Commit graph

25653 commits

Author SHA1 Message Date
JosJuice
62ce1c7653 Jits: Discard registers which we know will be overwritten
This commit adds a new "discarded" state for registers.
Discarding a register is like flushing it, but without
actually writing its value back to memory. We can discard
a register only when it is guaranteed that no instruction
will read from the register before it is next written to.

Discarding reduces the register pressure a little, and can
also let us skip a few flushes on interpreter fallbacks.
2021-03-24 20:48:44 +01:00
JosJuice
901170e299 PPCTables: Use u64 for instruction flags
We've run out of space :(
2021-03-24 20:48:36 +01:00
JosJuice
fa04e5a7d3
Merge pull request #9603 from Bonta0/audio-init
AudioCommon: Split Initialization
2021-03-24 14:18:15 +01:00
Bonta-kun
66e39de1ab AudioCommon: Initialize before HW 2021-03-24 14:11:49 +01:00
JosJuice
1845c5948d PPCAnalyst: Rework the store-safe logic
The output of instructions like fabsx and ps_sel is store-safe
if and only if the relevant inputs are. The old code was always
marking the output as store-safe if the output was a single,
and never otherwise.

Also, the old code was treating the output of psq_l/psq_lu as
store-safe, which seems incorrect (if dequantization is disabled).
2021-03-24 12:02:09 +01:00
JosJuice
3bd920638d JitArm64: Use STP for pc/npc, part 2
I missed one place in dd8e504.
2021-03-23 21:27:07 +01:00
JosJuice
c0eb95481f VolumeVerifier: Align partition reads to groups
This improves the speed of verifying Wii WIA/RVZ files.
For me, the verification speed for LZMA2-compressed files
has gone from 11-12 MiB/s to 13-14 MiB/s.

One thing VolumeVerifier does to achieve parallelism is to
compute hashes for one chunk of data while reading the next
chunk of data. In master, when reading data from a Wii
partition, each such chunk is 32 KiB. This is normally fine,
but with WIA and RVZ it leads to rather lopsided read times
(without the compute times being lopsided): The first 32 KiB
of each 2 MiB takes a long time to read, and the remaining
part of the 2 MiB can be read nearly instantly. (The WIA/RVZ
code has to read the entire 2 MiB in order to compute hashes
which appear at the beginning of the 2 MiB, and then caches
the result afterwards.) This leads to us at times not doing
much reading and at other times not doing much computation.
To improve this, this change makes us use 2 MiB chunks
instead of 32 KiB chunks when reading from Wii partitions.

(block = 32 KiB, group = 2 MiB)
2021-03-22 21:07:01 +01:00
JosJuice
bbacefeb75 VolumeVerifier: Handle contents overlapping
This can't actually happen in practice due to how WAD files work,
but it's very easy to add support for thanks to the last commit,
so we might as well add support for it.
2021-03-22 20:05:11 +01:00
JosJuice
10e1acf25c VolumeVerifier: Handle overlapping blocks more efficiently
The performance gains of doing this aren't too important since you
normally wouldn't run into any disc image that has overlapping blocks
(which by extension means overlapping partitions), but this change also
lets us get rid of things like VolumeVerifier's mutex that used to
exist just for the sake of handling overlapping blocks.
2021-03-22 20:05:11 +01:00
LC
15ebb1d9e4
Merge pull request #9566 from Sintendo/jit64divwx
Jit64: Optimize divwx
2021-03-22 14:40:02 -04:00
JosJuice
d1946aded6 Avoid using panic alerts in DiscIO
Panic alerts in DiscIO can potentially be very annoying since
large amounts of them can pop up when loading the game list
if you have some particularly weird files in your game list.

This was a much bigger problem back in 5.0 with its
"Tried to decrypt data from a non-Wii volume" panic alert, but
I figured I would take it all the way and remove the remaining
panic alerts that can show up when loading the game list.

