Commit graph

39160 commits

Author SHA1 Message Date
Admiral H. Curtiss
a0974c18cd
RiivolutionPatcher: Use capitalization of file that exists in the host file system if possible.
Fixes https://bugs.dolphin-emu.org/issues/13138
2023-02-28 00:56:34 +01:00
Admiral H. Curtiss
bdb19085c4
Common: Add utility function for case-insensitive string comparison. 2023-02-28 00:56:33 +01:00
JosJuice
7586fc8134
Merge pull request #11608 from Dentomologist/fix_dynamicinputtextures_directory_error_logs
UICommon: Create Load/DynamicInputTextures directory on startup
2023-02-27 18:07:57 +01:00
Admiral H. Curtiss
251fb92b80
Merge pull request #11606 from JosJuice/control-group-save-enabled
InputCommon: Fix ControlGroup::SaveConfig with DefaultValue::Disabled
2023-02-27 12:02:25 +01:00
Admiral H. Curtiss
c730ee2de2
Merge pull request #11596 from AdmiralCurtiss/copyany
Common/FileUtil: Migrate CopyDir() to a more clear interface.
2023-02-27 12:02:00 +01:00
Admiral H. Curtiss
a11b9d585f
Common/FileUtil: Remove obsolete CopyDir() function. 2023-02-26 23:17:10 +01:00
Admiral H. Curtiss
4f462b4ef6
Migrate destructive calls of File::CopyDir() to File::Move(). 2023-02-26 23:17:10 +01:00
Admiral H. Curtiss
5367bf394c
Common/FileUtil: Add Move() function. 2023-02-26 23:17:09 +01:00
Dentomologist
e62162e486 UICommon: Create Load/DynamicInputTextures directory on startup
Fix console error spam on Dolphin and game startup if the directory
doesn't exist.
2023-02-26 13:10:15 -08:00
Admiral H. Curtiss
4fb3042944
Merge pull request #11583 from danielgarzaf/seach-results-filename
Qt/GameList: Also filter by filename when searching.
2023-02-26 19:20:58 +01:00
Daniel Garza
02f7c0213f
Qt/GameList: Also filter by filename when searching. 2023-02-26 19:13:45 +01:00
JosJuice
9b3816c993 InputCommon: Fix ControlGroup::SaveConfig with DefaultValue::Disabled
I also changed LoadConfig, but that change doesn't affect correctness,
it's only so it looks neat by matching SaveConfig.

This bug was added in 18a4afb053, the
commit that introduced DefaultValue::Disabled. The bug can't actually be
triggered in master, but it can be triggered in the Android input
overhaul PR.
2023-02-26 17:45:09 +01:00
Admiral H. Curtiss
26adf78e45
Merge pull request #11602 from JosJuice/cpu-guard-expression
PowerPC: Rework CPUThreadGuard handling in Expression.cpp
2023-02-26 11:55:47 +01:00
JosJuice
1c78604c5a
Merge pull request #11604 from shuffle2/msvc-zelda-bug
workaround msvc optimizer bug
2023-02-26 10:09:09 +01:00
Shawn Hoffman
28956cc6c2 workaround msvc optimizer bug 2023-02-25 23:26:27 -08:00
OatmealDome
c0d0a04b8f
Merge pull request #11603 from Dentomologist/fix_d3d_nan_regression
D3D: Restore workaround for erroneous NaN optimization
2023-02-26 02:00:25 -05:00
Dentomologist
ad6e95afb4 D3D: Restore workaround for erroneous NaN optimization
The HLSL compiler incorrectly decides isnan can't be true, so this
workaround was originally added in 52c82733 but lost during the
conversion to SPIR-V.
2023-02-25 16:27:30 -08:00
JosJuice
19e8569634
Merge pull request #11594 from t895/autofit-grid
Android: Responsive autofit grid
2023-02-25 17:30:40 +01:00
Charles Lombardo
a049a0d4bc Android: Remove unused refreshScreenshotAtPosition interface method 2023-02-25 11:17:16 -05:00
Charles Lombardo
5957d85178 Android: Create AutofitGridLayoutManager
Extends GridLayoutManager to make span changes much more responsive.
2023-02-25 11:17:16 -05:00
JosJuice
ae5311d6e6 PowerPC: Rework CPUThreadGuard handling in Expression.cpp
See https://github.com/dolphin-emu/dolphin/pull/11554#discussion_r1113949572.
2023-02-25 16:13:34 +01:00
Pierre Bourdon
f682225c15
Merge pull request #11551 from iwubcode/d3d11_sampler_bitset
VideoBackends: use a bitset for D3D11's state management
2023-02-25 09:32:10 +09:00
Admiral H. Curtiss
1ed0e014cd
Migrate non-destructive calls of File::CopyDir() to File::Copy(). 2023-02-24 20:32:19 +01:00
Admiral H. Curtiss
884917a6d5
Common/FileUtil: Use non-throwing overload of is_directory() in CreateDir() and CreateFullPath(). 2023-02-24 20:32:19 +01:00
Admiral H. Curtiss
e479f92418
Common/FileUtil: Add CreateDirs() function as a wrapper around std::filesystem::create_directories(). 2023-02-24 20:32:18 +01:00
Admiral H. Curtiss
616d57e7fc
Common/FileUtil: Add Copy() function as a wrapper around std::filesystem::copy(). 2023-02-24 20:32:18 +01:00
iwubcode
5d571b068f VideoBackends: rework d3d11 to specify samplers/bound textures using a bitset with a constant size, instead of hardcoding each individual enumeration value 2023-02-24 11:32:48 -06:00
Pierre Bourdon
88fc431dce
Merge pull request #11598 from shuffle2/std-prng
use std-provided randomness for JitArm64 unittests
2023-02-24 19:47:18 +09:00
Shawn Hoffman
2c2fb869a2 use std-provided randomness for JitArm64 unittests
decreases runtime significantly and lessens dependency on mbedtls
2023-02-22 12:55:12 -08:00
Admiral H. Curtiss
c5775c5b90
Merge pull request #11566 from v1993/patch-2
Fix build when using mGBA in unorthodox location
2023-02-22 21:04:04 +01:00
Admiral H. Curtiss
ebd98226db
Merge pull request #11595 from AdmiralCurtiss/rename-file-copy
Common/FileUtil: Rename Copy() to CopyRegularFile().
2023-02-22 20:28:11 +01:00
Admiral H. Curtiss
e52aa52a66
Common/FileUtil: Rename Copy() to CopyRegularFile().
This is to clarify that it can only copy files, not folders.
2023-02-22 11:43:58 +01:00
Léo Lam
3c4a21315d
Merge pull request #11592 from Pokechu22/fix-delete-ticket
IOS/ES: Fix crash when deleting tickets
2023-02-21 10:53:37 +01:00
Pokechu22
f2ac3aec94 IOS/ES: Fix crash when deleting tickets
This broke formatting the system memory; see https://bugs.dolphin-emu.org/issues/13176. After calling ticket.DeleteTicket(), ticket.m_bytes was 0-length, but calling ticket.IsV1Ticket() still attempted to read from m_bytes.

