Commit graph

808 commits

Author SHA1 Message Date
LC
a3dfb228fd
Merge pull request #9062 from JosJuice/android-dir-init-fail-message
Android: Optional AfterDirectoryInitializationRunner failure message
2020-09-07 22:33:52 -04:00
LC
95376208a1
Merge pull request #9064 from JosJuice/android-filepicker-normal
Android: Make FilePicker act like a normal setting
2020-09-07 22:33:10 -04:00
JMC47
344fdabf23
Merge pull request #8943 from JosJuice/android-horizontal-wiimote-buttons
Android: Fix saving Horizonal Wii Remote overlay A/B/1/2 positions
2020-09-06 17:09:51 -04:00
JosJuice
00a8f4faaa Android: Make FilePicker act like a normal setting
The reason why the finish() call was added no longer exists.
(Also, there was never a duplicate SettingsActivity as far as
I can tell, only a duplicate SettingsFragment.)
2020-09-06 14:41:01 +02:00
JosJuice
ee9444a8f9 Android: Create separate InvertedCheckBoxSetting and PercentSliderSetting classes
This way we don't have to hardcode any keys inside the classes.
2020-09-06 13:29:57 +02:00
JosJuice
c6a308380c Android: Replace Java INI parser with C++ INI parser
Fixes https://bugs.dolphin-emu.org/issues/12096.
2020-09-06 13:29:56 +02:00
JosJuice
74f197caed Android: Expose a proper interface for C++ IniFile class
Replaces the inflexible INI functions in NativeLibrary.
2020-09-06 13:29:52 +02:00
JosJuice
2959e76f4a Android: Optional AfterDirectoryInitializationRunner failure message
This centralizes the code for showing the write_permission_needed
and external_storage_not_mounted toasts.
2020-09-06 00:47:36 +02:00
LC
fb32f1ab88
Merge pull request #9042 from Ebola16/FP
Android: Minor cleanup
2020-09-01 07:27:07 -04:00
LC
d17c407f09
Merge pull request #9052 from Ebola16/GCAT
Android: Better GCAdapter scanning thread management
2020-09-01 07:25:59 -04:00
Ryan Meredith
05f3c4d579 Android: Remove unused files 2020-08-31 11:42:27 -04:00
Ryan Meredith
85ddb8fc86 Android: Minor cleanup 2 2020-08-31 11:23:59 -04:00
Ryan Meredith
30ea98177a Android: Minor cleanup 2020-08-31 07:20:02 -04:00
Ryan Meredith
7d39ed9bcc Android: res cleanup 2020-08-31 06:49:10 -04:00
Ryan Meredith
9fe6466c79 Android: Better GCAdapter scanning thread management 2020-08-27 07:43:20 -04:00
Ryan Meredith
d5ea4b4b80 Android: Prevent getSetting ClassCastExceptions in ItemViews 2020-08-21 11:09:24 -04:00
LC
905df6756b
Merge pull request #9024 from JosJuice/android-wiimote-false
Android: Fix defaults for WiimoteContinuousScanning/EnableSpeaker
2020-08-17 15:25:23 -04:00
JosJuice
ac17e49243 Android: Take RTL layout into account for menu animations 2020-08-17 19:37:40 +02:00
JosJuice
bd9d0964cd Android: Fix defaults for WiimoteContinuousScanning/EnableSpeaker
The default values need to match the default values defined in C++.
2020-08-11 09:18:15 +02:00
JosJuice
02fe1cdec4 Android: Rewrite GetRenderSurfaceScale in Java
Long sequences of JNI calls are both hard to read and slow.
2020-08-09 21:07:22 +02:00
LC
5ec65a20d6
Merge pull request #9009 from JosJuice/android-settings-recreation
Android: Fix SettingsActivity lifecycle management
2020-08-06 19:46:16 -04:00
LC
d8c0344ee8
Merge pull request #9010 from JosJuice/android-settingsadapter-redundant-static
Android: Remove some static variables from SettingsAdapter
2020-08-06 19:45:54 -04:00
JosJuice
05e49b13ef Android: Fix SettingsActivity back stack behavior after stop+start
Fixes the behavior where the settings activity would go back to
the top-level menu after switching to a different app and back.