I have exempted uses of ASSERT/ASSERT_MSG since they indicate
a bug in Dolphin rather than a malformed file.
2021-03-20 12:58:54 +01:00
Vicki Pfau
9a4704f1ee SI/DeviceGBA: Improve link stability 2021-03-19 19:17:09 -07:00
JosJuice
baecddd262 JitArm64: Skip calculating carry flag when not needed 2021-03-19 23:02:24 +01:00
Markus Wick
bcd572a820
Merge pull request #9593 from JosJuice/jitarm64-constant-carry
JitArm64: Constant carry flag optimizations
2021-03-19 22:58:17 +01:00
JosJuice
4c2cdb61df JitArm64: Constant carry flag optimizations
If we know at compile time that the PPC carry flag definitely
has a certain value, we can bake that value into the emitted code
and skip having to read from PPCState.
2021-03-19 22:40:19 +01:00
JosJuice
c5abcba77a JitArm64: Fix broken format strings in Arm64RegCache 2021-03-19 16:14:20 +01:00
Pokechu22
e6bd7a8cd5 Open the properties window when alt+enter is used on the game list 2021-03-18 21:51:24 -07:00
Minty-Meeo
db7f3f8f25 Apply More Core::RunAsCPUThread
In places where applicable, Core::RunAsCPUThread has replaced Core::SetState workarounds to pause and resume emulation for thread-sensitive operations.
 - void Core::SaveScreenShot()
 - void Core::SaveScreenShot(std::string_view name)
 - void JitInterface::GetProfileResults(Profiler::ProfileStats *prof_stats)
 - void MainWindow::OnExportRecording()
2021-03-18 22:31:28 -05:00
iwubcode
28e880efb6 DolphinQt: update hotkeyscheduler to run at 200hz, giving more precision for FreeLook motion devices 2021-03-18 17:54:12 -05:00
iwubcode
425ee13d35 FreeLook: update camera and manager to use a delta time for movement (in case we decide to move this somewhere else in the future) 2021-03-18 17:54:12 -05:00
JosJuice
74343b4276 Boot: Move initial UpdateWantDeterminism call earlier
Just to make the InitializeWiiRoot call a bit neater.
2021-03-18 22:59:59 +01:00
iwubcode
f1ce921844 DolphinQt: update FreeLook to use relative input 2021-03-17 20:58:33 -05:00
iwubcode
ddba5a3dfa DolphinQt: Add separate Free Look tab for rotation 2021-03-17 20:58:33 -05:00
iwubcode
d53ab32506 FreelookManager: Add gyro to support either keyboard/gamepad binding or motion based controllers 2021-03-17 20:58:33 -05:00
iwubcode
80cf87158e VideoCommon: update FreeLook camera to add quaternion based rotation, fix orbital and fps implementations 2021-03-17 20:58:33 -05:00
iwubcode
8055919905 InputCommon: Allow for partial gyro mapping; for Free Look, this allows you to only pitch or only yaw 2021-03-17 20:58:33 -05:00
iwubcode
db4b4e40cb InputCommon / DolphinQt / Core: Add a "RelativeMouse" input which provides the raw delta mouse input
Co-authored-by: Jordan Woyak <jordan.woyak@gmail.com>
2021-03-17 20:58:33 -05:00
iwubcode
679d51c289 RenderWidget: Remove mouse based Free Look since it has moved to the HotkeyScheduler 2021-03-17 20:58:33 -05:00
iwubcode
602cb39101 Common: Add function to get Euler angles from a Quaternion 2021-03-17 20:58:33 -05:00
JosJuice
621b5b8e1a JitArm64: Optimize general case of srawx
Same approach as Jit64. A lot simpler, don't you think? :)
2021-03-17 00:15:23 +01:00
JosJuice
a45a0a2066
