Commit graph

939 commits

Author SHA1 Message Date
JosJuice
135733e285 Volume: Use ReadSwapped more
Most of the Volume code was written before this
convenience function was added. Let's use it more.

Also deleting m_pReader nullptr checks that are
unnecessary because of Read (which ReadSwapped calls)
already having a nullptr check.
2017-03-09 21:03:28 +01:00
JosJuice
ab616145c2 Get the right game ID for SSBB's Masterpiece partitions 2017-03-09 18:47:40 +01:00
Mat M
7fa14169e9 Merge pull request #5007 from lioncash/swap
Common: Move byte swapping utilities into their own header
2017-03-05 09:45:29 -05:00
Léo Lam
b1ffbef5ce IOS/ES: Implement ES_GetOwnedTitles 2017-03-04 20:33:35 +01:00
Lioncash
552c0d8404 Common: Move byte swapping utilities into their own header
This moves all the byte swapping utilities into a header named Swap.h.

A dedicated header is much more preferable here due to the size of the
code itself. In general usage throughout the codebase, CommonFuncs.h was
generally only included for these functions anyway. These being in their
own header avoids dumping the lesser used utilities into scope. As well
as providing a localized area for more utilities related to byte
swapping in the future (should they be needed). This also makes it nicer
to identify which files depend on the byte swapping utilities in
particular.

Since this is a completely new header, moving the code uncovered a few
indirect includes, as well as making some other inclusions unnecessary.
2017-03-03 17:18:18 -05:00
Léo Lam
4d776ffa8f IOS/ES: Keep track of the active title properly
This changes ES to keep track of the active title properly,
just like IOS:

* It is NOT changed on resource manager open/close.
* It is reset on IOS reload.
* It is changed by ES_DIVerify and ES_Launch.

IOS stores the active title in a structure like this:

    struct ESTitleContext
    {
      Ticket* ticket;
      TMD* tmd;
      u32 active;
    };

With this commit, we also do keep the Ticket and TMD around. This
makes some of the DI ioctlvs (which return data about the current
active title) trivial to implement in the future.

This fixes the System Menu not being able to see update partitions
and also allows us to change Dolphin's active game info in the future.
2017-03-02 20:28:01 +01:00
Mat M
78e7f4aae3 Merge pull request #4984 from leoetlino/content-fixes
IOS/ES: Title import fixes + hack removals (fix for System Menu disc updates)
2017-03-02 14:17:29 -05:00
Lioncash
ee61bd6f2e CMakeLists: Normalize whitespace
Normalizes tabs to spaces to follow our codebase's indentation style.
2017-03-01 14:53:23 -05:00
Léo Lam
ac27aff9c8 Add ES::Content::IsShared to avoid hardcoding 0x8000 2017-03-01 17:36:07 +01:00
Léo Lam
6327a29847 IOS/ES: Implement ES_Export* ioctlvs
This should allow channels to be copied to the SD properly.
2017-02-27 21:26:28 +01:00
Léo Lam
44a3db21e4 ES: Make sure the TMD and ticket are valid before use 2017-02-26 19:46:30 +01:00
Léo Lam
5104caf6a6 Move AES code to Common/Crypto 2017-02-26 19:46:30 +01:00
Léo Lam
c1a139e8ac Use ESFormats for TMDs
We already have a TMDReader, so let's actually use it.

And move ESFormats to IOS::ES, since it's definitely part of IOS.
This adds a DiscIO dependency on Core which will be fixed in a
follow-up PR.
2017-02-26 19:46:29 +01:00
Léo Lam
bf1f70db0a Move the ticket code to ESFormats
This moves some parsing code for tickets and ticket views to ESFormats
instead of duplicating it over DiscIO and Core.
2017-02-26 19:46:28 +01:00
JosJuice
298e81881f Forward declare IBlobReader in Volume headers
We have to do this (or include Blob.h) since the
constructors take unique_ptr<IBlobReader> parameters.
2017-02-19 08:40:30 +01:00
JosJuice
f80f7b6f9c Merge pull request #4883 from JosJuice/dvd-timing-address-translation-2
DVDInterface: Translate Wii partition offsets for timing purposes
2017-02-15 21:12:42 +01:00
JosJuice
49ec22bc42 DVDInterface: Translate Wii partition offsets for timing purposes
Until now, Dolphin has been using the wrong values
for calculating DVD timing for decrypted Wii reads
(which Wii games essentially always use).
2017-02-12 09:37:39 +01:00
JosJuice
c96bcace2f VolumeWiiCrypted: Use constant naming style for constants 2017-02-11 12:56:48 +01:00
Léo Lam
850802ea88 Get rid of a singleton for NAND shared contents
This also allows shared contents to be installed to the configured root
when installing a WAD.
2017-02-10 22:46:38 +01:00
Léo Lam
7a1f676ef4 Always use configured root when installing WAD
This prevents Dolphin from writing to /sys/uid.sys (on the host; root
partition) when installing a WAD before starting emulation, because
the session root is not initialized at that moment.

