Commit graph

3137 commits

Author SHA1 Message Date
nakeee
19cdbb3e15 Reverting the change that made logical function update logical zero
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2977 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-15 22:29:16 +00:00
sl1nk3.s
5cb2fe6daf quick crash fix if there's no nand dump.. woops..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2976 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-15 22:25:07 +00:00
nakeee
99e29c82fd DSP: make all logical operations set the logical SR_LOGIC_ZERO flag instead of the arithmetic flags
assumed 0x20 is a mistake and suppose to be the logical zero flag
Couldn't see any change whatsoever.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2975 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-15 22:04:44 +00:00
sl1nk3.s
20be60f9b9 fixed last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2974 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-15 20:27:37 +00:00
sl1nk3.s
c857f71e80 Minor bugfixes : disable Refresh list and Load wii menu when game is running and fix silly init of njoy's rumble
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2973 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-15 20:19:25 +00:00
donkopunchstania
66ca49d3b8 revised how texture scaling is handled. it now works correctly when adding output together from indirect stages which use power 2 and non power 2 textures and it is simpler.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2972 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-15 03:55:38 +00:00
XTra.KrazzY
946491c8ea Fix for issue 869. Thanks!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-15 01:13:15 +00:00
hrydgard
d973a9e001 DSP: Give the assembler and disassembler saner public APIs. Fix bug in fileutil ReadFileToString. More cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2970 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 22:30:31 +00:00
hrydgard
f9903f2054 remove some outdated junk
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2969 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 20:55:27 +00:00
hrydgard
d25d6b5f98 DSP asm/disasm: Lots of cleanup, mostly. I may have broken the DSP debugger a bit. will fix it properly later..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2968 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 20:44:03 +00:00
Marcus Wanners
0c65e2fe11 Fix for issue 864. Thanks to Nolan.Check.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2967 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 16:36:03 +00:00
Shawn Hoffman
b8406f8721 change dsptool's outpath to be where dolphin.exe is
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2966 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 13:52:10 +00:00
nakeee
15624cb11c added small comment
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2965 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 13:13:12 +00:00
nakeee
a77c4f808b guessing unknown extension (seems not to crash anything while other guesses did)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2964 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 12:37:44 +00:00
nakeee
0fa48f2b44 DSP doc adding + dsp table ext changes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2963 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 11:43:44 +00:00
nakeee
1380497eae unresolved symbol in linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2962 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-13 09:14:24 +00:00
Shawn Hoffman
0a8731edc5 fix windows builds(s)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2961 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-13 06:14:10 +00:00
nakeee
5f862cf297 more scons build fixups
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2960 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 21:30:22 +00:00
nakeee
0fa8d7683a Fixing compile on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2959 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 19:56:59 +00:00
hrydgard
6369b48538 DSP: I seem to have forgotten assemble.h? Killed the globals in assemble.cpp by putting the entire thing in a class, which will make more improvements easier. Same with disasm. More tweaking of the shift ops.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2958 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 14:48:55 +00:00
hrydgard
d4055b971b DSP asm/disasm: improve the shift instructions so they at least round-trip. not 100% sure it's correct though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2957 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 13:43:12 +00:00
hrydgard
f6474b98a8 DSP assembler: Error message improvements.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2956 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 13:12:42 +00:00
hrydgard
e8b9e93465 DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2955 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 10:21:40 +00:00
donkopunchstania
2b2c2afa3c Did clean up of indirect texture look up and fixed some bugs related to indirect unit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2954 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-11 07:05:57 +00:00
sl1nk3.s
c43b1c18e5 build fix + fix for issue 850
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2953 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 21:12:34 +00:00
hrydgard
4b8741d524 Add Fix002 gameini parameter (no ui yet). Hack to fix games that display "002 error" without having to manually patch the games. (yeah this is ugly).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2952 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 21:09:49 +00:00
nakeee
4fa154bb56 Started cleaning up the ext_op code
Trying to get rid of the case and use a table like the main opcodes
not sure how to handle epilog/prolog... maybe another table?



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2951 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 14:40:25 +00:00
nakeee
c1fe6def46 Fixed smg patch being on by default (it was disabled instead of off by mistake)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2950 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 13:22:25 +00:00
nakeee
e84ec7855a smg projection hack, taken from http://forums.dolphin-emu.com/thread-165-page-3.html
maybe we should just make configurable linear trasnformation hack;)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2949 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 10:25:53 +00:00
fires.gc
65fa1cb729 just added a small function for HLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2948 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 08:13:36 +00:00
nakeee
96251a911f compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2946 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 22:32:30 +00:00
nakeee
a421ab0fd0 more comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2945 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 22:29:59 +00:00
nakeee
f0641ebe3f fixed possible mistake in mulcmv
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2944 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 22:07:58 +00:00
nakeee
5184b578c8 added subp from duddie's doc also added more comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2943 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 22:00:08 +00:00
Shawn Hoffman
f6bc828e63 fix for issue 839
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2942 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 18:24:23 +00:00
hrydgard
5166251b2c DSP: Further disasm improvements. Make a few mul ops (only two of which I have seen, both in Zelda) behave like Duddie's doc says they should.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2941 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 14:33:34 +00:00
hrydgard
0f26228ef2 DSP: Fix broken disassembly (deleted some remaining byteswaps). Don't check for external interrupts every cycle. Loop endpoint detector added to Analyzer (this will be useful for a future JIT).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2940 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 13:03:41 +00:00
hrydgard
8c861ad58d DSP LLE: Remove byteswaps and other bloat from the hot path (do them at load/dma time). Minor speedup, perhaps.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2939 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 21:46:54 +00:00
hrydgard
e5edb4c4ad remove old define WITH_DSP_ON_THREAD
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2938 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:38:23 +00:00
hrydgard
8c3bb3796b DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2937 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:26:33 +00:00
Shawn Hoffman
5dbdc4e6cf linux build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2936 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:21:07 +00:00
Shawn Hoffman
4a7f01348d windows build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2935 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:04:48 +00:00
Shawn Hoffman
f8ed0b5c4c chop the "testing" moniker off of dsp lle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2934 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:02:22 +00:00
Shawn Hoffman
edf0be235b remove WTL, the last project using it was DSP LLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2933 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 19:46:30 +00:00
hrydgard
0c4d4835ac DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2932 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 18:36:53 +00:00
hrydgard
541832e4f0 DSP: Fix sln file now that old LLE is dead. Add preliminary DSPAnalyzer, which looks for idle skip opportunities.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2930 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 17:58:58 +00:00
sl1nk3.s
5c56066519 Fix for issue 831, add .gcz to the cache file of compressed iso and corrected fullscreen tool tip message
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2929 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 16:38:41 +00:00
nakeee
7dccebfef2 Got rid of loop step + added some comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2928 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 14:11:23 +00:00
nakeee
65daec3554 Removing old LLE plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2927 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 13:42:30 +00:00
XTra.KrazzY
a2855dcf2d Pausing now works in LLE-Testing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2926 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 12:37:15 +00:00