Merge pull request #9494 from Dentomologist/convert_arm64reg_to_enum_class
Arm64Gen: Convert ARM64Reg to enum class
2021-03-17 00:05:23 +01:00
Léo Lam
f44f20560d
Merge pull request #9573 from JosJuice/volumeverifier-cancel-crash
VolumeVerifier: Fix potential crash when cancelling
2021-03-16 11:10:47 +01:00
Léo Lam
b7f931fc6b
Merge pull request #9570 from JosJuice/wia-partial-exception-list
DiscIO: Fix reading certain WIA chunks with many exceptions
2021-03-16 11:10:12 +01:00
Léo Lam
c8d8f9ef85
Merge pull request #9577 from JosJuice/di-unknown-size-hack
DVDInterface: Make the WBFS/CISO hack only affect WBFS/CISO
2021-03-16 11:03:36 +01:00
Léo Lam
3fcc018fa7
Merge pull request #9588 from JosJuice/jitarm64-srawx-a-s
JitArm64: Improve srawx special case carry calculation
2021-03-16 10:40:10 +01:00
Léo Lam
f36b1cbb2a
Merge pull request #9541 from InusualZ/detecting-rso
Symbols: Fix RSO Modules detection algorithm
2021-03-16 10:33:58 +01:00
Léo Lam
b980dd1385
Merge pull request #9580 from MetroidPrimeModding/redundant-update-trigger-check
[Updater] Check whether we've already had an update triggered
2021-03-16 10:19:54 +01:00
Léo Lam
646bdc9459
Merge pull request #9583 from michaelszubartowicz/master
Fix loading save states with bluetooth passthrough
2021-03-16 10:12:49 +01:00
Léo Lam
9a3e752021
Merge pull request #9558 from iwubcode/dsu-multi-server-avoid-blocking
InputCommon: block on DSU servers collectively instead of individually
2021-03-16 10:12:32 +01:00
Léo Lam
5cea85f008
Merge pull request #9579 from Dentomologist/fix_open_containing_folder
Gamelist: Fix 'Open Containing Folder'
2021-03-16 09:52:46 +01:00
michaelszubartowicz
2eb6e21a61
Fix loading save states with bluetooth passthrough
When a save state is loaded, the IOS device serving bluetooth
is cast as BluetoothEmuDevice. If, however, a real Wiimote
with BT passthrough is used, this caused the game to crash.
Now the proper device class is used.
2021-03-16 09:48:54 +01:00
Léo Lam
13f79321f7
Merge pull request #9574 from Pokechu22/enumformatter-warnings
EnumFormatter: fix signed/unsigned comparison warnings
2021-03-16 09:39:42 +01:00
Léo Lam
3b0b221fcf
Merge pull request #9567 from Dentomologist/fix_various_warnings
Fix various build warnings
2021-03-16 09:33:01 +01:00
JosJuice
c0f840525f JitArm64: Improve srawx special case carry calculation
At a first glance it may look like a part of the code I added to
srawx in efeda3b has a bug when a == s. The code actually happens
to work correctly, but in the interest of making the code easier
to reason about, I'd like to change the way it's implemented. This
change should improve the pipelining a little in the a == s case too.
2021-03-14 18:55:42 +01:00
Dentomologist
f0f206714f Arm64Gen: Convert ARM64Reg to enum class
Most changes are just adding ARM64Reg:: in front of the constants.
2021-03-13 10:10:59 -08:00
Dentomologist
48273b401e Gamelist: Fix 'Open Containing Folder'
Fix Gamelist context menu item 'Open Containing Folder' opening wrong
target on Windows when game parent folder is [foobar] and grandparent
folder contains file [foobar].bat or [foobar].exe

