Commit graph

25292 commits

Author SHA1 Message Date
Leo Lam
ca49de80c5 Merge pull request #5826 from JonnyH/WIP/add-option-to-prefer-GLES-when-using-EGL
Add "PreferGLES" option to EGL GLInterface
2017-07-31 16:43:38 +08:00
Tilka
141fb0f03c Merge pull request #5848 from lioncash/semi
General: Remove unnecessary semicolons
2017-07-31 02:29:10 +01:00
Lioncash
f6c21e002b General: Remove unnecessary semicolons 2017-07-30 16:39:53 -04:00
Anthony
2ea7ffc94a Merge pull request #5847 from lioncash/explicit
SysConf: Add explicit to single-argument constructor
2017-07-30 12:44:04 -07:00
Lioncash
b3c1bff34b SysConf: Add explicit to single-argument constructor
Prevents implicit construction from FromWhichRoot values.
2017-07-30 15:35:16 -04:00
Anthony
8da42fad73 Merge pull request #5846 from leoetlino/fakesigned-tickets
Force ticket to have a correct key index for importing
2017-07-30 09:59:56 -07:00
Léo Lam
072991fa31 Force ticket to have a correct key index for importing
This commit changes the import code to ensure the common key index
in the ticket is correct, as it's checked by IOS.
2017-07-31 00:50:19 +08:00
Leo Lam
7c1aa9f570 Merge pull request #5845 from endrift/fix-freebsd-build-again
Externals: Fix FreeBSD build
2017-07-30 23:37:24 +08:00
Vicki Pfau
df6165391e Externals: Fix FreeBSD build 2017-07-30 07:46:23 -07:00
Anthony
ba57605266 Merge pull request #5702 from stenzek/ubershaders
Ubershaders 2.0
2017-07-30 01:00:16 -07:00
Stenzek
b154edb4fb VideoCommon: Move WM_USER_CREATE message to after backend initialization
Fixes the mouse cursor being left visible after ubershader
precompilation when the hide option is checked.
2017-07-30 17:43:59 +10:00
Stenzek
d54ca2a16a PixelShaderGen: Don't include host early z support in UID
Disable it at shader generation time instead. This way the UIDs are
sharable.
2017-07-30 17:43:59 +10:00
Stenzek
e968c191ff Ubershaders: Support per-pixel lighting 2017-07-30 17:43:59 +10:00
Stenzek
c8f31656cb VideoBackends: Support a different number of threads for precompiling
At runtime, we only really want a single shader compiler thread.
However, for initial boots, we can use a higher number to speed things
up.
2017-07-30 17:43:59 +10:00
Stenzek
e17efb1d8d ShaderGen: Use consistent variable names for texture coordinates 2017-07-30 17:43:59 +10:00
Stenzek
25338c53e0 NativeVertexFormat: Drop unused virtual method SetupVertexPointers 2017-07-30 17:43:59 +10:00
Stenzek
33f6668544 Vulkan: Multithreaded creation of UID pipeline caches
Should give a decent speedup to boot time.
2017-07-30 17:43:59 +10:00
Stenzek
81b4ed2a81 Vulkan: Uber shader support 2017-07-30 17:43:59 +10:00
Stenzek
4bf5625895 D3D: Uber shader support 2017-07-30 17:43:59 +10:00
Stenzek
cd502990fa OGL: Uber shader support 2017-07-30 17:43:59 +10:00
Stenzek
901bf9c257 VideoConfig: Add config options for ubershaders 2017-07-30 17:43:59 +10:00
Stenzek
745d541527 ShaderGen: Implement vertex ubershaders 2017-07-30 17:43:59 +10:00
Stenzek
7d78cf0f6f ShaderGen: Implement pixel ubershaders 2017-07-30 17:43:59 +10:00
Stenzek
07591e7d5c PixelShaderGen: Move header generation to seperate function 2017-07-30 17:43:59 +10:00
Stenzek
c783cd2aaf GeometryShaderGen: Add UID enumeration functions 2017-07-30 17:43:59 +10:00
Stenzek
38c48ff72e VertexLoaderManager: Add methods to generate "uber" vertex formats
These vertex formats enable all attributes. Inactive attributes are set
