04c2 OGL: Force highp for integers. 2014-03-14 22:26:26 +01:00
Tony Wasserka
032c920247 OGL: Remove some dead code. 2014-03-14 22:26:26 +01:00
Pierre Bourdon
450bde27bb Merge pull request #162 from lioncash/tas-dlg
Simplify boolean toggling in the TASInputDlg.
2014-03-13 02:09:32 +01:00
Pierre Bourdon
107d4ca224 Merge pull request #163 from lioncash/dsp-func-typo
Fix a typo in DSPSymbols. (DisasssembleRange -> DisassembleRange)
2014-03-13 01:54:14 +01:00
Lioncash
0edda2bd7f Fix a typo in DSPSymbols. (DisasssembleRange -> DisassembleRange)
Also remove IsHexDigit and IsAlpha and replace them with their cctype equivalents.
2014-03-12 20:51:06 -04:00
Lioncash
dccc6d8b47 Simplify boolean toggling in the TASInputDlg.
Also fixed the indentation for some code in a switch statement.
2014-03-12 10:12:29 -04:00
Pierre Bourdon
ede46556d9 Merge pull request #155 from Parlane/codestyle_fixes
Fixes spacing for "for", "while", "switch" and "if"
2014-03-10 23:40:16 +01:00
Pierre Bourdon
52ed10213d Merge pull request #158 from GUIpsp/master
Fix building on mac without a c/c++ compiler set.
2014-03-10 17:05:58 +01:00
Guilherme Espada
dacd2431d3 Fix building on mac without a c/c++ compiler set. 2014-03-10 15:58:50 +00:00
Pierre Bourdon
3d0116e74f Merge pull request #156 from Parlane/fix_soundtouch
Use correct capitalization for SoundTouch.h in CMakeLists.txt
2014-03-10 13:05:23 +01:00
Matthew Parlane
79ae3c1510 Use correct capitalization for SoundTouch.h in CMakeLists.txt
Fixes Issue 7074:	Typo in CMakeLists.txt
2014-03-11 00:39:30 +13:00
Matthew Parlane
31cfc73a09 Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
2014-03-11 00:35:07 +13:00
Pierre Bourdon
4591464486 Merge pull request #154 from lioncash/android-dlg-cleanup
[Android] Tidy up the dialog buttons that don't do anything.
2014-03-10 09:50:47 +01:00
Lioncash
932e3c1db2 [Android] Tidy up the dialog buttons that don't do anything.
All we want to do with these is dismiss the dialog. The same can be done by simply passing null.
2014-03-09 23:02:08 -04:00
Pierre Bourdon
8863eb0671 Merge pull request #145 from lioncash/split-about-activity
[Android] Split the AboutFragmentItem and InfoFragmentAdapter into their own class files.
2014-03-10 02:20:25 +01:00
Matthew Parlane
e05eca71ea Merge pull request #149 from lioncash/filemonitor-song-types
Add more sound file extensions to FileMonitor's IsSoundFile.
2014-03-10 13:45:23 +13:00
Matthew Parlane
633dc75e85 Merge pull request #142 from Tilka/clang-modernize
Run clang-modernize and manually fix the result
2014-03-10 09:24:09 +13:00
Tillmann Karras
d802d39281 clang-modernize -use-nullptr
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09 21:14:26 +01:00
Tillmann Karras
f28116b7da clang-modernize -add-override 2014-03-09 21:12:01 +01:00