Add trailing directory separator to parent folder path to force Windows
to interpret path as directory.

Fixes https://bugs.dolphin-emu.org/issues/12411
2021-03-11 12:45:16 -08:00
JosJuice
18d95dfcca
Merge pull request #8316 from CookiePLMonster/wasapi-code-improvements
WASAPI code improvements
2021-03-11 21:18:16 +01:00
Phillip Stephens
1dc015cc65 [Updater] Check whether we've already had an update triggered 2021-03-11 02:48:46 -08:00
JosJuice
e47c9764de DVDThread: Set ReadError instead of BlockOOB for failed reads
With DVDInterface catching out-of-bounds reads, we can let
DVDThread use a more accurate error code for situations like
a disk failure.
2021-03-10 00:16:40 +01:00
JosJuice
e2b3aadad7 DVDInterface: Make the WBFS/CISO hack only affect WBFS/CISO
21c152f added a small hack to DVDInterface to keep WBFS and CISO
files working with Nintendo's "Error #001" anti-piracy check.
Unfortunately I don't think it's possible to support WBFS and
CISO without any kind of hack or heuristic, but what we can do
is replace the 21c152f hack (which applies regardless of file
format) with a hack that only is active when using WBFS or CISO.

This change is similar to 2a5a399, but the disc size is
calculated in a different way.
2021-03-10 00:16:40 +01:00
JosJuice
7d570f1edb DiscIO: Move magic constants for discs to DiscUtils 2021-03-10 00:16:37 +01:00
JosJuice
b14bf82732 DiscIO: Move some code from VolumeVerifier to DiscUtils 2021-03-10 00:16:12 +01:00
JosJuice
49ccc77ebb DiscIO: Move some code from DiscExtractor to new file DiscUtils 2021-03-09 20:34:24 +01:00
InusualZ
c37d826715 Display a progress bar to notify the user, about the work is being done 2021-03-08 16:22:26 +00:00
InusualZ
490db42e44 Fix detecting rso modules 2021-03-08 16:22:26 +00:00
Pokechu22
fa124e657f EnumFormatter: fix signed/unsigned comparison warnings 2021-03-07 13:54:13 -08:00
Dentomologist
486a25dd2b Touchscreen: Add override specifiers
Fix -Winconsistent-missing-override warnings on Android
2021-03-07 10:10:02 -08:00
Dentomologist
1fd332d3b7 ControllerInterface: Fix unused-result warning
Add ! before unused variables to 'use' them.

Ubuntu-x64 emits warnings for unused variables because gcc decides
it should ignore the void cast around them. See thread for discussion:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=66425
2021-03-07 10:10:02 -08:00
Dentomologist
7ff8e3367f GraphicsWidget: Remove unused field
Fixes warning on freebsd-x64
2021-03-07 10:10:02 -08:00
Dentomologist
fa61fc4f9c Fix shadowing warnings
Fixes type/variable shadowing warnings on debian and ubuntu
2021-03-07 10:10:02 -08:00
Dentomologist
636bf38824 IOS: Add maybe_unused attribute to variables
Fixes Wunused-const-variable warning on freebsd-x64 and android
2021-03-07 10:10:00 -08:00
Dentomologist
95c86ee48b FreeLookCamera: Add override specifiers 2021-03-07 10:10:00 -08:00
Dentomologist
1c71d33ed5 FreeLookCamera: Remove unused variable 2021-03-07 10:10:00 -08:00
Dentomologist
692aaed60c FreeLookController: Fix signed/unsigned warning
Loop index int i was being compared against GetControllerCount() which
returned a size_t.  This was the only place GetControllerCount() was
called from so the change of return type doesn't disturb anything else.

Changing the loop index to size_t wouldn't work as well since it's
passed into GetController(), which takes an int and is called from many
places, so it would need a cast anyway on an already busy line.
2021-03-07 10:09:59 -08:00
Dentomologist
686314b548 Arm64Gen: Move constant and make constexpr
Namespace-scope variable was only used in one function so move it there
2021-03-07 10:09:59 -08:00
Dentomologist
dffcbcc6c4 Arm64Gen: Remove unused constant 2021-03-07 10:09:59 -08:00
Sintendo
defe7162f5 Jit64: divwx - Simplify divisor == -1 case
Suggested by @MerryMage. Thanks!