Incidentally, this also gets rid of a singleton.
2017-02-10 19:12:08 +01:00
Lioncash
e07383a783 Core: Convert State enum into an enum class 2017-02-05 08:32:23 -05:00
Matthew Parlane
017e8050b6 Merge pull request #4746 from JosJuice/volumedirectory-sort-case-insensitive
VolumeDirectory: Use case-insensitive comparison when sorting
2017-01-27 18:23:14 +13:00
JosJuice
104faa9fb3 VolumeDirectory: Use case-insensitive comparison when sorting
This fixes a regression from 5.0-1556, but I don't know why
the regression occurred or why this fixes it. (Many games
failed to fully boot - I tried Metroid Prime and Twilight
Princess (both GC), and they never got to the title screen.)
2017-01-25 15:07:07 +01:00
Léo Lam
3d21280ab4 DiscIO: Fix out-of-bounds access in NANDContentDataBuffer
Accessing buffer[start + size] triggers an error (and a crash) in debug
builds. Using std::copy_n fixes this.
2017-01-23 21:49:26 +01:00
Léo Lam
b892d78872 VolumeWad: Implement GetTMD()
This allows getting useful info like the required IOS version for WADs
(for showing it in the UI, for example).
2017-01-23 20:59:02 +01:00
Léo Lam
f89aaee91a VolumeWad: Remove useless else after return 2017-01-23 18:17:34 +01:00
Léo Lam
2cd287baf7 VolumeWad: Add missing forward declaration 2017-01-23 18:17:34 +01:00
Léo Lam
6128679396 VolumeWad: Clean up variable naming 2017-01-23 18:07:23 +01:00
Léo Lam
6d909b3e30 VolumeWad: In-class initialise member variables 2017-01-23 18:07:21 +01:00
Markus Wick
90ee85f4e8 Merge pull request #4714 from JosJuice/wbfs-file-entry
Fix -Wshadow warning for file_entry
2017-01-22 17:56:51 +01:00
JosJuice
79f3b5c5ff Fix -Wshadow warning for file_entry
This struct didn't follow our naming convention,
so let's rename the struct itself instead of
the variable that triggered the warning.
2017-01-22 17:27:37 +01:00
BhaaL
07d1f18f53 CompressFileToBlob: add an explicit seek to make sure we're at the start 2017-01-21 21:42:58 +01:00
BhaaL
30e0f3d9ca DecompressFileToBlob: don't assume success if decompression failed 2017-01-21 21:42:58 +01:00
BhaaL
24be8c0814 IsGCZBlob: try to leave the file position where it was before
callers that don't seek afterwards might be missing a few bytes that way.
2017-01-21 21:42:57 +01:00
Pierre Bourdon
334ddf754e DiscIO: Export GetKeyFromTicket
This function has more uses than just in DiscIO (e.g. WFS).
2017-01-14 17:06:40 +01:00
Pierre Bourdon
650a1fdb1f DiscIO: Implement functions to lookup tickets
These two functions load either a signed ticket or a raw ticket from the
emulated NAND.

The ticket signature skip is refactored out of the ticket writing in
order to be usable by the raw ticket reading function.
2017-01-14 17:06:40 +01:00
Pierre Bourdon
2ed352698f IOS/ES: Implement ES_AddTicket.
Refactor the existing DiscIO::AddTicket to not require the caller to
pass the requested title ID. We do not have the title ID in the ES case,
and it needs to be extracted from the ticket. Since this is always a
safe operation to do (title ID is always in the ticket), the
implementation is made default.
2017-01-14 15:23:16 +01:00
Matthew Parlane
9838afea41 Merge pull request #4479 from GerbilSoft/feature/RVT-R.dev-key
Support for RVT-R disc images
2017-01-13 09:56:50 +13:00
Matthew Parlane
d346d4ced1 Merge pull request #4544 from JosJuice/region-enum
DiscIO: Add GetRegion function and Region enum
2017-01-13 09:19:27 +13:00
JosJuice
b1873264d7 WbfsBlob: Don't wrap file_entry in std::unique_ptr
There doesn't seem to be any reason for doing it.
2017-01-11 13:39:46 +01:00
JosJuice
0363be4320 WbfsBlob: Remove m_total_files
std::vector already keeps track of this for us.
2017-01-11 13:39:38 +01:00
JosJuice
5c02795af0 WbfsBlob: Only open each file once
The first file used to be opened once by
CreateBlobReader and once inside WbfsFileReader.
2017-01-11 13:33:27 +01:00
JosJuice
8d54bbc528 Don't create new IOFiles when creating a blob
...except for WBFS, which is special because
it has the ability to open multiple files.
2017-01-11 13:23:23 +01:00
JosJuice
d1ea00ed88 Only open file once when detecting blob type 2017-01-11 13:23:19 +01:00
Lioncash
a93861ab49 DiscScrubber: Don't take SFileInfo instances by value
Avoids unnecessary copies.
2017-01-04 20:12:49 -05:00
Lioncash
c52d1e735a DiscScrubber: Use an unsigned loop index in ParseDisc
Prevents an implicit signed to unsigned conversion when assigning a
partition's group number.
2017-01-04 20:03:12 -05:00
Lioncash
6ff21c48cb DiscScrubber: Correct printf specifiers 2017-01-04 19:56:39 -05:00
Lioncash
b1a2dec78a DiscScrubber: Convert a #define into a typed constant 2017-01-04 19:53:31 -05:00
Lioncash
5b1aae0cbf DiscScrubber: Make struct and variable names conformant to the coding style 2017-01-04 17:04:41 -05:00
Lioncash
4a9bc2340b DiscScrubber: Convert into a class
Allows potential multiple scrubbers to run at once. Also gets rid of the
need to explicitly clean up resources.
2017-01-04 16:06:21 -05:00
JosJuice
f85266df20 SConfig: Replace bNTSC with m_region
This lets us get rid of VideoInterface::SetRegionReg,
a huge hack in CEXIMemoryCard, and some minor things.
2017-01-02 20:57:48 +01:00
JosJuice
66ea9f5cc1 DiscIO: Add GetRegion function and Region enum
Instead of needing different switch cases for
converting countries to regions in multiple places,
we now only need a single country-to-region switch case
(in DiscIO/Enums.cpp), and we get a nice Region type.
2017-01-02 20:57:11 +01:00
JosJuice
8e4a781974 VolumeDirectory: Modernize variable names 2016-12-26 11:45:22 +01:00
JosJuice
00aa2d37e9 VolumeDirectory: Don't use references inappropriately
Integers should be passed as pointers when a function
modifies them (to make it clear that they get modified).
2016-12-26 09:52:18 +01:00
Mat M
9c8e27e3bb Merge pull request #4558 from JosJuice/volumedirectory-fst-sort
VolumeDirectory: Sort the FST
2016-12-25 17:38:58 -05:00
JosJuice
3196f697bb VolumeDirectory: Use a range-based for loop in ComputeNameSize 2016-12-25 23:01:42 +01:00
JosJuice
f3987d13ea VolumeDirectory: Make m_totalNameSize a local variable
After BuildFST finishes executing, it's never needed again.
2016-12-25 22:57:14 +01:00
JosJuice
a502f069e8 VolumeDirectory: Sort the FST
We can't rely on the OS returning files and directories
in a deterministic order, so we should sort them on our own
if we want VolumeDirectory to work for movies and netplay.
2016-12-25 22:35:38 +01:00
JosJuice
9bd514ed1c Add TGC disc image compatibility 2016-12-18 18:57:36 +01:00
Léo Lam
31ccfffd38 Common: Add alignment header
Gets rid of duplicated alignment code.
2016-12-06 20:33:53 +01:00
David Korth
25fe999a79 Added support for Wii RVT-R disc images.
These disc images are encrypted and signed using a different set of keys.
We only care about the master key, so we check the signature issuer. If
it matches the debug issuer, then we'll use the RVT-R key. Otherwise,
the previous set of common and Korean keys are used.
2016-12-01 07:51:29 -05:00
Markus Wick
d5ca153c26 Merge pull request #4401 from JosJuice/rename-getuniqueid
DiscIO/SConfig: Rename GetUniqueID to GetGameID
2016-10-31 12:39:27 +01:00
JosJuice
1081497cad DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00
JosJuice
d6731d34ef Remove VolumeCreator logs
These logs are very rarely useful and cause the issue
https://bugs.dolphin-emu.org/issues/9767
2016-10-29 13:08:24 +02:00
Lioncash
d9eb7c4e80 NANDContentLoader: Add IOFile forward declaration
This would previously fail to compile when included in files that do not
include FileUtil.h due to lack of a type declaration.