2020-08-05 21:21:45 +02:00
JosJuice
a427eafa7b Android: Persist Settings using ViewModel
Just for maintainability. This is a shorter and more standard
solution compared to our current one where the Fragment
persists the Settings and passes it to the Activity.
2020-08-05 19:50:11 +02:00
JosJuice
e3911736c2 Android: Remove some static variables from SettingsAdapter
All of these have non-static equivalents (mView and mClickedItem).
2020-08-05 18:47:17 +02:00
JosJuice
c727f03590 Android: Properly restore state of SettingsActivityPresenter
Fixes https://bugs.dolphin-emu.org/issues/10815
2020-08-05 13:21:07 +02:00
JosJuice
7414020563
Merge pull request #8966 from Ebola16/WP
Android: Clear game profiles and GameSettings
2020-08-02 22:06:16 +02:00
JosJuice
e33876fbe2
Merge pull request #8978 from Ebola16/RS
Android: Settings and Emulation activities skip (Tv)MainActivity library rescan
2020-08-02 22:05:38 +02:00
JosJuice
234eaa0ff9
Merge pull request #7252 from Ebola16/Log
Android: Add Log Configuration to UI
2020-08-02 22:00:48 +02:00
JosJuice
bf3d1fa2d8
Merge pull request #8858 from Ebola16/PUP
Android: Add Pause / Unpause Emulation Toggle
2020-08-02 21:56:25 +02:00
Ryan Meredith
12d277b4a0 Android: Add Pause / Unpause Emulation Toggle 2020-07-29 13:03:52 -04:00
JosJuice
709031bb1d Android: Remove touchscreen check for rumble
That a device doesn't have a touchscreen doesn't necessarily mean
that it doesn't support rumble (though it is usually the case).
setPhoneVibrator already contains a check for whether the device
supports rumble, so we can simply remove the touchscreen check.
2020-07-29 17:48:56 +02:00
JosJuice
9c44ad11e3 Android: Set preferMinimalPostProcessing="true"
When using the combination of Android 11 and HDMI 2.1,
this will send a signal to the TV suggesting it to switch to
a low latency mode ("game mode").
2020-07-28 22:21:57 +02:00
Ryan Meredith
fdcc6a436b Android: Add Log Configuration to UI 2020-07-24 13:59:13 -04:00
Ryan Meredith
e7d53224b2 Android: Clear game profiles and GameSettings 2020-07-24 13:36:38 -04:00
Ryan Meredith
a0ab90f4c6 Android: Settings and Emulation activities skip (Tv)MainActivity library rescan 2020-07-24 04:04:31 -04:00
JosJuice
e9cc89af83 Android: Remove hacks for Wii Remote extension and video backend settings 2020-07-20 15:25:53 +02:00
LC
b6ee3228be
Merge pull request #8953 from JosJuice/android-target-sdk-29
Android: Increase targetSdkVersion to 29
2020-07-14 12:51:44 -04:00
JosJuice
05da2e30ad Android: Use system cache directory as cache directory
This lets Android automatically delete data in the cache
directory when the device is running low on space or
when Dolphin is uninstalled.
2020-07-12 13:33:07 +02:00
JosJuice
95945a000e Android: Increase targetSdkVersion to 29
Since updating to 28 took us so long that Google Play started
requiring updates to target 28 before we actually merged the PR that
made us target 28, I'm trying to get the update to 29 done early.

Setting targetSdkVersion to 28 would normally force scoped storage
on us, which we do not support yet. However, we can easily
avoid this by setting android:requestLegacyExternalStorage="true".
There will be no such luxury with targetSdkVersion 30, however...
2020-07-12 12:02:37 +02:00
JosJuice
a23e14fe76 Android: Fix saving Horizonal Wii Remote overlay A/B/1/2 positions
saveControlPosition was not applying the _H part of the key.
