Commit graph

25434 commits

Author SHA1 Message Date
John Pansera
55b0ce593f GameINI: Add Startup Menu 2017-08-04 14:53:52 +08:00
Leo Lam
9bab7ffa83 Merge pull request #5794 from spycrab/qt_menubar
Qt: Overhaul menubar
2017-08-04 14:42:58 +08:00
Leo Lam
284aa99a0d Merge pull request #5169 from ligfx/sidevicegbastate
SI_DeviceGBA: refactor and make GBASockServer a member rather than parent
2017-08-04 14:40:51 +08:00
Leo Lam
962d5a5973 Merge pull request #5878 from iwubcode/wiimote_size_fix
Fix array out of bounds error for connected wiimotes
2017-08-04 13:42:18 +08:00
iwubcode
bc3622c2a8 Fix the size of s_last_connect_request_counter to be 5 (wiimotes + balance board) 2017-08-04 00:32:20 -05:00
Leo Lam
f274bbcbe1 Merge pull request #5872 from ligfx/wxnetplayonionconfig
WX: make Netplay use new-style config
2017-08-04 10:07:05 +08:00
Leo Lam
51af8d4aeb Merge pull request #5829 from ligfx/qtmsgalerthandler
Qt: register MsgAlertHandler
2017-08-04 09:53:24 +08:00
Leo Lam
fac085940e Merge pull request #5877 from JosJuice/log-strings
DolphinQt2: Make logging strings more like in DolphinWX
2017-08-04 09:50:08 +08:00
Michael M
7bdfd862d7 Qt: register MsgAlertHandler
This is the thing that pops up a message box when something goes wrong,
or when you want to override a previously dumped file, etc.
2017-08-03 13:29:59 -07:00
Michael M
737651f298 MsgHandler: small cleanup 2017-08-03 13:29:59 -07:00
Michael M
76459d88bf QtUtils: add RunOnObject 2017-08-03 13:29:59 -07:00
Michael M
dde3471b62 WX: make Netplay use new-style config 2017-08-03 13:16:17 -07:00
Michael M
f8fea83e67 NetPlayLauncher: store window geometry in native wxConfig 2017-08-03 13:16:17 -07:00
Michael M
9867677211 WxUtils: add WxStrToUL 2017-08-03 13:16:17 -07:00
Michael M
7d509a7a94 Config/Section: support u16 values 2017-08-03 13:16:16 -07:00
Markus Wick
9649494f67 Merge pull request #5827 from JonnyH/WIP/fix-glMultiDrawElementsBaseVertex-invalid-OES-suffix
Fix an incorrect OES suffix on glMultiDrawElementsBaseVertex
2017-08-03 18:45:32 +02:00
JosJuice
b29ca4f830 DolphinQt2: Make logging strings more like in DolphinWX
Like PR 5817 but for strings that were added after that PR was merged.
2017-08-03 16:43:50 +02:00
Leo Lam
6a76ca7bb7 Merge pull request #5873 from mimimi085181/fix-real-wiimote
Properly handle g_wiimotes_mutex again for real wiimotes
2017-08-03 13:09:57 +08:00
Stenzek
dd858944e9 Merge pull request #5869 from stenzek/nv-dummy-texture-vulkan-crash
Vulkan: Use optimal tiling for dummy texture
2017-08-03 14:04:01 +10:00
mimimi085181
576bf32ab2 Properly handle g_wiimotes_mutex again for reconnect on button press for real wiimotes
Sorry, i overlooked the mutex in PR  https://github.com/dolphin-emu/dolphin/pull/4949