This moves the constructor and destructor into the cpp file in order to
satisfy the requirements of unique_ptr construction and deletion. That is,
unique_ptr requires a concrete type at the point of construction and
destruction. If the constructor or destructor is left in the header, then
at the point of construction or destruction, IOFile will still be
considered an incomplete type, as unique_ptr's deleter will still only be
able to see the forward declaration, which it can't use.
2016-10-14 20:27:22 -04:00
shuffle2
cc66f0336f Merge pull request #3963 from JosJuice/banner-loaded-failure
VolumeGC: Set m_banner_loaded when banner loading fails
2016-10-03 06:33:52 -07:00
Mat M
ccfc081697 Merge pull request #4245 from aldelaro5/logs-levels-changes
Lots of Logs levels changes (also enable INFO level in every build)
2016-10-02 16:51:44 -04:00
aldelaro5
f0aa9b3751 Reorganise a ton of logs level
Most of this commits changes performance decreasing logs from info to debug and also cleans up innacurate levels.
2016-10-01 15:50:28 -04:00
Lioncash
61b977c914 WiiWad: Make WiiWAD constructor explicit 2016-09-25 18:04:11 -04:00
Lioncash
7de0d51345 WiiWad: Move static implementation details to cpp file
These functions don't actually depend on any state from the class
instance, so they don't really belong in the header, and are just
an implementation detail.
2016-09-25 18:04:04 -04:00
Lioncash
144c23dead Filesystem: Return strings from GetFileName without the const qualifier
This is mostly pointless and can inhibit move construction
2016-09-18 12:56:25 -04:00
Lioncash
5aeedcd27c NANDContentLoader: Remove unnecessary trailing semicolons 2016-09-14 20:12:25 -04:00
Lioncash
b43a26b90c NANDContentLoader: Remove virtual specifier from CNANDContentLoader destructor
This class is marked final, so there's no need to declare it as virtual.
2016-09-14 19:45:52 -04:00
Lioncash
3196bf5392 NANDContentLoader: Specify constructors as explicit where applicable
Prevents implicit conversion.
2016-09-14 19:44:44 -04:00
Lioncash
89c65be703 NANDContentLoader: Delay vector construction until needed in Get()
No need to construct the vector right off the bat.
2016-09-14 19:41:41 -04:00
Lioncash
b1ffa74043 NANDContentLoader: Make CNANDContentData's Get function return by non-const value
const specifiers like this are practically pointless and can inhibit move construction.
2016-09-14 19:15:31 -04:00
EmptyChaos
eccec3c6d3 DiscIO: Fix NAND Memory Leak
CNANDContentData is a base class with a non-virtual destructor so
derived classes don't get destroyed causing them to leak resources.
2016-09-14 15:54:05 +10:00
Léo Lam
c1184957a5 Run clang-format on missed files
`clang-format`s files that lint missed because of the bug. Fortunately,
not much.
2016-08-11 21:14:39 +02:00
JosJuice
0a15aaaa12 Move DiscIO enums to a new file
At first there weren't many enums in Volume.h, but the number has been
growing, and I'm planning to add one more for regions. To not make
Volume.h too large, and to avoid needing to include Volume.h in code
that doesn't use volume objects, I'm moving the enums to a new file.
I'm also turning them into enum classes while I'm at it.
2016-07-13 17:29:27 +02:00
Pierre Bourdon
f4d2626d2b Merge pull request #4005 from EmptyChaos/blockcache-bug
SectorReader: Minor cache bias bug
2016-07-13 12:11:19 +02:00
JosJuice
53e7eed28d DiscScrubber: Fix issue 9356 2016-07-11 11:46:15 +02:00
EmptyChaos
9036b9d8e8 SectorReader: Fix cache line bias
Minor bug where SectorReader::GetEmptyCacheLine was biased towards
the first hit.
2016-07-09 02:27:35 +10:00
JosJuice
31226b8503 DiscScrubber: Replace unused blocks with 0x00 instead of 0xFF 2016-07-07 11:51:58 +02:00
JosJuice
202c9d58cd VolumeGC: Set m_banner_loaded when banner loading fails
If banner loading fails once, it will very likely fail again.
Setting m_banner_loaded to true when banner loading fails
prevents LoadBannerFile from wasting time if it's called again.
Banner loading requires loading the file system, which takes a
noticeable amount of time, so this matters.
2016-06-28 18:05:44 +02:00
JosJuice
1878605d77 Undo some comment formatting changes from b5104a7 2016-06-25 18:07:10 +02:00
Rukai
b5104a79f1 GCVolume: supports reading all opening.bnr information
DQT2: Game properties dialog contains info tab giving information about the selected iso.
2016-06-26 00:03:59 +10:00
Pierre Bourdon
3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Pierre Bourdon
c4240692b6 SectorReader: Fix reading the last block of the disc.
Regression from PR #3795.
2016-05-29 18:26:04 +02:00
EmptyChaos
97d570f0c9 DriveReader: Fix View > Show Drives
DriveReader::m_size was never initialized which was indirectly
causing CGameListCtrl to crash Dolphin when it tried to insert a
character at a negative index in a string.