2020-07-08 15:51:11 +02:00
LC
87287181dd
Merge pull request #8907 from JosJuice/android-overlay-stick-gate
Android: Use octagonal stick gate in overlay
2020-07-08 08:50:47 -04:00
LC
a5166be995
Merge pull request #8896 from JosJuice/android-game-details-scroll
Android: Wrap game details dialog in ScrollView
2020-07-08 08:48:42 -04:00
LC
5a696f4934
Merge pull request #8906 from JosJuice/android-button-id-typo
Android: Fix button ID typo
2020-07-08 08:47:33 -04:00
Ryan Meredith
9438b3cab2 Android: Update "Speed Limit" for "Unlimited" value 2020-07-04 03:26:44 -04:00
JosJuice
f8e0ececb9 Android: Don't use square stick calibration
This essentially reverts d9c78d5. Thanks to the previous commit,
the touch controls issue which was fixed by d9c78d5 is still fixed.
The behavior for gamepads is reverted, bringing back the ability
to run diagonally in games that had trouble with it after d9c78d5.
2020-06-29 01:20:02 +02:00
JosJuice
db75509ec5 Android: Enfore correct stick gate in overlay
Currently, the touch controller overlay uses a square gate for
sticks. This commit changes that so that it instead uses the
stick gate configured in the INI, which ensures that the values
sent to the core are appropriately scaled regardless of what
is configured in the INI and makes the overlay look nicer
if the INI is set to a stick gate that matches the graphics.
2020-06-29 01:20:02 +02:00
JosJuice
e044db6da6 Android: Fix button ID typo
Probably didn't actually break anything in practice due to
how the code for sticks works, but still.
2020-06-28 22:12:35 +02:00
JosJuice
2a3aa7a1f6 Android: Wrap game details dialog in ScrollView
This makes the dialog scrollable if the contents don't fit on the
screen. This happens for me in landscape but not in portrait.
2020-06-25 12:23:56 +02:00
Tilka
26ed3b318c
Merge pull request #8891 from JosJuice/file-details
Show file format details in game properties
2020-06-25 11:00:49 +01:00
JosJuice
d494e0230c Show file format details in game properties 2020-06-21 20:47:23 +02:00
JosJuice
8ce25769d7
Merge pull request #8803 from Ebola16/ANDROID
Android: Android INI section and make platform tab selection an INI setting
2020-06-21 13:49:56 +02:00
JosJuice
08c93adde2
Merge pull request #8739 from Ebola16/GCOVERLAY
Android: Separate GameCube overlay refresh logic
2020-06-21 13:49:45 +02:00
Ryan Meredith
53ccc7a2d1 Android: Make last platform tab selection an INI setting 2020-06-17 13:00:48 -04:00
JosJuice
e2ae2b3b0b Add new file format RVZ based on WIA 2020-06-17 13:47:34 +02:00
JosJuice
8da5d0c4fe Add an early version of WIABlobReader
It can currently only read the first 0x80 bytes of a disc image,
which is enough for identifying it but not for doing anything else.
