Commit graph

156 commits

Author SHA1 Message Date
spycrab
a0b2cdbffc Qt/GameList: Fix bold header when selecting a game 2018-05-24 13:48:14 +02:00
spycrab
7e9bf12246 Qt: Minor window fixes
* Remove some more "What's this?" buttons
* Add some missing titles
2018-05-14 11:10:04 +02:00
Léo Lam
80b3d7ccb8 WiiSave: Allow users to specify export directory
Export and ExportAll now open a directory picker (that defaults to the
previous default directory, i.e. the Dolphin user dir).

Also removes the need to return the path in the export functions since
the user knows which path they chose.
2018-05-13 17:42:56 +02:00
Léo Lam
a93d816c28 WiiSave: Move dialogs to UI code
This moves the result dialogs to DolphinQt2, since WiiSave should not
really be responsible for interacting with the user as a simple
Wii save importing/exporting class.

This also fixes Wii save import/export showing result dialogs twice,
once from WiiSave, and another time from DolphinQt2.
2018-05-13 17:42:55 +02:00
Léo Lam
41c4486c65 WiiSave: Clean up constructors
Move the import/export operation into separate functions, as it doesn't
really make sense for the constructor to do *everything*, including
printing success/failure message boxes.

The existing constructor was split into two: one that takes a path,
and another taking a title ID. This makes it more obvious what is
actually done when a path/TID is passed and also clarifies what
parameters should be passed. (No more magic 0 or "" value.)
2018-05-13 17:42:55 +02:00
Léo Lam
00bc1f28f2 Rename CWiiSaveCrypted to WiiSave 2018-05-13 17:42:55 +02:00
Léo Lam
7dcab20bfa Qt: Disable 'uninstall' action if title is not installed 2018-05-06 21:01:44 +02:00
spycrab
67f874250a Qt: Show disc number 2018-05-04 22:38:27 +02:00
spycrab
6b5b51831a Qt/GameList: Always sort games alphabetically 2018-05-02 21:57:46 +02:00
spycrab
f5cfd1ab14 Qt/GameTracker: Match uppercase file extensions 2018-04-29 19:59:50 +02:00
spycrab
7db86c20d0 Qt/GameList: Ensure resort when new entries are added 2018-04-28 12:53:10 +02:00
spycrab
ddcc3451b1 Qt/GameList: Sort by title by default 2018-04-26 11:50:18 +02:00
spycrab
a4526772b9 Qt: Add "Search subdirectories" checkbox 2018-04-21 00:14:55 +02:00
spycrab
9ffc600e8d Qt: Fix columns not properly showing / hiding 2018-04-17 15:27:51 +02:00
spycrab
40bb9974f2 Reformat all the things! 2018-04-12 21:28:39 +02:00
Shawn Hoffman
6a0c15491b Remove EmuState 2018-03-31 16:21:17 +02:00
JosJuice
4387432436 DiscIO: Don't use all uppercase for enum values
Also removing some prefixes that we don't need now that we're
using enum classes instead of plain enums.
2018-03-31 14:11:32 +02:00
JosJuice
ff2fe73ec9 DolphinQt2: Don't show invalid games in game list
Regression from 1f1dae3.

This problem doesn't happen in DolphinWX as far as I know, but if
you've ran into the problem in DolphinQt2, it will carry over to
DolphinWX because of the shared game list cache.
2018-03-29 21:52:21 +02:00
JosJuice
0a69b42d07 DolphinQt2: Perform more of GameTracker's work on a separate thread
This reduces the time from startup to the game list window showing up.
2018-03-26 20:08:06 +02:00
spycrab
68733ac6c1 Qt: Make QSettings use the user config directory 2018-03-23 12:50:01 +01:00
spycrab
3292abb41d Qt: Implement search 2018-03-21 20:04:13 +01:00
JosJuice
1f1dae367d Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
The original reason I wanted to do this was so that we can replace
the Android-specific code with this in the future, but of course,
just deduplicating between DolphinWX and DolphinQt2 is nice too.

Fixes:

- DolphinQt2 showing the wrong size for split WBFS disc images.

- DolphinQt2 being case sensitive when checking if a file is a DOL/ELF.

- DolphinQt2 not detecting when a Wii banner has become available
after the game list cache was created.

Removes:

- DolphinWX's ability to load PNGs as custom banners. But it was
already rather broken (see https://bugs.dolphin-emu.org/issues/10365
and https://bugs.dolphin-emu.org/issues/10366). The reason I removed
this was because PNG decoding relied on wx code and we don't have any
good non-wx/Qt code for loading PNG files right now (let's not use
SOIL), but we should be able to use libpng directly to implement PNG
loading in the future.