Reading one sector at a time is very inefficient and appears to
be causing timing issues during boot so SectorReader has been
enhanced to support batching.

SectorReader has been given a working cache system.
2016-04-26 21:24:08 +10:00
BhaaL
a449ef4e11 properly open/close the file to avoid rapid open/close cycles
ES_OPENCONTENT and ES_CLOSECONTENT now call Open and Close respectively,
as the old code did.
2016-03-20 13:10:51 +01:00
BhaaL
8a6d9e1e0b hide the distinction between WAD and File from ES
instead, leave all the management with the NANDContentLoader.

for file data (directly on the NAND), this opens the file on-demand and
returns the requested chunk when asked for it.
for on-the-fly decrypted WAD data, we just keep the decoded buffer in
memory, like we've done before - except that we don't give away any objects
we don't want to.
2016-03-20 13:10:50 +01:00
BhaaL
1e28d06f26 fix some style inconsistencies that drove me nuts 2016-03-20 13:10:47 +01:00
booto
92278886b9 DiscIO: Use specified Wii region for discs 2016-01-15 03:35:10 +08:00
Pierre Bourdon
bff79df363 Merge pull request #3429 from sepalani/debug_vector_fix
Debug Builds: Fixed vector assertion
2016-01-07 00:48:40 +01:00
JosJuice
81466d7fa3 DolphinWX: Stop using XPM images
Using the XPM format for images has become a maintenance problem because
people don't know how to create them. This commit removes all XPM images
and all C files that contain PNG images. DolphinWX now uses the PNGs
in the Resources folder instead, just like DolphinQt and DolphinQt2 do.
2016-01-05 19:11:58 +01:00
Sepalani
ba794272f5 Debug Builds: Fixed vector assertion 2016-01-03 13:17:26 +01:00
Mathew Maidment
1b69743ba1 Merge pull request #3362 from lioncash/memory
NANDContentLoader/WiiWAD: Get rid of raw delete and new
2015-12-22 06:39:12 -05:00
Rohit Nirmal
aaa89d4f73 Silence -Wshadow and -Wmaybe-uninitialized warnings. 2015-12-21 10:06:07 -06:00
Lioncash
cbeb7034eb Volume: Make GetTMD return a vector 2015-12-19 18:00:44 -05:00
Lioncash
c78c54c546 NANDContentLoader/WiiWAD: Get rid of raw delete and new 2015-12-19 17:37:09 -05:00
Markus Wick
c310b3f0e6 Merge pull request #3309 from JosJuice/reload-banner-without-volume
Don't read from volume when reloading Wii banners
2015-12-15 18:48:49 +01:00
Markus Wick
2990df3f59 Merge pull request #3265 from JosJuice/volumedirectory-simplifications
DiscIO: Small VolumeDirectory simplifications
2015-12-15 18:36:49 +01:00
Markus Wick
25a584626f Merge pull request #3127 from JosJuice/read-return
DiscIO: Improve error handling for reading integers
2015-12-15 18:16:40 +01:00
Markus Wick
e4b83d17bf Merge pull request #3270 from JosJuice/more-translations
Mark more strings for translation
2015-12-15 18:13:26 +01:00
JosJuice
cbfab2a754 DiscIO: Improve DiscScrubber::ReadFromVolume error handling 2015-12-14 10:01:38 +01:00
JosJuice
bd67333da9 DiscIO: Improve CBlobBigEndianReader error handling 2015-12-14 09:56:44 +01:00
JosJuice
c01265db34 DiscIO: Unify CBlobBigEndianReader 2015-12-14 09:38:23 +01:00
JosJuice
c7e747d775 DiscIO: Improve IVolume::Read32 error handling
Callers can now check whether reads fail, either by checking the return
value or by setting the buffer to a known bad value and seeing if it stays
untouched. I've added error checks to FileSystemGCWii and Boot_BS2Emu,
but not to Boot since it doesn't check any of its other reads either.
2015-12-14 09:38:21 +01:00
Rohit Nirmal
5a7e0aba70 Fix building with PCH disabled. 2015-12-08 16:57:37 -06:00
Lioncash
6295297ab3 DiscIO: Get rid of a few explicit deletes 2015-12-08 04:35:56 -05:00
Lioncash
edbbf493f8 DiscIO: Make factory methods return unique_ptrs
Rather than rely on the developer to do the right thing,
just make the default behavior safely deallocate resources.

If shared semantics are ever needed in the future, the
constructor that takes a unique_ptr for shared_ptr can
be used.
2015-12-07 05:57:37 -05:00
JosJuice
a0cd753060 Don't read from volume when reloading Wii banners
Should make loading cached Wii games that lack banners slightly faster.
2015-12-03 17:29:59 +01:00
JosJuice
f9af58a388 DiscIO: Don't use PlainFileReader in VolumeDirectory
Blobs are not for regular file reading.
2015-11-28 09:18:22 +01:00
Tony Drake
941125699c Added info for Rodea The Sky Soldier 2015-11-21 11:40:03 -05:00
JosJuice
74ea765427 Mark more strings for translation 2015-11-20 11:33:47 +01:00
Markus Wick
584ea8b320 Merge pull request #3206 from JosJuice/limit-filesystem-size-2
Limit size of loaded file systems
2015-11-18 10:43:47 +01:00
JosJuice
3a9e382661 DiscIO: Small VolumeDirectory simplifications 2015-11-17 10:09:54 +01:00
Scott Mansell
eddea7f15f Merge pull request #3181 from JosJuice/scrub-directories
Don't reserve space for directories when scrubbing
2015-11-17 10:37:09 +13:00
Tillmann Karras
df79398445 DiscIO: drop unused stuff 2015-11-10 17:03:08 +01:00
JosJuice
6dce8b4deb DiscScrubber: Add another nullptr check 2015-11-01 20:30:49 +01:00
JosJuice
6c25c63301 Limit size of loaded file systems
If a disc image is malformed in a specific way, Dolphin
will try to allocate a lot of memory, making it crash.
To avoid that, this change adds an artificial limit for
the size of file systems that Dolphin will try to load.
2015-10-28 21:47:19 +01:00
JosJuice
4d77d12f01 Remove length parameter from DiscScrubber::ReadFromVolume
The function only makes sense when the length is 4. All current callers
use the length 4, so this change doesn't affect any behavior.
2015-10-18 09:24:31 +02:00
JosJuice
618ccf6109 Remove DiscScrubber::GetDOLSize in favor of IFileSystem::GetBootDOLSize
IFileSystem::GetBootDOLSize acts the same. The only difference is that it
reads the DOL offset on its own, but this change makes that optional.
2015-10-17 20:52:26 +02:00
JosJuice
1ec9c6393a Don't reserve space for directories when scrubbing
The offset in a directory FileInfo is an FST offset, not a disc offset.
Treating it as a disc offset doesn't make sense. Directories don't take
up space outside of the FST, so they don't need to be marked as used. The
old behavior may have prevented some scrubbable areas from being scrubbed.
2015-10-17 17:30:23 +02:00
flacs
05e339a605 Merge pull request #3139 from JosJuice/fix-wii-root
Mark which Wii root to use in the NAND path code
2015-10-16 16:49:34 +02:00
comex
c22d1d68ab Mark which Wii root to use in the NAND path code.
It's used by both the GUI to do things like install WADs and check up on
the system menu, in which case the global root should be used, and by
/dev/es, in which case the local one should.  The latter isn't
*terribly* useful today, since no contents will ever be installed in
temporary roots (although it's still relevant for data directories), but
converting the whole thing makes sense because then it will Just Work
once the entire NAND is synced.

