Commit graph

2086 commits

Author SHA1 Message Date
John Peterson
2331356bf5 nJoy: Build fix, commented away SDL_GetVersion()
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2187 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:06:17 +00:00
John Peterson
b59d023cbf Wiimote: Build fix, forgot to recomment a logging function
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2186 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:01:02 +00:00
hrydgard
d209d4a577 Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should give very minor speed boost.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2185 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 20:35:30 +00:00
John Peterson
5edef94753 SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2184 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 20:06:27 +00:00
XTra.KrazzY
09c8368180 Fixed NullSound hanging on movies. Compared to DSound, it's now slower on movies but faster in menus
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2183 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 19:50:06 +00:00
nakeee
59a8fd4848 Chaoscode fix for last commit.
If anyone understands why it made any difference do tell me... it seems both should just return null..



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2181 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 19:26:14 +00:00
daco65
2ff2852771 Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2180 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:43:03 +00:00
nakeee
1026b3b6f1 Commited chaoscode's patch to fix re2 and mp1
disabled njoy on linux as it doesn't compile (need to talk to JP about the right fix)
added ugly hack to include the right SDL.h on linux


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2179 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:31:16 +00:00
Shawn Hoffman
c4c8bde34d more mic WIP. Seems to at least give correct volume levels to odama, it might even work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2178 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:46:15 +00:00
hyperiris
0868770d24 fix again, JP please check it. don't forget clear your cache!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2177 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:41:28 +00:00
John Peterson
e4f1967674 MusicMod: Delete the Branches dir
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2176 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:39:07 +00:00
John Peterson
d0a01f449b Last commit: Typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2175 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:31:00 +00:00
John Peterson
3e53828406 MusicMod: Moved it from Branches to Externals, I guess there usually is no Branches dir in the trunk dir, so this may look a little better
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2174 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:29:35 +00:00
hyperiris
013e9bed93 optimize function call: point out by magumagu, GetVideo() is a kind of bottleneck, so move it out of loop;
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2173 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 14:24:39 +00:00
John Peterson
1fbebb4ce1 Wiimote: Configure gamepad in Wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2172 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 13:10:29 +00:00
magumagu9
e8925e43fe JitIL: Disable addze implementation for now; I'm not exactly sure what's
wrong with it, but it's causing visible issues.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2171 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 05:22:44 +00:00
daco65
bb4cec5b45 this is just temp until i can talk to JP why added the 6000 in the first place. doesn't make sense to me
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2170 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:40:25 +00:00
magumagu9
f4025a8caa Enable block linking for JitIL; I disabled it when I was trying to debug
a crash.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2169 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:37:50 +00:00
magumagu9
5c35e95c8f JitIL: Add JIT for addze, ps_sum0. Also, some cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2168 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:31:38 +00:00
magumagu9
4d3c0b8783 JitIL fix for Animal Crossing: make sure to mark floating-point loads
consistently.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2167 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 00:41:31 +00:00
XTra.KrazzY
6565b1ea83 Based on http://www.gc-linux.org/wiki/Main_Page, the Wii has a 729MHz processor. It seems to work here and doesn't break any timers and whatnot.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2166 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 00:39:51 +00:00
magumagu9
622f396d8a Slight correction to r2164.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2165 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 23:07:47 +00:00
hrydgard
935eb226ca First steps towards 64-bit support in JITIL. Not yet working. yes, those crazy casts (u32)(u64)ptr makes sense when we know the ptr is below 4gig - then it's OK.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2164 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 22:20:35 +00:00
donkopunchstania
f5f99e8f04 clip space coordinates are now available in fragment shader because depth needs to be computed there instead of the vertex shader. computing it in the vertex shader causes incorrect results sometimes. worked on z textures but 8 bit z texture still is not correct because it breaks SSBM. RE0 now looks ok.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2163 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 22:08:20 +00:00
daco65