Co-authored-by: merry <MerryMage@users.noreply.github.com>
2021-03-07 18:29:12 +01:00
Sintendo
83f38388a1 Jit64: divwx - Micro-optimize default case
Both the normal path and the overflow path end with the same
instruction, so their tails can be merged.

Before:
41 8B C7             mov         eax,r15d
45 85 C0             test        r8d,r8d
74 0D                je          overflow
3D 00 00 00 80       cmp         eax,80000000h
75 0E                jne         normal_path
41 83 F8 FF          cmp         r8d,0FFFFFFFFh
75 08                jne         normal_path
overflow:
C1 F8 1F             sar         eax,1Fh
44 8B F0             mov         r14d,eax
EB 07                jmp         done
normal_path:
99                   cdq
41 F7 F8             idiv        eax,r8d
44 8B F0             mov         r14d,eax
done:

After:
41 8B C7             mov         eax,r15d
45 85 C0             test        r8d,r8d
74 0D                je          overflow
3D 00 00 00 80       cmp         eax,80000000h
75 0B                jne         normal_path
41 83 F8 FF          cmp         r8d,0FFFFFFFFh
75 05                jne         normal_path
overflow:
C1 F8 1F             sar         eax,1Fh
EB 04                jmp         done
normal_path:
99                   cdq
41 F7 F8             idiv        eax,r8d
done:
44 8B F0             mov         r14d,eax
2021-03-07 18:29:12 +01:00
Sintendo
1865035798 Jit64: divwx - Optimize division by 2
...and let's optimize a divisor of 2 ever so slightly for good measure.
I wouldn't have bothered, but most GameCube games seem to hit this on
launch.

- Division by 2
Before:
41 BE 02 00 00 00    mov         r14d,2
41 8B C2             mov         eax,r10d
45 85 F6             test        r14d,r14d
74 0D                je          overflow
3D 00 00 00 80       cmp         eax,80000000h
75 0E                jne         normal_path
41 83 FE FF          cmp         r14d,0FFFFFFFFh
75 08                jne         normal_path
overflow:
C1 F8 1F             sar         eax,1Fh
44 8B F0             mov         r14d,eax
EB 07                jmp         done
normal_path:
99                   cdq
41 F7 FE             idiv        eax,r14d
44 8B F0             mov         r14d,eax
done:

After:
45 8B F2             mov         r14d,r10d
41 C1 EE 1F          shr         r14d,1Fh
45 03 F2             add         r14d,r10d
41 D1 FE             sar         r14d,1
2021-03-07 18:29:12 +01:00
Sintendo
0637a7ec59 Jit64: divwx - Optimize power-of-two divisors
Power-of-two divisors can be done more elegantly, so handle them
separately.

- Division by 4
Before:
41 BD 04 00 00 00    mov         r13d,4
41 8B C0             mov         eax,r8d
45 85 ED             test        r13d,r13d
74 0D                je          overflow
3D 00 00 00 80       cmp         eax,80000000h
75 0E                jne         normal_path
41 83 FD FF          cmp         r13d,0FFFFFFFFh
75 08                jne         normal_path
overflow:
C1 F8 1F             sar         eax,1Fh
44 8B E8             mov         r13d,eax
EB 07                jmp         done
normal_path:
99                   cdq
41 F7 FD             idiv        eax,r13d
44 8B E8             mov         r13d,eax
done:

After:
45 85 C0             test        r8d,r8d
45 8D 68 03          lea         r13d,[r8+3]
45 0F 49 E8          cmovns      r13d,r8d
41 C1 FD 02          sar         r13d,2
2021-03-07 18:29:12 +01:00
Sintendo
530475dce8 Jit64: divwx - Micro-optimize certain divisors
When the multiplier is positive (which is the most common case), we can
generate slightly better code.