Because it would have been a bit of work to split it up (but I can if
desired), this commit also contains some basic cleanup of
NANDContentLoader:

(1) The useless interface class INANDContentLoader is removed and the
    methods are changed to just return CNANDContentLoader (the only
    implementation);
(2) CNANDContentManager is changed to use unique_ptr and cleaned up a
    bit.
2015-10-16 09:10:39 +02:00
Tillmann Karras
00aefa5e08 DolphinWX: decompress discs to calculate MD5 hash 2015-10-12 02:35:43 +02:00
Tillmann Karras
efe71e686b DiscIO: implement CISOBlob::GetDataSize()
This is a best-effort approach, since the CISO format does not save the
original file size.
2015-10-12 02:33:38 +02:00
Tillmann Karras
1a8e2e16e3 DiscIO: implement WbfsBlob::GetDataSize() 2015-10-12 02:33:04 +02:00
Tillmann Karras
a92b4bda95 DiscIO: fix reading the last sector in WBFS
Instead of rounding down, round up.
2015-10-12 02:31:51 +02:00
Tillmann Karras
3a2efc9f4f DiscIO: merge initial WBFS reads 2015-10-12 02:31:51 +02:00
Tillmann Karras
f416106eec DiscIO: pre-swap WLBA 2015-10-12 02:31:51 +02:00
Tillmann Karras
b1100e4aa0 DiscIO: use std::min() in WBFS 2015-10-12 02:31:51 +02:00
Lioncash
5f181957b3 NANDContentLoader: Replace a string rbegin() call with a back() call 2015-10-07 09:47:26 -04:00
shuffle2
a6f04b0e15 Merge pull request #3091 from Tilka/mbedtls
Update mbed TLS (PolarSSL)
2015-10-03 18:00:58 -07:00
Lioncash
5464e698fc Merge pull request #3102 from rohit-n/build-pch
Fix building with PCH disabled.
2015-10-03 13:30:51 -04:00
flacs
d5ec7124e4 Merge pull request #3099 from lioncash/banner
VolumeGC: Get rid of banner pointer casts
2015-09-29 03:49:08 +02:00
flacs
aaa48e19fe Merge pull request #3097 from JosJuice/blob-type
Fix blob type detection for game right-click menu
2015-09-29 03:46:29 +02:00
Rohit Nirmal
3b75f45cf6 Fix building with PCH disabled. 2015-09-28 11:51:08 -05:00
Lioncash
7317dd4be2 VolumeGC: Get rid of banner pointer casts
Prefer reading the data into the reified struct instead.
2015-09-28 04:31:43 -04:00
JosJuice
be7e0554d2 DiscIO: Add a way to get blob type 2015-09-27 20:54:31 +02:00
Scott Mansell
ce493b897d Merge pull request #2271 from revel8n/fixes
Fix for alignment of zero-length files within directory based virtual disk
2015-09-28 05:28:38 +13:00
flacs
34c020352f Merge pull request #3092 from JosJuice/compressed-blobs
Display all compressed formats in blue in GUI
2015-09-27 12:57:19 +02:00
revel8n
d4c2ca46a4 - Fix for alignment of 0-length files when volume directory is created from directory on disk
Updating constant value representation

Explicitly state data type in std:max usage
2015-09-26 18:29:29 -05:00
Lioncash
cc036ca86c Common: Remove other Common prefixed headers from Common.h 2015-09-26 18:51:58 -04:00
Lioncash
19ac565e0d Common: Move asserts to their own header 2015-09-26 18:51:27 -04:00
JosJuice
6935d28112 Display all compressed formats in blue in GUI
In the past, only GCZ was shown as compressed, not CISO and WBFS.
2015-09-26 15:24:29 +02:00
JosJuice
94ee720a07 Rename IsCompressedBlob to IsGCZBlob for clarity
GCZ is just one of the several compressed formats that Dolphin supports.
2015-09-26 14:46:53 +02:00
Tillmann Karras
ac5f56df7e mbedTLS: adapt Dolphin's Visual Studio files 2015-09-25 03:46:41 +02:00
Tillmann Karras
063446c46f mbedTLS: run rename.pl script and fix errors 2015-09-25 03:46:41 +02:00
Lioncash
4b9b82e000 DiscIO: Do swapping in GetTitleID implementations
Gets rid of external swaps at every usage.
2015-09-22 13:50:35 -04:00
Lioncash
113cc119de Merge pull request #2829 from JosJuice/fix-wii-fst-size-2
Fix reading Wii FST size (for real this time)
2015-09-12 00:50:00 -04:00
Lioncash
19459e827f Partially revert "General: Toss out PRI macro usage" 2015-09-11 09:49:00 -04:00
Lioncash
623df9b5ca DiscIO/VS: Remove an empty filter 2015-09-06 13:23:33 -04:00
Scott Mansell
be4caa3dc0 Merge pull request #2961 from lioncash/printf
General: Toss out PRI macro usage
2015-09-06 21:02:22 +12:00
Lioncash
4a2e680ed2 VolumeGC: Initialize a variable
Silences an uninitialized variable warning
2015-09-05 23:05:28 -04:00
Lioncash
633be0387d General: Remove unimplemented function prototypes 2015-09-05 22:01:07 -04:00
Lioncash
8fdb013d54 General: Toss out PRI macro usage
Now that VS supports more printf specifiers, these aren't necessary
2015-09-05 16:02:35 -04:00
Shawn Hoffman
aa7208e270 [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
Lioncash
222b33f0a3 VolumeCreator: Fix a typo in VolumeKeyForPartition's name 2015-08-31 20:01:51 -04:00
Lioncash
1db1a8aacf VolumeCreator: Use a unique_ptr in CreateVolumeFromFilename 2015-08-31 20:01:44 -04:00
Anthony Serna
faedf1bc5c Implemented .elf and .dol support in gamelist
Fixed a TON of structuring, formatting.