to offset=0, and the smallest type possible. This "optimization" stops
the NV compiler from generating variants of vertex shaders.
2017-07-30 17:43:59 +10:00
Stenzek
f48ef65bec XFMemory: Convert several registers to bitfields 2017-07-30 17:43:59 +10:00
Scott Mansell
479abde9f4 BPMemory: Convert a number of unions to BitFields 2017-07-30 17:43:59 +10:00
Stenzek
0a9574eaa1 VideoCommon: Add AsyncShaderCompiler class implementation 2017-07-30 17:43:59 +10:00
Anthony
5bad2ee4a4 Merge pull request #5832 from stenzek/ubershader-prereq
Ubershader prerequisites
2017-07-30 00:42:36 -07:00
Leo Lam
5e6d549316 Merge pull request #5841 from leoetlino/correct-error
IOS: Fix the error code for ES_DEVICE_ID_MISMATCH
2017-07-30 10:49:58 +08:00
Stenzek
357c55442f Vulkan: Clear decoding texture before usage
Fixes a validation layer warning.
2017-07-30 12:38:50 +10:00
Stenzek
447aeb8f77 EGLInterface: Create shared context with same attributes as main context 2017-07-30 12:38:50 +10:00
Stenzek
aff44684a4 Vulkan: Move shader/pipeline-related methods to ShaderCache 2017-07-30 12:38:49 +10:00
Stenzek
d23fd17e1a Vulkan: Use VK_NV_glsl extension where available, and skip glslang
Seems to produce faster ubershaders, at least.
2017-07-30 12:38:49 +10:00
Stenzek
416afa065c BitField: Add StartBit() and NumBits() accessors 2017-07-30 12:38:49 +10:00
Stenzek
3e508fc0a2 GLInterface: Support shared contexts on AGL 2017-07-30 12:38:49 +10:00
Ryan Houdek
01ae02482c GLInterface: Support shared contexts in GLX 2017-07-30 12:38:49 +10:00
Stenzek
621287e7eb VideoCommon: Improve precision of FPS counter 2017-07-30 12:38:48 +10:00
Stenzek
1fccbd5be3 DolphinWX: Add a progress dialog host command
Allows feedback from backends to be communicated to the user when
long-running operation are performed (e.g. shader compilation).
2017-07-30 12:38:48 +10:00
Léo Lam
5a90a26080 IOS: Fix the error code for ES_DEVICE_ID_MISMATCH 2017-07-30 00:24:47 +08:00
Leo Lam
334e117da7 Merge pull request #5839 from leoetlino/more-warnings
Externals/glslang: Silent even more warnings
2017-07-29 16:39:02 +08:00
Léo Lam
a3a3bf9144 Externals/glslang: Silent even more warnings
* -Wno-unused-but-set-variable: only set this flag with gcc, otherwise
  clang will issue warnings about the warning option being unknown :)
  (-Wunknown-warning-option)

* -Wmissing-variable-declarations: clang warns about missing extern
  declarations for non-static variables.
2017-07-28 21:55:35 +08:00
Leo Lam
3b015f4be5 Merge pull request #5838 from stenzek/glslang-cmake-warnings
CMake: Use add_compile_options instead of add_definitions for glslang
2017-07-28 21:43:06 +08:00
Stenzek
7449f1e818 CMake: Use add_compile_options instead of add_definitions for glslang
Fixes the warning spam in the build logs.
2017-07-28 22:12:25 +10:00
Leo Lam
41e8a36bef Merge pull request #5836 from ligfx/patch-1
LogManager: remove stand-alone semicolon
2017-07-28 12:20:02 +08:00
ligfx
2f932273bb LogManager: remove stand-alone semicolon
My bad!
2017-07-27 21:15:05 -07:00
Anthony
97ea97564f Merge pull request #5833 from leoetlino/unused
Qt/Config: Remove unused members
2017-07-27 12:00:33 -07:00
Anthony
6fe33f844f Merge pull request #5770 from ligfx/lognewconfig
LogManager: use layered config
2017-07-27 11:58:57 -07:00
Léo Lam
27924a1e2e Qt/Config: Remove unused members 2017-07-27 17:26:28 +08:00