Commit graph

2245 commits

Author SHA1 Message Date
John Peterson
927815bc9b Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2375 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:16:12 +00:00
hrydgard
769160dfbd Fix crash clearing the texture cache on shutdown.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2374 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 20:21:56 +00:00
XTra.KrazzY
16584c83d1 (Itsy Bitsy) Reindentation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2373 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 18:15:31 +00:00
XTra.KrazzY
0a3f193cbc (Tiny) Collapsing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2372 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 18:13:50 +00:00
hrydgard
3dfac4fcc8 Better drive detection - won't return flash drives and stuff anymore, just disc drives, real + virtual.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2371 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 17:13:20 +00:00
hrydgard
8224c3b449 Fix bug, reenable the drive optimization.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2370 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 16:59:22 +00:00
hrydgard
925a66d498 Hm, disable previous change - seems to have broken gcz reading
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2369 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 16:54:28 +00:00
hrydgard
e3d1704979 Attempt to speed up drive reading by doing larger block reads - didn't help very much. we need to support async reads, I think.
Also delete some copypasta in DriveBlob - it already inherits those functions so it doesn't need them itself.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2368 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 16:48:54 +00:00
hyperiris
42a7d2fc85 Fix of issue 408, the game still can't boot.
Implement DVDLowUnencryptedRead, Medal Of Honor Heroes 2 use it to get DVD PartitionsInfo (disk offset 0x40000).
and the game try to use IOCtlV, code 0x8b, bushing point out, IOCtlV 0x8b is DVDLowOpenPartition too, so I just return 0 for success.
need further work on this.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2367 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 13:59:06 +00:00
hrydgard
03a950a1e5 Some menu tweaks
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2366 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:53:29 +00:00
hrydgard
564bc674a5 forgot to update the sconscript
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2365 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:44:13 +00:00
hrydgard
aff0f1fbe3 Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2364 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:43:25 +00:00
hrydgard
8276ca3b21 Attempt to fix 64-bit seeks in DriveReader. Please test.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2363 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:40:38 +00:00
hrydgard
8741026ba0 fix tiny buffer overflow in Hex2Ascii()
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2361 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 11:01:08 +00:00
LPFaint99
e5cf9c8b8c Fix for read from raw drive on some machines,
must have been a fluke that it worked for me and a few others
thanks to shuffle2 and daxtsu for testing patch

some linux compile fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2360 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 07:52:02 +00:00
John Peterson
42101f0ce6 OpenGL: Added a Setup.h option to avoid another annoying WaitForSingleObject() hanging. WaitForSingleObject() in Fifo_ExitLoop() would hang the thread it was waiting for when it arrived at Callback_PeekMessages(). Can't these waiting loops be replaced by a timer somehow? They are pretty ineffective if they hang the loop they are waiting for all the time.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2359 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 06:47:27 +00:00
John Peterson
2a94635523 OpenGL: Added option to build without WxWidgets in Windows to, if it has anything to do with the FreeLibrary() hanging. It doesn't seem to do, but now it's easier to compile without it at least.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2358 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 05:21:54 +00:00
LPFaint99
db691a4f0d linux build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2357 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:26:09 +00:00
John Peterson
fc6a7c47d5 Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2356 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:24:53 +00:00
LPFaint99
5057d3b446 Linux build fix.. I think..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2355 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:21:32 +00:00
XTra.KrazzY
691be5eec4 naming conventions...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2354 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 03:49:50 +00:00
LPFaint99
341ac26401 MemcardManager general cleanup, ini settings fixes
disallows multiple formats for icons

adds export all saves to right click menu

sets exported save name to gamecode+filename.gci


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2353 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 03:23:48 +00:00
LPFaint99
3d0fcfaaac Enable Loading backup from drive for GC for windows
takes about 60-90 seconds on loading
about the same speed ingame as running from the hard drive
changed to the correct flag for CreateFile

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2352 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 02:39:16 +00:00
hyperiris
cfd2a12857 some prepare / debugging of issue 408, can't work now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2349 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:54:53 +00:00
fires.gc
5c2694a629 added support to load WAD files of the WII
the WiiWAD loader encrypts the WAD, loads the NAND AppLoader and executes it. The NAND Loader will load more parts of the WAD to memory and execute them.