removed README.txt files from themes at MaJoR's request

Added platform icon for ELFs/DOLs
2015-08-28 11:10:03 -07:00
Markus Wick
3469694b46 Merge pull request #2676 from Stevoisiak/SpellingCorrections
Minor spelling corrections
2015-08-15 18:36:56 +02:00
JosJuice
e0a47c11f5 Fix reading Wii FST size (for real this time)
04fcb72 fixed an issue with reading the Wii FST size, but I found a second
issue when working on PR #2820 - the size must be shifted left by 2.
DiscScrubber and Boot already do this correctly using separate code.
2015-08-10 16:35:23 +02:00
Lioncash
7ee0e75633 Remove unnecessary virtual keywords 2015-07-30 10:33:08 -04:00
skidau
a12a4520d8 Merge pull request #2684 from TraceBullet/master
DiscIO: Check if m_Disc is null in ParsePartitionData()
2015-07-14 10:56:12 +10:00
Scott Mansell
dc25277a2f Merge branch 'stable' into 'master' 2015-07-13 12:40:38 +12:00
JosJuice
9018b546c7 WbfsBlob: Don't enter an infinite loop when reading beyond end of disc
read_size remained 0 when the "Read beyond end of disc" error occurs,
which made the while (nbytes) loop never end. As a fix, SeekToCluster
now explicitly sets available to 0 when the error occurs, and Read
checks for it.
2015-07-06 15:41:37 +02:00
Trace Bullet
64bd20aba7 DiscIO: Check if m_Disc is null in ParsePartitionData() 2015-07-02 11:45:22 -04:00
Stevoisiak
7248f9b524 Minor spelling corrections 2015-06-29 14:51:21 -04:00
Lioncash
daa205990f Use emplace() instead of insert() where applicable for maps. 2015-06-28 19:52:40 -04:00
Markus Wick
156fb82117 Merge pull request #2620 from JosJuice/more-decodestring
Volume: Use DecodeString more
2015-06-18 14:57:10 +02:00
JosJuice
a825c7ddfe Volume: Use DecodeString more
DecodeString handles the case where there is no trailing null byte,
so using it lets the code be a bit simpler.
2015-06-18 14:45:26 +02:00
yerejm
fff81fecb1 Reinstate format string.
Avoid the consequences in the unlikely event the path includes a %.
2015-06-14 16:49:35 +10:00
JosJuice
ec0370d2d1 Volume: Add prefer_long parameter to GetNames
GC games with long names store two variations of the name in
opening.bnr. This makes the shorter of those names available.
For volumes other than GC discs, prefer_long is ignored.
2015-06-08 12:00:34 +02:00
Ryan Houdek
a81d1c250a Merge pull request #2512 from JosJuice/bnr-size-match
VolumeGC: Check that opening.bnr size matches type
2015-06-07 23:20:54 -04:00
JosJuice
0ed3118141 Volume: Return volume type as an enum
ISOFile and GameFile were using IsWiiDisc() and IsWadFile() to set
an enum value. The volume might as well return an enum directly.

I increased the Qt CACHE_REVISION because m_platform now is saved as u32
instead of int, but increasing the wx CACHE_REVISION is not necessary.
2015-06-04 16:26:36 +02:00
JosJuice
95a2abc1ce Use PanicAlertT instead of PanicAlert when appropriate
I tried to change messages that contained instructions for users,
while avoiding messages that are so technical that most users
wouldn't understand them even if they were in the right language.
2015-06-04 13:25:06 +02:00
JosJuice
78b6ed0218 VolumeGC: Check that opening.bnr size matches type
The old code would accept files with BNR1 length and BNR2 type, which
can be a problem when GetNames tries to read the extra BNR2 strings.
2015-06-03 11:35:05 +02:00
comex
349f9d5493 Merge pull request #2484 from JosJuice/volume-return-types
Volume: Use more appropriate types for some returned values
2015-06-02 20:29:08 -04:00
comex
2ae6fb9240 Merge pull request #2338 from JosJuice/getfilelist-return
Filesystem: Return file list reference instead of modifying argument
2015-06-02 20:28:25 -04:00
comex
a3b3f0522b Merge pull request #1556 from comex/project-moration
Rudimentary version of Wii IPC determinism.  Ported from my old udpnet branch.
2015-06-02 18:38:19 -04:00
JosJuice
301218a103 Volume: Use more appropriate types for some returned values
Disc number is changed from bool to u8, and revision is changed from
int to u16 (WADs can use all 16 bits, but discs can only use 8 bits).
2015-05-29 21:14:02 +02:00
JosJuice
9a000f4085 Volume: Mark ReadWiiNames parameter as const
I forgot it when I added the method.
2015-05-29 20:19:11 +02:00
Lioncash
ac26f8e79f Pass strings by const reference where possible 2015-05-28 20:54:55 -04:00
comex
dc91e8b607 Add a mode to use a dummy Wii NAND.
Eventually, netplay will be able to use the host's NAND, but this could
still be useful in some cases; for TAS it definitely makes sense to have
a way to avoid using any preexisting NAND.