- Division by 30307
Before:
49 63 C5             movsxd      rax,r13d
48 69 C0 65 6B 32 45 imul        rax,rax,45326B65h
4C 8B C0             mov         r8,rax
48 C1 E8 3F          shr         rax,3Fh
49 C1 F8 2D          sar         r8,2Dh
44 03 C0             add         r8d,eax

After:
49 63 C5             movsxd      rax,r13d
4C 69 C0 65 6B 32 45 imul        r8,rax,45326B65h
C1 E8 1F             shr         eax,1Fh
49 C1 F8 2D          sar         r8,2Dh
44 03 C0             add         r8d,eax
2021-03-07 18:29:12 +01:00
Sintendo
95698c5ae1 Jit64: divwx - Optimize constant divisor
Optimize division by a constant into multiplication. This method is also
used by GCC and LLVM.

We also add optimized paths for divisors 0, 1, and -1, because they
don't work using this method. They don't occur very often, but are
necessary for correctness.

- Division by 1
Before:
41 BF 01 00 00 00    mov         r15d,1
41 8B C5             mov         eax,r13d
45 85 FF             test        r15d,r15d
74 0D                je          overflow
3D 00 00 00 80       cmp         eax,80000000h
75 0E                jne         normal_path
41 83 FF FF          cmp         r15d,0FFFFFFFFh
75 08                jne         normal_path
overflow:
C1 F8 1F             sar         eax,1Fh
44 8B F8             mov         r15d,eax
EB 07                jmp         done
normal_path:
99                   cdq
41 F7 FF             idiv        eax,r15d
44 8B F8             mov         r15d,eax
done:

After:
45 8B FD             mov         r15d,r13d

- Division by 30307
Before:
41 BA 63 76 00 00    mov         r10d,7663h
41 8B C5             mov         eax,r13d
45 85 D2             test        r10d,r10d
74 0D                je          overflow
3D 00 00 00 80       cmp         eax,80000000h
75 0E                jne         normal_path
41 83 FA FF          cmp         r10d,0FFFFFFFFh
75 08                jne         normal_path
overflow:
C1 F8 1F             sar         eax,1Fh
44 8B C0             mov         r8d,eax
EB 07                jmp         done
normal_path:
99                   cdq
41 F7 FA             idiv        eax,r10d
44 8B C0             mov         r8d,eax
done:

After:
49 63 C5             movsxd      rax,r13d
48 69 C0 65 6B 32 45 imul        rax,rax,45326B65h
4C 8B C0             mov         r8,rax
48 C1 E8 3F          shr         rax,3Fh
49 C1 F8 2D          sar         r8,2Dh
44 03 C0             add         r8d,eax

- Division by 30323
Before:
41 BA 73 76 00 00    mov         r10d,7673h
41 8B C5             mov         eax,r13d
45 85 D2             test        r10d,r10d
74 0D                je          overflow
3D 00 00 00 80       cmp         eax,80000000h
75 0E                jne         normal_path
41 83 FA FF          cmp         r10d,0FFFFFFFFh
75 08                jne         normal_path
overflow:
C1 F8 1F             sar         eax,1Fh
44 8B C0             mov         r8d,eax
EB 07                jmp         00000000161737E7
normal_path:
99                   cdq
41 F7 FA             idiv        eax,r10d
44 8B C0             mov         r8d,eax
done:

After:
49 63 C5             movsxd      rax,r13d
4C 69 C0 19 25 52 8A imul        r8,rax,0FFFFFFFF8A522519h
49 C1 E8 20          shr         r8,20h
44 03 C0             add         r8d,eax
C1 E8 1F             shr         eax,1Fh
41 C1 F8 0E          sar         r8d,0Eh
44 03 C0             add         r8d,eax
2021-03-07 18:29:01 +01:00
Sintendo
5bb8798df6 JitCommon: Signed 32-bit division magic constants
Add a function to calculate the magic constants required to optimize
signed 32-bit division.