Some WADs show the loading screen but hanging because the BT devices cant be initialized. Dolphin is not able to connect to devices that arnt validates per SYSCONF. Perhaps a global flag is wrong or missing or we have to preload the SYSCONF by hand (or fix/improve the BT handling :))

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:40:52 +00:00
hrydgard
ffa56ed61a fix off by one error in OSD
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2347 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:06:15 +00:00
omegadox
2b48640441 small cleanup in OGL/VideoCommon and small fix to ARCodeAddEdit by slink
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 23:56:10 +00:00
LPFaint99
9cfa4e9385 Adds IsDrive to FileUtil for win32,
Adds booting from drive to gui. disabled as it is currently too slow unless it is a virtual drive

Changes DriveUtil to start checking at D: as it is unlikely that a, b, or c will be a cd/dvd drive

Addes DriveBlob functions, untested on linux/osx probably needs more work

Removes duplicate message from EXI_DeviceMemoryCard.cpp when creating a brand new memcard



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 23:44:40 +00:00
John Peterson
b4b94fe594 OpenGL: Fixed the screen size adjustment by moving it to Render::Swap(), where the final version of the picture is placed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2344 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 20:59:30 +00:00
XTra.KrazzY
ca47268669 Vertex Shading / Projection Matrix done right (D3D)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2343 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 17:17:24 +00:00
XTra.KrazzY
0c13bf4761 Some more info in the memmap getpointer error.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2342 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 15:45:38 +00:00
XTra.KrazzY
df6bfe7662 Clarified some names in the solution
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2341 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 14:52:10 +00:00
daco65
6222414ba5 Killed the issues column and made emulationstate "Problems" provide more info when its set in the gameini. the config looks a bit ugly imo but thats cause im horrible in such stuff :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2340 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 14:40:34 +00:00
hrydgard
26f951d9d5 delete unused variables, rename some functions - minor stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2339 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 13:53:26 +00:00
hrydgard
a1685984a0 Forgot to check in this.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2338 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 13:48:22 +00:00
hrydgard
3331a024c0 More cleanup in gl plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2337 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 13:11:49 +00:00
hrydgard
b211200460 Fix potential buffer overflow in OSD
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2336 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:56:43 +00:00
hrydgard
fe0be64bd3 Move the message display thing out of Render.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2335 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:53:10 +00:00
hrydgard
731dec6889 delete some junk from gl's main.cpp. fix potential crash if number of resolutions > 100 (hey, it may help someone in 2050 or so when we have 1Mx1M displays)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2334 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:25:43 +00:00
hrydgard
98a86325ce Fix bug in audio queue. This will hopefully fix the screechy noises that sometimes happen when starting a game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2333 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:07:51 +00:00
hrydgard
28cbd0a6ba CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2332 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:07:03 +00:00
hrydgard
76a78dd60d Make InputCommon build in debug mode. Seriously, WTF? Debugging code relying on functions that simply aren't there. Nakee?????
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2331 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 11:49:14 +00:00
donkopunchstania
5a66927610 Fog uses depth from z texture if it is available.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2330 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 06:59:44 +00:00
omegadox
228652b070 Some cleanup in OGL plugin and VideoCommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2329 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 02:42:35 +00:00
hrydgard
e6ca85c059 Fix for a single core mode stop-hang. Fix a build error in IL mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2328 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 00:54:52 +00:00
omegadox
757d8728b7 Only apply patches in the SI Callback
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2327 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 23:42:21 +00:00
omegadox
bd01520260 Some organization of the Solution file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2326 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:41:53 +00:00
hrydgard
86965aaa0b Hm, not sure I meant to turn this on :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2325 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:39:05 +00:00
hrydgard
6529363ab5 fix silly bug in ppctables when starting multiple games in the same dolphin session
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2324 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:32:05 +00:00
hrydgard
d3f7349692 pow is total overkill for x*x, introduce pow2 inline function to fix it.
fix a warning.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2323 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:17:26 +00:00