This pr fixes issue 10434: https://bugs.dolphin-emu.org/issues/10434
2017-08-03 01:54:49 +02:00
Stenzek
fee08cf63d Vulkan: Use optimal tiling for dummy texture
Fixes a crash on some NVIDIA drivers. Apparently calling
vkCmdClearColorImage on an image with linear tiling causes the
GPU/driver to lock up.
2017-08-02 21:33:10 +10:00
Stenzek
d0bcdc7f89 Merge pull request #5858 from stenzek/ubershader-6-bit-color
Ubershaders: Fix 6-bit color truncation not being applied
2017-08-02 20:10:34 +10:00
Leo Lam
a8e4a3c915 Merge pull request #5759 from AwesomeMarioFan/master
Fix Time in Forecast Channel
2017-08-02 12:54:26 +08:00
Leo Lam
7565d97733 Merge pull request #4980 from FunctionalDragon/patch-2
send stop message before saving recording
2017-08-02 12:49:46 +08:00
Leo Lam
d3bb964d79 Merge pull request #5809 from HannesMann/master
Send rumble data to the adapter on a separate thread
2017-08-02 12:36:35 +08:00
FunctionalDragon
11cab1c68d Send stop message before saving recording
When recording during netplay, the stop message was only sent after you
have chosen a filename for the replay, causing the other player(s)
to freeze for a few seconds. This takes care of the annoyance.
2017-08-02 12:29:49 +08:00
Leo Lam
d6e051c942 Merge pull request #5703 from ligfx/blockuserinputfilter
QtUtils: add BlockUserInputFilter
2017-08-02 12:13:56 +08:00
Leo Lam
fb62dbac79 Merge pull request #5735 from JosJuice/split-gettextize-script
Split gettextize script into two
2017-08-02 12:10:37 +08:00
Leo Lam
4ddf4e9604 Merge pull request #5862 from JosJuice/bs2-cleanup
Emulated BS2 cleanup
2017-08-02 12:03:50 +08:00
Leo Lam
407bc7a544 Merge pull request #4949 from mimimi085181/netplay-reconnect-on-button-press
Wiimote Netplay: Sync button press for reconnect
2017-08-02 12:00:28 +08:00
Leo Lam
f208ed8924 Merge pull request #5861 from JosJuice/pr-5817-fixup
PR #5817 fixup
2017-08-02 11:57:14 +08:00
Leo Lam
02e80af104 Merge pull request #5863 from MerryMage/oop
Config: Missed a line in #5770
2017-08-02 11:56:31 +08:00
Leo Lam
c7602cce04 Merge pull request #5865 from JosJuice/noncopyable-move
DirectoryBlob: Use NonCopyable
2017-08-02 11:56:16 +08:00
Hannes Mann
56239d1ae1 Send rumble data to the adapter on a separate thread 2017-08-02 00:44:46 +02:00
JosJuice
a7a8e467b6 DirectoryBlob: Use NonCopyable 2017-08-01 21:52:30 +02:00
mimimi085181
acde0b8b6c Sync info about pressed wiimote button 2017-08-01 20:56:45 +02:00
JosJuice
b0ee8bd0a0 NonCopyable: Allow moving
NonCopyable is only supposed to prevent classes from being copied,
not make it hard for classes to be moveable.
2017-08-01 20:50:11 +02:00
mimimi085181
8b1e61b00a Change wiimote reconnect on button press code
This moves the reconnect logic into a single function, so the netplay code doesn't need to be written 2 times
2017-08-01 20:41:05 +02:00
MerryMage
31ec3e2501 Config: Missed a line in #5770 2017-08-01 18:07:53 +01:00
Leo Lam
a53f9f2df5 Merge pull request #5781 from gamemasterplc/master
Improved Super Mario Sunshine INIs
2017-08-02 00:04:07 +08:00
Leo Lam
9b0fae3183 Merge pull request #5730 from spycrab/qt_logging
Qt: Implement logging window
2017-08-01 23:51:35 +08:00
JosJuice
363547a5b2 Boot: Make EmulatedBS2 require a volume 2017-08-01 16:05:53 +02:00
JosJuice
eb6f0a7258 Boot: Remove volume parameter from SetupWiiMemory 2017-08-01 16:05:20 +02:00
JosJuice
42d7dc2e08 Boot: Remove skip_app_loader parameter 2017-08-01 16:04:15 +02:00
JosJuice
fea75d045c Boot: Split out some code to a new function SetupGCMemory
Just like the existing function SetupWiiMemory.
2017-08-01 16:03:55 +02:00
JosJuice
a345ab2515 PR 5817 fixup 2017-08-01 14:34:44 +02:00
JosJuice
cd0abb1445 Simplify update-translated-strings.sh 2017-08-01 14:19:46 +02:00
JosJuice
6425fa28ab Split gettextize script into two
When building DolphinWX using cmake, msgmerge will run on the
.po files, updating the formatting of them if they aren't
already in the exact format that msgmerge uses. This means that
running msgmerge on all the .po files is necessary before
committing any updates to the .po files, because otherwise
unstaged changes are going to appear whenever anyone tries to
build that commit using cmake. The translation syncing scripts
that were used by delroth and Parlane did so by invoking `cmake`
and then `make translations`, but that isn't a good solution
for people who sync translations on Windows (i.e. me).

This commit uncomments some existing code for running msgmerge
on all the .po files, and places that code in a new script. Now,
translation syncing scripts just have to call that script before
committing, instead of using msgmerge directly or using cmake.

I'm not sure why the script was called gettextize to begin with.
gettextize is the name of a gettext executable that doesn't seem
to be related to what our gettextize script did.
2017-08-01 13:33:07 +02:00
Leo Lam
a8606f5d13 Merge pull request #5844 from leoetlino/video-analytics
Analytics: Report a few more video settings
2017-08-01 19:23:59 +08:00
Leo Lam
bf2241ccd2 Merge pull request #5573 from JosJuice/directory-blob
Turn VolumeDirectory into DirectoryBlob
2017-08-01 19:19:14 +08:00