Commit graph

8875 commits

Author SHA1 Message Date
Dolphin Bot
7b754d6f99 Merge pull request #591 from Armada651/pref_log
FPSCounter: Add "Log render time to file" feature.
2014-07-09 18:06:57 +02:00
Jules Blok
95b579746f Replace "Log FPS to file" by the "Log render time to file" feature. 2014-07-09 17:56:11 +02:00
Jules Blok
61d44cf73f FPSCounter: Use a Timer for the FPS update time. 2014-07-09 17:53:41 +02:00
Jules Blok
efeadb7fe9 FPSCounter: Add "Log render time to file" feature.
Allows for a more accurate performance measurement.
2014-07-09 17:53:31 +02:00
Rachel Bryk
36bc494a0b Fix code style in WII_IPC_HLE_Device_net.h/.cpp. 2014-07-09 05:26:04 -04:00
Pierre Bourdon
29873a7c55 Merge pull request #585 from lioncash/sprintfs
DolphinWX: Kill off sprintf calls in CheatsWindow.cpp
2014-07-09 02:36:22 +02:00
Pierre Bourdon
beeed520a5 Merge pull request #582 from lioncash/casts
DolphinWX: Remove redundant casts in ISOProperties
2014-07-09 02:35:05 +02:00
Lioncash
54105a8bba DolphinWX: Kill off sprintf calls in CheatsWindow.cpp 2014-07-08 16:19:34 -04:00
Lioncash
1f25f3c1c9 Merge pull request #584 from lioncash/bind
DolphinWX: Bind the drop handling function to the frame with Bind, not Connect
2014-07-08 16:11:08 -04:00
Lioncash
d2ddf40ccb DolphinWX: Bind the drop handling function to the frame with Bind, not Connect. 2014-07-08 15:41:21 -04:00
Lioncash
2eb12dee55 DolphinWX: Remove a wx 2.9.0 and 2.8.0 version check in GameListCtrl 2014-07-08 14:42:10 -04:00
Lioncash
5fe293af9d DolphinWX: Remove redundant casts in ISOProperties
These are both int, so the cast isn't necessary
2014-07-08 14:31:12 -04:00
Dolphin Bot
3bde3988eb Merge pull request #576 from lioncash/shader-string
D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader
2014-07-08 12:10:14 +02:00
Lioncash
a523a6d1bf D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader
With strings, we don't need to care about passing in a length, since it internally stores it. So now, we don't even need a length parameter for these functions anymore as well.
This also kills off some sprintf_s calls.
2014-07-07 19:32:03 -04:00
Pierre Bourdon
b0b70381f7 Revert "Don't add segfault handler in interpreter mode" 2014-07-07 05:30:06 +02:00
Lioncash
ec1e52de53 VideoCommon: Get rid of an snprintf call in VideoConfig.cpp 2014-07-06 15:33:08 -04:00
Dolphin Bot
cc3dda5b22 Merge pull request #362 from Tilka/ffmpeg_libav_new
AVIDump: use new ffmpeg/libav API
2014-07-06 19:33:27 +02:00
Dolphin Bot
4ec8c3714d Merge pull request #328 from Tilka/enum_cpubackend
Don't add segfault handler in interpreter mode
2014-07-06 19:28:10 +02:00
Dolphin Bot
db4e32a124 Merge pull request #547 from lioncash/cleanups
Clean up the DSP disassembler a little.
2014-07-06 19:20:07 +02:00
Tony Wasserka
a798548c30 Merge pull request #546 from workhorsy/header_guard_to_pragma_once
Changed lingering header include guards to pragma once.
2014-07-06 14:19:32 +02:00
Ryan Houdek
4483b64bcb Merge pull request #463 from degasus/vertex_format_cache
VideoCommon: Cache native vertex formats
2014-07-06 05:26:42 -05:00
degasus
e72b01caa1 ConfigManager: fix alignment 2014-07-06 11:05:16 +02:00
Lioncash
09eb1acc5e Common: Using size_t in PointerWrap's DoContainer apparently causes crashes. Fixes this. 2014-07-06 03:05:27 -04:00
Rachel Bryk
5558aa08c2 Fix hiding size column in game list. 2014-07-06 01:59:38 -04:00
Dolphin Bot
4117b5ec12 Merge pull request #563 from lioncash/pointerwrap
Common: Make DoContainer within PointerWrap private.
2014-07-06 07:57:22 +02:00
Dolphin Bot
8da2bc63cf Merge pull request #559 from RachelBryk/gci-folder-state
Merge pull request #559 from RachelBryk/gci-folder-state