Since this optimization is not exclusive to any particular architecture,
JitCommon seemed like a good place to put this.
2021-03-07 18:27:36 +01:00
Sintendo
c9adc60d73 Jit64: divwx - Special case dividend == 0
Zero divided by any number is still zero. For whatever reason, this case
shows up frequently too.

Before:
B8 00 00 00 00       mov         eax,0
85 F6                test        esi,esi
74 0C                je          overflow
3D 00 00 00 80       cmp         eax,80000000h
75 0C                jne         normal_path
83 FE FF             cmp         esi,0FFFFFFFFh
75 07                jne         normal_path
overflow:
C1 F8 1F             sar         eax,1Fh
8B F8                mov         edi,eax
EB 05                jmp         done
normal_path:
99                   cdq
F7 FE                idiv        eax,esi
8B F8                mov         edi,eax
done:

After:
Nothing!
2021-03-07 18:27:30 +01:00
Sintendo
c081e3f2b3 Jit64: divwx - Optimize constant dividend
When the dividend is known at compile time, we can eliminate some of the
branching and precompute the result for the overflow case.

Before:
B8 54 D3 E6 02       mov         eax,2E6D354h
85 FF                test        edi,edi
74 0C                je          overflow
3D 00 00 00 80       cmp         eax,80000000h
75 0C                jne         normal_path
83 FF FF             cmp         edi,0FFFFFFFFh
75 07                jne         normal_path
overflow:
C1 F8 1F             sar         eax,1Fh
8B F8                mov         edi,eax
EB 05                jmp         done
normal_path:
99                   cdq
F7 FF                idiv        eax,edi
8B F8                mov         edi,eax
done:

After:
85 FF                test        edi,edi
75 04                jne         normal_path
33 FF                xor         edi,edi
EB 0A                jmp         done
normal_path:
B8 54 D3 E6 02       mov         eax,2E6D354h
99                   cdq
F7 FF                idiv        eax,edi
8B F8                mov         edi,eax
done:

Fairly common with constant dividend of zero. Non-zero values occur
frequently in Ocarina of Time Master Quest.
2021-03-07 18:25:08 +01:00
JosJuice
1dfeb73589 Force RTC bias to 0 when custom RTC is disabled too
Whether the custom RTC setting is enabled shouldn't in itself
affect determinism (as long as the actual RTC value is properly
synced). Alters the logic added in 4b2906c.