In terms of implementation: remove D_WIIUSER_IDX, which was just WIIROOT
+ "/", as well as some other indices which are pointless to have as
separate variables rather than just using the actual path (fixed, since
they're actual Wii NAND paths) at the call site.  Then split off
D_SESSION_WIIROOT_IDX, which can point to the dummy NAND directory, from
D_WIIROOT_IDX, which always points to the "real" one the user
configured.
2015-05-28 19:14:42 -04:00
comex
a225426510 Rewrite FileSearch and improve ScanDirectoryTree.
- FileSearch is now just one function, and it converts the original glob
  into a regex on all platforms rather than relying on native Windows
  pattern matching on there and a complete hack elsewhere.  It now
  supports recursion out of the box rather than manually expanding
  into a full list of directories in multiple call sites.

  - This adds a GCC >= 4.9 dependency due to older versions having
  outright broken <regex>.  MSVC is fine with it.

- ScanDirectoryTree returns the parent entry rather than filling parts
  of it in via reference.  The count is now stored in the entry like it
  was for subdirectories.

- .glsl file search is now done with DoFileSearch.

- IOCTLV_READ_DIR now uses ScanDirectoryTree directly and sorts the
  results after replacements for better determinism.
2015-05-28 19:14:42 -04:00
Ryan Houdek
5911dd528a Merge pull request #2361 from JosJuice/filesystem-read32
Remove CFileSystemGCWii::Read32
2015-05-25 23:40:28 -04:00
Ryan Houdek
4ba430951a Merge pull request #2439 from JosJuice/company-from-id
Use an ID-to-name map when volume has no company string
2015-05-25 23:32:55 -04:00
Ryan Houdek
1d6375b71f Merge pull request #2339 from JosJuice/fix-wii-fst-size
Fix reading Wii FST size
2015-05-25 23:27:25 -04:00
Tillmann Karras
30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
JosJuice
d2e6adb045 Use an ID-to-name map when volume has no company string
This is written so that the result of GetCompanyFromID never is cached
(except on Android?). Caching is unnecessary because the string can be
obtained quickly at runtime, and not caching it means that the cache
doesn't have to be invalidated when GetCompanyFromID is edited.
2015-05-24 17:41:53 +02:00
Lioncash
383b104af0 WiiWad: Use correct form of delete for arrays 2015-05-22 17:52:54 -04:00
JosJuice
bad09fc358 Volume: Rename GetName to GetInternalName
This is intended to better separate it from GetNames and to clarify
that this name originally wasn't meant to be shown to users.
The ISOProperties GUI is also updated, mainly because labeling
the long banner name "short name" was confusing.
2015-05-11 11:19:30 +02:00
JosJuice
2d5d5fa83e Read opening.bnr to get names from Wii discs
This makes Dolphin display the same names as the Disc Channel.
2015-05-03 15:58:35 +02:00
JosJuice
272f9d3cbc FileSystemGCWii: Allow reading files partially 2015-05-03 15:44:24 +02:00
JosJuice
0d9ca081bb Remove CFileSystemGCWii::Read32
A function that does the same thing was added to IVolume in 4cd00e3.
2015-05-03 11:39:20 +02:00
JosJuice
ee694e327a Get rid of banner loaders and move their functionality to volumes
Having some data available in banner loaders and some other data
data available in volumes gets messy, especially with GetNames(),
which is available in both but returns different results
depending on which one is used. This change drops support
for reading names and descriptions from Wii save data.
2015-04-28 23:44:29 +02:00
JosJuice
04fcb72e0b Fix reading Wii FST size 2015-04-28 17:20:33 +02:00
JosJuice
d43a920924 Filesystem: Return file list reference instead of modifying argument 2015-04-28 12:48:05 +02:00
JosJuice
235ecfbed7 Return GetNames languages, to avoid hardcoded language lists in callers
This makes the code cleaner and also leads to some user-visible changes:

The wx game properties will no longer let the user
select WAD languages that don't have any names.

The Qt game list will now display names using the languages
set in the configuration instead of always using
English for PAL GC games and Japanese for WADs.