This was introduced in 2fd9852ca8, although it didn't actually cause a crash until 929fba08e7.
2023-02-20 18:33:34 -08:00
JosJuice
2aedd8f568
Merge pull request #11590 from t895/unused-layout-class
Android: Remove SettingsFrameLayout
2023-02-20 23:33:07 +01:00
JosJuice
0fb9105700
Merge pull request #11408 from t895/coil
Android: Rewrite image loading with Kotlin and Coil
2023-02-20 20:51:36 +01:00
Charles Lombardo
0638e08989 Android: Remove SettingsFrameLayout 2023-02-20 14:11:08 -05:00
Mai
6f21ce7d95
Merge pull request #11555 from CookiePLMonster/wil-todos
Address WIL todos in UICommon.cpp
2023-02-20 10:14:49 -05:00
Mai
c7f48c8f28
Merge pull request #11587 from AdmiralCurtiss/code-view-breakpoint-logic
Qt/CodeViewWidget: Small fixes to Update().
2023-02-20 10:10:04 -05:00
Charles Lombardo
28faca63a6 Android: Replace Glide with Coil image loading 2023-02-20 00:38:24 -05:00
Admiral H. Curtiss
4e6c89fbfd
Qt/CodeViewWidget: Don't read PC in Update() if we don't have a CPU thread guard. 2023-02-20 03:10:12 +01:00
Admiral H. Curtiss
ef1520c2c6
Qt/CodeViewWidget: Don't try to pause emulator in Update() if we happen to be on a breakpoint. 2023-02-20 02:56:04 +01:00
Admiral H. Curtiss
ae7fc074f8
Merge pull request #11398 from SeekyCt/conditional-bp-streq
Debugger: Add string comparison to conditional breakpoints
2023-02-20 02:26:23 +01:00
Seeky
4e6e510003
Debugger: Add string comparison to conditional breakpoints. 2023-02-20 01:40:33 +01:00
Admiral H. Curtiss
45b55f7ccd
Merge pull request #11581 from shuffle2/sdl
update sdl
2023-02-19 00:41:56 +01:00
Shawn Hoffman
cea95146e0 update sdl 2023-02-18 12:34:44 -08:00
JosJuice
e65167f9cd
Merge pull request #11521 from t895/adjust-grid-options
Android: Simplify the grid options dialog fragment
2023-02-18 15:42:46 +01:00
Admiral H. Curtiss
8db35e6d04
Merge pull request #11578 from Pokechu22/memory-leaks-feb-2023
Fix various memory leaks
2023-02-18 13:56:34 +01:00
Admiral H. Curtiss
dfc0f12483
Merge pull request #11579 from Pokechu22/audio-stretching-label-enable
AudioPane: Fix inconsistent initial state of audio stretching labels
2023-02-18 13:45:57 +01:00
Pokechu22
c94aacc968 AudioPane: Fix inconsistent initial state of audio stretching labels
This resulted in the labels being solid black even when audio stretching is disabled the first time the settings are opened, but then properly being greyed out after changing a setting (even the audio backend or DSP emulation engine, not just whether audio stretching is enabled).
2023-02-17 18:51:41 -08:00