Keep device type EXIDEVICE_MEMORYCARDFOLDER for gci folder.
2014-07-06 07:34:55 +02:00
Dolphin Bot
e9a4a54f89 Merge pull request #564 from lioncash/constants
Merge pull request #564 from lioncash/constants

VideoCommon: Remove some unused constants from VertexShaderGen.h.
2014-07-06 07:24:32 +02:00
Lioncash
48ff45b8a8 VideoCommon: Remove some unused constants from VertexShaderGen.h. 2014-07-05 23:46:07 -04:00
Lioncash
b97d2853a7 Common: Make DoContainer within PointerWrap private.
This shouldn't really be exposed as a public function and should only be called through other Do class functions that take a container type as a parameter.
2014-07-05 23:03:43 -04:00
Rachel Bryk
86ccf13c09 End movie play back immediately if g_currentByte > g_totalBytes.
Also uncomment a PanicAlert in the case of g_currentByte > totalSavedBytes, and add comment explaining how it can happen.
2014-07-05 19:48:44 -04:00
Tillmann Karras
ad2aaedd8b Don't install segfault handler in interpreter mode 2014-07-05 11:02:41 +02:00
Tillmann Karras
311e9e655a CoreParameter: add enum CPUBackend 2014-07-05 11:02:41 +02:00
Tillmann Karras
20a16beabd enum CPUState: rename CPU_* to STATE_* 2014-07-05 11:01:49 +02:00
Rachel Bryk
e02f680861 Keep device type EXIDEVICE_MEMORYCARDFOLDER for gci folder.
This fixes loading save states when type mismatches.
2014-07-05 00:22:42 -04:00
degasus
bb2fc8ecbb VideoCommon: Cache native vertex formats
We are used to have a 1:1 mapping of GX vertex formats and the native (OGL + D3D) ones, but there are by far more GX ones.
This new cache maps them directly so that we don't flush on GX vertex format changes as long as the native one doesn't change.

The idea is stolen from galop1n.
2014-07-04 14:39:27 +02:00
Tony Wasserka
ee100cf827 Merge pull request #557 from JMC47/pinned_memory
Change comment on Pinned Memory to be less ambiguous
2014-07-04 14:10:00 +02:00
Justin Chadwick
43dcbe0a73 Change the comments to be more detailed. 2014-07-04 08:00:49 -04:00
Pierre Bourdon
7035e5e4fb Merge pull request #555 from JMC47/pinned_memory
Place pinned memory as top priority.
2014-07-04 13:56:45 +02:00
Tillmann Karras
20dc0e7819 Remove unused variables 2014-07-04 03:56:58 +02:00
Tillmann Karras
d3fa8a6167 Reorder class initializer lists 2014-07-04 03:53:22 +02:00
Justin Chadwick
30f93ab418 Place pinned memory as top priority 2014-07-03 20:35:13 -04:00
Tony Wasserka
be1fe80bb6 Merge pull request #549 from lioncash/fps
FPS counter cleanup
2014-07-03 09:52:29 +02:00
Lioncash
9c764eff3a Fix a type-conversion warning in Movie.cpp
Fixes a C4800 warning. 'int' : forcing value to bool 'true' or 'false'
(performance warning)
2014-07-03 02:07:29 -04:00
Lioncash
ab6434f616 Merge pull request #551 from lioncash/movie
Clean up string handling in Movie.cpp
2014-07-02 22:57:01 -04:00
Lioncash
d649027ec8 Clean up string handling in Movie.cpp 2014-07-02 22:45:50 -04:00
Rachel Bryk
de3f587b32 Add support for 2 memory cards for movies. 2014-07-02 22:26:29 -04:00
Lioncash
00efaedb02 FPS counter cleanup
- Isolate it into it's own namespace
- Shorten function names, the namespace self-documents.
- Just use the std I/O, we can just write directly to the stream for
  logging.
2014-07-02 20:23:09 -04:00
Lioncash
af7efaa461 [Core] Clean up the DSP disassembler
- Get rid of deletes.
- Clean out all of the sprintf calls. Now std::string based.
- Fully explicit function names, etc.
2014-07-02 20:19:39 -04:00
Matthew Brennan Jones
124210c50f Changed lingering header include guards to pragma once.
Some headers where using #ifndef to guard being including multiple times. But most were using pragma once. So for consistency I changed them all to use pragma once.
2014-07-01 22:17:33 -07:00
Zhuowei Zhang
25bd5e237b Add Change Disc option to the right-click menu in the game list. For issue 7411. 2014-06-30 12:06:45 -07:00