- DolphinQt2's ability to ignore a cached game if the last modified
time differs. We currently don't have a non-wx/Qt way to get the time.
2018-03-09 13:08:38 +01:00
spycrab
dee4440c9d Qt/GameList: Make a few columns resizable 2018-03-02 00:51:21 +01:00
spycrab
28ad12bf30 Qt/Settings: Update default gamelist path textbox when changed 2018-01-31 19:58:02 +01:00
JosJuice
e44b64b82c DolphinQt2: Don't use a mutex in GameFileCache
GameTracker's usage of GameFileCache is thread-safe even without
using a mutex. All of its access to GameFileCache happens on the
thread m_load_thread, except for the call to GameFileCache::Load,
which finishes before m_load_thread starts executing.
2018-01-04 16:33:15 +01:00
JosJuice
5e70af1ce5
Merge pull request #6109 from t27duck/missing_wiiware_makers_2
Update maker information to match the wiki
2017-11-06 08:05:19 +01:00
Léo Lam
346ca009f9 Remove NANDContentManager 2017-10-24 11:41:54 +02:00
Tony Drake
b66a72eb8f Update maker information to match the wiki
This updates the maker data to (mostly) mirror that of the Wiki:
https://wiki.dolphin-emu.org/index.php?title=GameIDs

Only maker ids from that page are now included in Dolphin. This
means no homebrew/unofficial makers.

Also, separate multiple maker names with a slash
2017-10-22 11:39:16 -04:00
Ethan Lee
322c395f33 Qt: Check showFileNameColumn, sort Hidden/ResizeMode calls by enum value 2017-10-11 11:40:07 +02:00
Leo Lam
53ccd41049 Merge pull request #6099 from leoetlino/activate
Qt: Don't crash when pressing the Return key
2017-10-11 11:32:09 +02:00
FoxP
999c23b182 Add some missing WiiWare makers
Some of my WiiWare games does not have a maker :
- Blue's Journey : EAFPJ8
- Magician Lord : EACPJ8
- The King of Fighters '94 : EAGPJ8
- The Last Ninja : C9XPGX
- World Games : C9ZPGX
2017-10-08 13:04:23 +02:00
Léo Lam
468bf75a43 Qt: Don't crash when pressing the Return key 2017-10-07 14:53:30 +02:00
Tony Drake
4035d0781c Update the cache revisions for WX and QT 2017-10-03 17:35:14 -04:00
Leo Lam
743568f9d4 Merge pull request #5984 from spycrab/qt_gecko
Qt/GameList: Implement "Gecko codes" Tab
2017-09-27 20:50:28 +02:00
Léo Lam
587b275c8e Qt: Increase the height of game list items
This makes the images in the game list look less weird (since they are
not squashed together anymore). The list also looks more like WX now.
2017-09-26 17:43:50 +02:00
Léo Lam
ca3be07e59 Qt/GameList: Fix broken File Name column 2017-09-26 17:43:50 +02:00
JosJuice
b6bc3bc7c9 Remove DVDInterface::ChangeDiscAsHost
There isn't much point in keeping this utility function around
now that RunAsCPUThread provides a simple way of running things
on the CPU thread.
2017-09-17 11:44:27 +02:00
spycrab
f90e81b9db Qt/Properties: Implement "Gecko codes" tab 2017-09-15 19:45:46 +02:00
Michael M
3e1072b24d Qt: use Settings::EmulationStateChanged 2017-09-13 17:30:18 -07:00
spycrab
e7318fda34 Qt: Bring column selection up to par with Wx 2017-09-13 22:05:45 +02:00
spycrab
16e99985f9 Qt/GameList: Use AddAction for "Change Disc" 2017-09-07 20:42:11 +02:00
spycrab
0b2b72b366 Qt: Fix Wii Disc options being disabled while core is running 2017-09-07 19:46:06 +02:00
Leo Lam
14bd0fbf4b Merge pull request #6029 from spycrab/qt_change_disc
Qt/GameList: Add "Change Disc" option
2017-09-07 19:24:25 +02:00
Leo Lam
0de3593b45 Merge pull request #6008 from spycrab/qt_older
Qt: Support versions < 5.6
2017-09-07 19:22:40 +02:00
spycrab
8f8e96f59f Qt/GameList: Add "Change Disc" option 2017-09-07 01:25:22 +02:00
JosJuice
b96e4a2bce Merge pull request #5927 from spycrab/qt_gamelist_cache
Qt: Implement gamelist caching
2017-09-05 21:16:22 +02:00
spycrab
4fdd4e2718 Qt: Support versions < 5.6 2017-09-04 10:40:47 +02:00
spycrab
4163ee42bc Qt/GameList: Implement SelectionChanged() 2017-09-03 01:49:04 +02:00
spycrab
b9c5a2af05 Qt: Implement gamelist caching 2017-08-24 07:17:31 +02:00
Anthony
935c1da357 Merge pull request #5951 from ligfx/gametrackerworkqueuethread
GameTracker: use new Common::WorkQueueThread instead of signals/slots
2017-08-23 08:02:36 -07:00