I'm not entirely certain that this is correct, but the current
code doesn't really make sense to me... If we need to force the
RTC bias to 0 when custom RTC is enabled, why don't we need to
do it when custom RTC is disabled? The code for getting the
host system's current time doesn't contain any special handling
for the guest's RTC bias as far as I can tell.
2021-03-07 14:22:54 +01:00
JosJuice
46dbb455e1 Boot: Initialize Wii root before saving SYSCONF file
Fixes netplay and movie overrides of SYSCONF settings not applying.
2021-03-07 14:22:53 +01:00
JosJuice
359ed5348a Config: Give Movie and Netplay higher priority than CommandLine
Avoiding desyncs is more important than honoring what the user
specified on the command line.
2021-03-07 14:22:53 +01:00
JosJuice
a9862b5395 NetPlay: Sync more settings 2021-03-07 14:22:53 +01:00
JosJuice
14bfc0be78 DiscIO: Fix reading certain WIA chunks with many exceptions
The loop in WIARVZFileReader::Chunk::Read could terminate
prematurely if the size argument was smaller than the size
of an exception list which had only been partially loaded.
2021-03-07 14:14:45 +01:00
JosJuice
96ebf01ea8 VolumeVerifier: Fix potential crash when cancelling
The async operations may contain references to class members, so
any running async operations must end before destroying the class.
2021-03-07 13:56:06 +01:00
Léo Lam
61198541a0
Merge pull request #9562 from sepalani/dis-icons
Breakpoints: Change icon when disabled
2021-03-07 12:14:12 +01:00
Pokechu22
df81210e96 Use formatters in GetBPRegInfo; add missing commands
BPMEM_TEV_COLOR_ENV + 6 (0xC6) was missing due to a typo.  BPMEM_BP_MASK (0xFE) does not lend itself well to documentation with the current FIFO analyzer implementation (since it requires remembering the values in BP memory) but still shouldn't be treated as unknown.  BPMEM_TX_SETMODE0_4 and BPMEM_TX_SETMODE1_4 (0xA4-0xAB) were missing entirely.
2021-03-06 19:27:20 -08:00
Pokechu22
70f9fc4e75 Convert BPMemory to BitField and enum class
Additional changes:
- For TevStageCombiner's ColorCombiner and AlphaCombiner, op/comparison and scale/compare_mode have been split as there are different meanings and enums if bias is set to compare.  (Shift has also been renamed to scale)
- In TexMode0, min_filter has been split into min_mip and min_filter.
- In TexImage1, image_type is now cache_manually_managed.
- The unused bit in GenMode is now exposed.
- LPSize's lineaspect is now named adjust_for_aspect_ratio.
2021-03-06 19:27:19 -08:00
Pokechu22
db8ced7e4e Add FogParam0::FloatValue and FogParam3::FloatValue
This value will be used in the register description; so expose it in a way that can be re-used instead of calculating it in 2 places later.
2021-03-06 19:27:18 -08:00
Pokechu22
f2bea67709 Fix typo with ztex2 op in UseVertexDepthRange 2021-03-06 19:27:17 -08:00
Pokechu22
762fe33a3d Rename BPMEM_EFB_BR to BPMEM_EFB_WH 2021-03-06 19:27:16 -08:00
Pokechu22
81b84a5ebe Use XFMEM_REGISTERS_START/END in XFRegWritten and LoadXFReg 2021-03-06 19:27:15 -08:00
Pokechu22
8c80369373 Add names and descriptions for regular XF memory 2021-03-06 19:27:15 -08:00
Pokechu22
2d6ec7457d Add names and descriptions for XF registers to the FIFO analyzer 2021-03-06 19:27:14 -08:00
Pokechu22
aab81d5aa0 Convert XFMemory to BitField and enum class
Additionally a new ClipDisable union has been added (though it is not currently used by Dolphin).
2021-03-06 19:27:14 -08:00
Pokechu22
953e09428f Add names and descriptions for CP registers to the FIFO analyzer 2021-03-06 19:27:14 -08:00
Pokechu22
f749fcfa9f Convert CPMemory to BitField and enum class
Additionally, VCacheEnhance has been added to UVAT_group1.  According to YAGCD, this field is always 1.

TVtxDesc also now has separate low and high fields whose hex values correspond with the proper registers, instead of having one 33-bit value.  This change was made in a way that should be backwards-compatible.
2021-03-06 19:27:08 -08:00
Pokechu22
c27efb3f1f Create constants for CP registers and masks 2021-03-06 17:34:05 -08:00
Pokechu22
d702f3b4ad DolphinNoGUI/PlatformX11: Work around X.h's None being undefined 2021-03-06 17:34:04 -08:00
Pokechu22
f697e17dd1 Create BitFieldArray 2021-03-06 17:34:03 -08:00
Pokechu22
1273c5e395 Add fmt support to BitField 2021-03-06 14:58:32 -08:00
Pokechu22
cf95deaf6d Allow specifying StorageType for BitField
This is useful for BitFields that are bools.
2021-03-06 14:57:44 -08:00
Pokechu22
6653bd7199 Create EnumFormatter 2021-03-06 14:57:42 -08:00
iwubcode
dbb0b72cc5 InputCommon: instead of blocking on individual DSU server sockets, block on a selector built up from all server sockets 2021-03-05 12:05:38 -06:00