2020-06-17 13:43:51 +02:00
Tilka
a2b7627d66
Merge pull request #8860 from Ebola16/Emu
Android: Disallow multiple launcher activities
2020-06-16 19:38:55 +01:00
Ryan Meredith
ea3c3fd952 Android: Separate GameCube overlay refresh logic 2020-06-16 13:27:13 -04:00
JosJuice
851b438419
Merge pull request #8844 from Ebola16/RGL
Android: Refresh game library when resuming (Tv)MainActivity
2020-06-16 18:08:48 +02:00
Ryan Meredith
1e6925e423 Android: Disallow multiple launcher activities 2020-06-16 11:52:58 -04:00
Ryan Meredith
bebeb935a5 Android: Android INI section 2020-06-14 10:54:08 -04:00
Tilka
bf83e3eea0
Merge pull request #8845 from Ebola16/DISC2
Android: Display disc number instead of company if mulipart disc
2020-06-14 12:20:36 +01:00
Tilka
63c53ebc87
Merge pull request #8836 from Ebola16/REC
Android: Add recursive game paths to UI
2020-06-14 12:16:08 +01:00
Ryan Meredith
1c89e61d53 Android: Add option to disallow SD card writes 2020-06-08 03:45:59 -04:00
Ryan Meredith
3b1e6f3b7f Android: Display disc number instead of company if mulipart disc 2020-06-04 04:12:12 -04:00
Ryan Meredith
9ee0740c2d Android: Refresh game library when resuming (Tv)MainActivity 2020-06-02 16:45:23 -04:00
Ryan Meredith
9ea8f29765 Android: Conditionally respond to modified settings 2020-06-01 07:43:19 -04:00
Ryan Meredith
77f539355d Android: Add recursive game paths to UI 2020-05-31 10:00:09 -04:00
JosJuice
53aff81c45
Merge pull request #8821 from Ebola16/TV
Android TV: Add Open File and Install WAD
2020-05-27 21:41:09 +02:00
Ryan Meredith
cfe1687248 Android TV: Add Open File and Install WAD 2020-05-19 03:24:32 -04:00
Ryan Meredith
c8aa077f8c Android: Consistent TODO formatting 2020-05-09 12:33:09 -04:00
Léo Lam
297bbceadf Remove redundant "Emulation" from "DSP HLE Emulation"
HLE stands for "high-level emulation", so "DSP HLE Emulation" would
mean "DSP High-Level Emulation Emulation"
2020-05-03 17:54:05 +02:00
Léo Lam
6e01855e8e
Merge pull request #8770 from Ebola16/ADSP
Android: Add DSP Emulation Engine
2020-05-03 17:51:46 +02:00
Ryan Meredith
a58942b442 Android: Add DSP Emulation Engine 2020-04-28 00:59:48 -04:00
Ryan Meredith
f3800659b9 Android: Fix MenuTag typo 2020-04-27 17:33:03 -04:00
Léo Lam
88ae4c7914
Merge pull request #8729 from JosJuice/android-touch-ir-default
Android: Use touch emulation of IR by default
2020-04-27 17:56:01 +02:00
Léo Lam
d040f91c3a
Merge pull request #8709 from Ebola16/AS
Android: Split General settings
2020-04-27 17:13:57 +02:00
JosJuice
18a4afb053 Android: Use touch emulation of IR by default
While having motion control emulation of IR enabled by default
makes sense in situations like using a DualShock 4 on a PC,
Android has the additional option of touch emulation of IR
which seems to be better liked, and the default value which
was chosen with PC in mind was carried over to Android
without any particular consideration. This change disables
motion control emulation of IR by default on Android only.
2020-04-27 17:02:53 +02:00
Ryan Meredith
c5c080b235 Android: Run installWAD on separate thread 2020-04-23 19:31:41 -04:00
Ryan Meredith
2d6d0c86cc Android: Add Install WAD to menu_game_grid 2020-04-22 13:56:44 -04:00
JMC47
f83addee68
Merge pull request #8718 from JosJuice/android-tv-long-press
Android TV: Fix crash when long pressing a game
2020-04-22 04:25:44 -04:00
JosJuice
cf67b2093e
Merge pull request #8735 from Ebola16/INIT
Android: Reload Wii Remote settings upon saving them
2020-04-17 11:31:18 +02:00
Ryan Meredith
096e63d3f9 Android: Set Insert SD Card default setting to true 2020-04-16 19:11:19 -04:00
JMC47
19fc43f190
Merge pull request #8708 from Ebola16/Wii
Android: Add Insert SD Card and update the description
2020-04-16 18:27:51 -04:00
Ryan Meredith
0b66310957 Android: Reload Wii Remote settings upon saving them 2020-04-10 10:23:32 -04:00
JosJuice
163b176bab Android: Use the newly added style for all dialogs
For consistency, and in case I missed any cases where not specifing
a theme could lead to a crash on Android TV.
2020-04-02 15:06:34 +02:00
JosJuice
ff0c36b21a Android: Use the newly added style for the analytics alert too
See 85ac06a.
2020-04-02 15:03:39 +02:00
JosJuice
4fd42d994e Android TV: Fix crash when long pressing a game
Also fixes the same crash when accessing the game details
(which only can be accessed after long pressing a game).
The problem was that we were not using a theme that had
an AppCompat theme as a parent.