If a WAD doesn't have a name in the user's preferred language,
English is now selected as a fallback before Japanese.
2015-04-23 08:14:39 +02:00
Lioncash
f5c72c5b1a DiscIO: Add a missing header to Volume.h 2015-04-20 21:10:31 -04:00
Matthew Parlane
571eee8648 Merge pull request #2225 from JosJuice/remove-volumehandler
Get rid of VolumeHandler
2015-04-21 11:18:57 +12:00
Stevoisiak
7c1ab2911a Move down Country_World
The countries are sorted alphabetically. This should have been changed
when the variable was renamed from Country_International to
Country_World
2015-04-08 18:55:16 -04:00
JosJuice
4cd00e366c Get rid of VolumeHandler
VolumeHandler is basically just a wrapper around a single IVolume object.
This change moves that object to DVDInterface, moves the Read32
function to IVolume, and gets rid of the rest of VolumeHandler.
2015-04-05 10:09:48 +02:00
Michael Ehrenreich
9387603fcf Improve error handling in DiscIO::CompressFileToBlob and DecompressBlobToFile 2015-03-17 09:01:26 +01:00
JosJuice
66bb3000c2 Don't construct NANDContentLoader classes before Main.cpp runs
The cUIDsys constructor writes to <Wii user path>/sys/uid.sys.
This must not be done before Main.cpp sets the correct user paths.
2015-03-09 16:08:32 +01:00
Lioncash
b7514955e5 Merge pull request #2113 from Stevoisiak/VolumeCleanup
Basic volume code cleanup
2015-03-05 12:18:53 -05:00
JosJuice
96c4b332f6 FileMonitor: Check log level in addition to FileMonitor checkbox
This is good for performance when FileMontior is selected
but the log level only is set to notice or warning.
The ability to do this wasn't available until recently:
1ed41672f5
2015-03-03 11:33:16 +01:00
Stevoisiak
492aa5c391 DiscIO: Get rid of unsafe cast 2015-02-28 22:03:53 -05:00
Stevoisiak
5346e791bc VolumeWad: change titlever to title_version 2015-02-28 21:42:16 -05:00
Stevoisiak
eff924e9e2 General Formatting 2015-02-28 19:33:27 -05:00
Stevoisiak
ede4977d12 VolumeWiiCrypted: Implement IsDiscTwo()
Allows us to check if a Wii game is marked as Disc 2.
2015-02-26 17:10:18 -05:00
Stevoisiak
f72a559958 Rearranged Volume header files 2015-02-26 16:57:32 -05:00
Stevoisiak
06cb85991e De-capitalized CountryCode 2015-02-26 16:57:31 -05:00
Stevoisiak
df2f6d137e VolumeWad: Move country identification to GetCountry()
Brings the code more in line with the rest of the game volume code
2015-02-26 16:55:17 -05:00
Stevoisiak
d3190ec4f1 VolumeWad: Private variables for offset values 2015-02-26 16:55:16 -05:00
skidau
793abccb5e Merge pull request #1942 from Buddybenj/No-Intro
Replace Country Names With No-Intro Names
2015-02-23 12:56:28 +11:00
Markus Wick
95c48b2be7 Merge pull request #2018 from JosJuice/gameini-region-wildcard
Support game INIs that match all regions
2015-02-21 15:47:57 +01:00
Buddybenj
265a21a565 Replace Country Names With No-Intro Names 2015-02-17 18:50:10 -06:00
skidau
61b19bda3e Merge pull request #2042 from unknownbrackets/gcz-fix
DiscIO: On decompress to file, write last blocks correctly
2015-02-14 13:46:06 +11:00
Pierre Bourdon
4ceae57713 Merge pull request #2015 from Stevoisiak/WAD-Version-Check
VolumeWad: Return version number for WADs
2015-02-13 22:09:30 +01:00
Unknown W. Brackets
df5857b5af DiscIO: On decompress to file, write last blocks. 2015-02-12 20:30:11 -08:00
JosJuice
e186104960 Don't use revision-specific unique ID strings outside of CoreParameter 2015-02-11 19:01:04 +01:00
magumagu
0f96a0104e Merge pull request #1752 from Buddybenj/clean-up
Clean Up
2015-02-10 11:39:14 -08:00
JosJuice
28b441ebea VolumeWiiCrypted: Replace some hardcoded values with constants 2015-02-08 10:31:17 +01:00
Stevoisiak
b578abfbaa VolumeWad: Return version number for WADs 2015-02-05 11:27:57 -05:00
JosJuice
521ccd7b44 VolumeWiiCrypted: Decryption optimization
The block doesn't have to be read if it already is in m_pBuffer.
2015-01-26 15:59:25 +01:00
Benjamin Przybocki
4f324ad742 Clean Up 2015-01-24 17:10:21 -06:00
Ryan Houdek
80e6367e46 Merge pull request #1869 from Stevoisiak/GeneralConsistency
Minor consistency changes
2015-01-21 13:46:53 -06:00
Ryan Houdek
f9fc9d47c0 Merge pull request #1895 from JosJuice/isvolumewiidisc
Don't read from disk when checking volume type
2015-01-21 13:45:28 -06:00
skidau
6f61f90dab Merge pull request #1777 from JosJuice/filemonitor-volumedirectory
Add FileMonitor support for VolumeDirectory
2015-01-20 12:32:42 +11:00
JosJuice
ace060748b Don't read from disk when checking volume type
Should be faster than relying on the OS to cache the magic words.
Also gets rid of the odd recursive call in VolumeDirectory.
2015-01-17 13:21:02 +01:00
Stevoisiak
f31b688cf5 More minor consistency changes 2015-01-12 22:28:12 -05:00
Matthew Parlane
b3474c8218 Merge pull request #1796 from Stevoisiak/cacheRevisionNote
Added CACHE_REVISION warnings
2015-01-13 08:36:50 +13:00
Tres Walsh
e3e290123b Fix compiler error for win64 (SFileInfo doesn't get used much so a copy won't kill us) 2015-01-11 15:59:50 -08:00
Tres Walsh
8ee601d32b Fix variable name ambiguity 2015-01-11 13:54:20 -08:00
Tres Walsh
9e541f6d2d Reduce number of allocations in CFileSystemGCWii::BuildFilenames
Modify SFileInfo to use a default move constructor, and no copy constructor.
Modify SFileInfo to use member initializers.
2015-01-11 13:42:50 -08:00
Stevoisiak
fe49427688 Additional CACHE_REVISION increment warnings
GameFile.cpp warnings for DolphinQt,
ISOFile.cpp warnings for DolphinWX
2015-01-11 00:25:36 -05:00
JosJuice
358183e34a Fix 4.0-4901 VolumeDirectory stack overflow
I actually fixed this once, but then I broke it in a
failed attempt to optimize. VolumeHandler::IsWii calls
CVolumeDirectory::Read(0x18, 4, &MagicWord, false);
2015-01-09 22:50:07 +01:00
skidau
3738d27b24 Merge pull request #1776 from JosJuice/cleanrip-wii-discs
Fix CleanRip reading Wii discs
2015-01-03 10:42:51 +11:00
Stevoisiak
2e1d8d7ac0 Added identifier for country code 'B'
Only used by the American version of Ufouria: The Saga
2014-12-30 19:57:14 -05:00
JosJuice
bb93336ecf DiscIO: Replace "raw" functions with "decrypt" parameters
This is intended to make decryption look less implicit in the code.
2014-12-28 10:35:48 +01:00
JosJuice
7f04a23e23 Add FileMonitor support for VolumeDirectory 2014-12-27 20:13:31 +01:00
JosJuice
72f8f243c7 Never decrypt data when using DI command 0xA8
CleanRip relies on this when ripping Wii discs.
2014-12-27 13:49:25 +01:00
JosJuice
1618d31523 FileMonitor: Get rid of "GC" from names and comments 2014-12-25 11:12:04 +01:00
JosJuice
8624461315 Re-add FileMonitor support for Wii discs
This in done in the same way as GC discs, unlike the previous implementation.
2014-12-25 11:01:18 +01:00
JosJuice
467b3e6baf DiscIO: Clear error status when reading file 2014-12-14 13:16:21 +01:00
Lioncash
f14f0caea6 DiscIO: Remove some explicit deletes 2014-12-04 11:39:20 -05:00