128313cdea fixed the analogue config bug ( at least for me o.o )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2157 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:23:25 +00:00
XTra.KrazzY
a85f92c8d1 Unnecessary PanicAlert removal
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2156 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:20:49 +00:00
XTra.KrazzY
c8526c7be1 1. Fixed RTC in both Wii and GC (added Wii epoch bias, notify me if it isn't good for your PC and I'll revert it).
2. Added some Zelda UCode HLE Documentation and changed the way it handles mail, also fixed a bug there.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2155 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:17:51 +00:00
Shawn Hoffman
c3dbbb1f23 Mic device WIP. define USE_PORTAUDIO and link with portaudio to test it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2153 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 18:25:25 +00:00
John Peterson
175abfef0a InputCommon and Wiimote: Build settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2152 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 15:43:02 +00:00
John Peterson
2757dbe2a8 InputCommon and Wiimote: Detect pads in the Wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2151 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 15:39:28 +00:00
John Peterson
94d8eb5d4e InputCommon and nJoy: Moved more functions to InputCommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2150 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 15:05:03 +00:00
John Peterson
c225e83913 InputCommon and nJoy: More build settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2149 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:55:51 +00:00
John Peterson
127874b5e1 InputCommon and nJoy: Fixed build settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2148 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:51:03 +00:00
John Peterson
c6b4f5c819 InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2147 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:34:23 +00:00
nakeee
44370518a3 JITTEST always defined on linux, use #if instead
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2146 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:59:09 +00:00
hrydgard
5822e284f3 Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2145 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:09:58 +00:00
hyperiris
c450e44b08 optimize memory access. reduce Memory_Read_U##_type call(it uses Memory::GetPointer, which is complex), and gain speed, may be 1 or more fps faster, I've tested on zelda tww,tp, starfox assault only.
Please review and may be the code need clean.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2144 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:08:58 +00:00
John Peterson
5045119da3 Wiimote: Typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2143 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 12:31:07 +00:00
John Peterson
ca0e807db6 Wiimote: Fixed the speaker status bar status, the status is [Green] [Blue] [Green] that means [On/Off] [Muted/Unmuted] [Activity]
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2142 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 12:27:04 +00:00
John Peterson
e926bc61d1 Wiimote: Added logging messages for the speaker configuration and for the 0x18 sound reports, the speaker currently produce a low humming noise in the wpad tools demo, but no real sound
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2141 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:15:55 +00:00
John Peterson
6ecbc237db ActionReplay: Made the BadCount message appear only in the debug builds
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2140 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:10:47 +00:00
John Peterson
f610f7e197 Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2139 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:09:26 +00:00
magumagu9
54798713a0 SCons build fix, part 2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2138 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 07:59:38 +00:00
magumagu9
3148d2eb2d SCons build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2137 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 07:55:40 +00:00
hyperiris
c4ff501808 optimize memory access. Memory::GetPointer is a complex function, call it in loop will impact performance.
Test with MP1, Zelda TWW and Zelda TP, speed at least increased 2fps (for example, TP intro 14fps to 16fps)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2136 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 04:52:19 +00:00
Shawn Hoffman
553656966b fix weirdo serialinterface (pad) errors. get rid of si_channel. i guess it was a bad idea :<
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2135 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 02:58:18 +00:00
nakeee
adde9b778b compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2134 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 19:17:20 +00:00
hyperiris
d5bcb81872 this should be OK: display some default info when no save exist
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2133 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 17:31:35 +00:00
hyperiris
d4c9a8a5fc fix compile warning: 'unsigned char * GPFifo::m_gatherPipe' has different alignment in JitAsm.cpp and GPFifo.cpp: 1 and 32
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2132 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 16:40:19 +00:00
John Peterson
60e89dfc6f nJoy: Fixed bug that would cause the settings to be lost when nJoy was started without any detected gamepad
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2131 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 05:57:28 +00:00