Unfortunately, the game details dialog uses white on white on
Android TV, and I don't know how to fix this in a clean way.
2020-04-02 15:03:24 +02:00
Paul Keith
85ac06a57d Android: Force an AppCompat theme in the analytics AlertDialog
This fixes a crash on ATV devices, because the the AlertDialog is
from the appcompat class, but the theme derived from the parent
view on ATV devices isn't from AppCompat.
2020-04-01 18:46:57 -05:00
Ryan Meredith
a3ff20a5f9 Android: Add Insert SD Card and update description 2020-03-31 14:58:00 -04:00
Ryan Meredith
4e0fc6cfe5 Android: Reduce Submenu height by 25 percent 2020-03-30 05:15:50 -04:00
Ryan Meredith
fba1e3c7ca Android: Split General settings 2020-03-30 04:58:26 -04:00
JosJuice
1b97f081b8
Merge pull request #7920 from Ebola16/DISO
Android: Add Paths to UI
2020-03-29 15:13:27 +02:00
Ryan Meredith
d15d6e70d7 Android: Don't let onSettingChanged clobber ConfirmRunnable changes 2020-03-24 17:08:35 -04:00
Léo Lam
584eee818c
Merge pull request #8660 from TheRealPSV/master
Android: Set up Day/Night mode for system-compatible optional dark theme
2020-03-24 10:03:35 +01:00
JosJuice
de5430b222 Android: Don't use SettingsAdapter's static state in file picker 2020-03-23 00:53:22 -04:00
Ryan Meredith
ccda75f33f Android: Add Paths to UI 2020-03-22 06:43:35 -04:00
Parthiv Vora
0ba3f497a7 Android: add lighter accent color for dark mode 2020-03-18 23:57:21 -04:00
Parthiv Vora
5446e7b7d6 Android: Set up Day/Night mode for system-compatible optional dark theme 2020-03-17 01:00:59 -04:00
Léo Lam
d4085382dc
Merge pull request #8598 from JosJuice/channel-sync-android-tv
Android: More robust check for whether to sync channels
2020-03-16 20:53:47 +01:00
Léo Lam
f81c0658c0
Merge pull request #8503 from JosJuice/android-stick-calibration
Android: Use square stick calibration
2020-03-15 23:42:05 +01:00
Ryan Meredith
38fa38d424 Android: Add Set as Default ISO to UI 2020-03-11 01:06:32 -04:00
Ryan Meredith
163d9506e8 Android: Fix obscured Dolphin version 2020-03-03 13:19:08 -05:00
Tilka
e323f47ceb
Merge pull request #8472 from degasus/jitsetting
Core/Jits: Adds an option to disable the register cache.
2020-02-08 13:49:33 +00:00
JosJuice
64953bb63a Android: More robust check for whether to sync channels
This changes channel syncing to happen when the operating system is
Android TV rather than when TvMainActivity is launched. (You can run
TvMainActivity on a phone by specifying a launch activity manually
in Android Studio, which I do sometimes for testing purposes. Without
this change, you get an exception when channel syncing runs.)
2020-02-01 22:07:29 +01:00
Stenzek
f83b2fc62d Android: Fix typo in Skip Presenting Duplicate Frames setting name 2020-01-31 22:14:51 +10:00
Stenzek
11ba623f26 Add an option to present/skip presenting duplicate frames
Currently, we do not display every second frame in 25fps/30fps games
which run to vsync. This improves performance as there's less rendering
for the GPU to perform, but when combined with vsync, could cause frame
pacing issues.

This commit adds an option to force every frame generated by the console
to be displayed to the host, which may improve pacing for these games.
2020-01-14 10:57:35 +10:00
JosJuice
d9c78d54da Android: Use square stick calibration
Fixes https://bugs.dolphin-emu.org/issues/11911 and makes the range of
values when using touch controls correct. Also affects the range of
values for physical controllers in a way that may or may not be
desirable, depending on the controller model. (If there are
undesirable effects, they would be that the range of inputs is too
small, especially diagonally.) Such is our messy Android input system.
Should be an improvement on the whole for physical controllers, though.
2019-11-28 18:50:05 +01:00
JosJuice
7e64bdc85f Android: Clear preferences linked to WiimoteNew.ini when overwriting
Otherwise the preferences can end up in a state that is inconsistent
with WiimoteNew.ini.
2019-11-28 18:50:05 +01:00
JosJuice
6e0130351e Android: Fix crash on enabling GC adapter
We must set Java_GCAdapter.manager before the GC adapter thread (C++)
starts. We used to set it at emulation start, which was fine until
9f3f45a made the GC adapter thread start much earlier.
2019-11-28 00:47:58 +01:00
Anthony
155016531f
Merge pull request #8439 from JosJuice/android-native-motion-controls
Android: Native motion controls
2019-11-27 15:40:43 -08:00
Anthony
34a1df1c68
Merge pull request #8493 from JosJuice/android-audio-volume
Android: Add audio volume setting
2019-11-27 15:36:54 -08:00
Anthony
8d814baf79
Merge pull request #8494 from JosJuice/android-checkbox-no-description
Android: Fix displaying checkbox settings with no description
2019-11-27 15:35:29 -08:00
JosJuice
cf8208ace9 Android: Add audio volume setting 2019-11-26 21:10:27 +01:00
JosJuice
8339793918 Android: Fix displaying checkbox settings with no description
https://bugs.dolphin-emu.org/issues/11904
2019-11-25 00:14:40 +01:00
JosJuice
9639dde114 Address review comments on old code 2019-11-23 17:48:44 +01:00
JosJuice
8e2b12e1ea GameDetailsDialog: Use labels instead of icons 2019-11-23 17:48:44 +01:00
JosJuice
2e13353201 GameDetailsDialog: Convert layout to ConstraintLayout
This also removes the FAB from GameDetailsDialog. It was
previously outside of the visible area and thus unusable.
2019-11-23 17:48:43 +01:00
JosJuice
4f1511043c GameDetailsDialog: Fix banner placeholder 2019-11-23 17:48:43 +01:00
JosJuice
ec91674d07 GameDetailsDialog: Show game ID and revision 2019-11-23 17:48:43 +01:00
JosJuice
84e616337d GameDetailsDialog: Remove the screenshot ImageView
It takes up a lot of space on the screen, and the functionality for
saving these screenshots isn't in Dolphin anymore as far as I can tell.
2019-11-23 17:48:43 +01:00
JosJuice
100e7e2b3d GameDetailsDialog: Hide description if empty
In particular, Wii games don't have descriptions.
2019-11-23 17:48:43 +01:00
JosJuice
100f032e2f GameDetailsDialog: Don't use CircleImageView for banners
Because trying to fit a 3:1 banner into a circle looks very awkward.

Also move the banner below the title/description now that it
takes up more space horizontally.
2019-11-23 17:48:42 +01:00
JosJuice
fcb96a179d GameDetailsDialog: Actually load the banner 2019-11-23 17:48:42 +01:00
JosJuice
c2952c466f Bring back game banner loading code deleted in 3f21975 2019-11-23 17:48:42 +01:00
JosJuice
5ed0cf8e0e Rename GameSettingsDialog to GamePropertiesDialog
Since it no longer only contains settings.
2019-11-23 17:48:42 +01:00
JosJuice
00c4dad784 Android: Bring back the game details dialog
It was made inaccessible in e19922c (I'm not sure why)
and then removed by 593b697.
2019-11-23 17:48:41 +01:00
JosJuice
870912722e Revert "Android: Remove dead code and related lib <circleimageview>"
This reverts commit 593b69728d.
2019-11-23 17:35:19 +01:00
Rafael Toledo
8453277479 Moves AlertDialogs imports to AndroidX and fix tabs background color 2019-11-23 10:50:12 -03:00
Rafael Toledo
2d1f32efb4 Bumps compile API to 29 (Q) removes unecessary casts and deprecated
calls
2019-11-22 13:17:37 -03:00
JosJuice
2d4a3f4597 Android: Add an option for disabling native motion controls 2019-11-20 23:21:06 +01:00
JosJuice
c8b8a60033 Android: Let WiimoteEmu know whether we have accelerometer/gyroscope 2019-11-20 20:13:36 +01:00
JosJuice
4d838212e2 Android: Overhaul the orientation lock setting
When using motion controls, it's useful to be able to lock the screen
to a certain orientation so that Android won't interpret game motions
as an intent to change the screen orientation. To this end, I've
changed the existing orientation lock setting in the following ways:

- A portrait lock mode has been added in addition to the existing
  landscape lock mode and unlocked mode.
- The landscape lock mode now locks to regular landscape rather than
  letting you change between the two possible landscape orientations.
- The setting is now accessed during emulation rather than outside.
2019-11-20 20:13:34 +01:00
JosJuice
a548489aaf Android: Adjust accel/gyro data for screen orientation 2019-11-20 18:22:21 +01:00
JosJuice
4557901382 Android: Make "Horizontal Wii Remote" flip the motion controls
Before, it only flipped the d-pad (and arranged the overlay buttons
differently).
2019-11-20 18:22:21 +01:00
JosJuice
033eeda43b Android: Fix the whammy bar for emulated guitar controllers
Not that this has much relation to the rest of the PR, but it's an
easy fix that we might as well throw in while we're already
overwriting everyone's WiimoteNew.ini.
2019-11-20 18:22:20 +01:00
JosJuice
b143df91be Android: Native motion controls 2019-11-20 18:22:20 +01:00
degasus
3ebcc445de Core/Jits: Adds an option to disable the register cache.
This will help to disable all inter-instruction dependencies.
So android users can check if only a single instruction is broken without compiling dolphin on their own.
2019-11-16 13:05:54 +01:00
Simonx22
9d606a6ad0 migrate to AndroidX 2019-11-15 12:57:42 -05:00
JosJuice
294fd8dd3a
Merge pull request #8463 from Simonx22/androidSupportVersion28
Android: update androidSupportVersion and compileSdkVersion to 28
2019-11-14 23:01:06 +01:00
Simonx22
6f10730abf update androidSupportVersion and compileSdkVersion to 28 2019-11-09 23:28:22 -05:00
Simonx22
be489443bd target Android SdkVersion 28 2019-11-09 02:17:22 -05:00
Connor McLaughlin
18ba1fd723
Merge pull request #8452 from JosJuice/android-emulationactivity-rotation-crash
Android: Replace emulation rotation crash workaround with proper fix
2019-11-08 10:45:21 +10:00
JosJuice
8bfd7c9f36 Android: Expand the comment for NVidiaShieldWorkaroundView
This text has been taken from the message of the commit that added
the class. (I don't have an Nvidia Shield to reproduce the bug with.)
2019-11-05 09:39:57 +01:00
JosJuice
c007dd1852 Android: Replace emulation rotation crash workaround with proper fix
The workaround was added in 0446a58.

The underlying problem is that we must not destroy the surface
while the video backend is initializing, otherwise the video
backend may reference nullptr.

I've also cleaned up the logic for when to destroy the surface.
Note that the comment in EmulationFragment.java about only being
able to destroy the surface when emulation is running is not true
anymore (due to de632fc, it seems like).
2019-11-05 09:28:40 +01:00
Ken Hosogoe
109108d3f6 Fix versionCode
ERROR: android.defaultConfig.versionCode is set to 0, but it should be a positive integer.
See https://developer.android.com/studio/publish/versioning#appversioning for more information.
Affected Modules: app
2019-10-30 19:13:32 +11:00
Ryan Meredith
817fe9b799 Android: Add GameID to Game Settings title 2019-09-06 23:51:32 -06:00
Anthony
ecef374cd8
Merge pull request #7810 from Ebola16/GFXUI
Android: Graphic setting description improvements
2019-09-01 12:16:38 -07:00
Ryan Meredith
7d98c4f3a4 Add SingleChoiceSettingDynamicDescriptions 2019-08-21 13:17:16 -04:00
Ryan Meredith
630de81309 Show Stereoscopy Mode setting value as description 2019-08-21 13:17:16 -04:00