Commit graph

38636 commits

Author SHA1 Message Date
Charles Lombardo
e70b57fe8a Android: Adjust width of slider value text view 2023-01-13 16:32:09 -05:00
Charles Lombardo
27e64e6855 Android: Add Performance Sample Window slider 2023-01-13 16:32:09 -05:00
Admiral H. Curtiss
f4f94396e9
Merge pull request #11433 from Pokechu22/gba-tas-window-typo
DolphinQt: Fix typo in GBA TAS input window
2023-01-13 02:25:51 +01:00
Pokechu22
7abee1a97b DolphinQt: Fix typo in GBA TAS input window
This generated a warning on GCC about the operation being potentially undefined (-Wsequence-point). I'm not sure if that was actually the case, but either way it is a mistake.
2023-01-12 14:33:58 -08:00
Pierre Bourdon
2ad92776c6
Merge pull request #11310 from OatmealDome/steamrt-qt-fix
CMakeLists: Copy entire plugins folder on Steam Runtime build
2023-01-11 05:40:13 +01:00
OatmealDome
5c80a9fd87 CMakeLists: Copy LICENSE files when building for Steam Runtime 2023-01-10 23:21:24 -05:00
OatmealDome
fff13c385f CMakeLists: Copy entire plugins folder on Steam Runtime build 2023-01-10 23:21:24 -05:00
JosJuice
9d81c84db0
Merge pull request #11427 from UltraHDR/patch-1
Set LSApplicationCategoryType to games
2023-01-10 19:00:26 +01:00
JosJuice
4b6d6883f8
Merge pull request #11428 from t895/cheats-fix-2
Android: Ignore workaround view height if 0
2023-01-10 18:57:14 +01:00
Charles Lombardo
6b97b64e93 Android: Ignore workaround view height if 0 2023-01-10 12:01:54 -05:00
UltraHDR
18454906cf
Set LSApplicationCategoryType to games
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the Launchpad Games folder
2023-01-10 11:34:42 +00:00
JosJuice
558e3b5b15
Merge pull request #11425 from t895/expose-frame-time-toggle
Android: Expose "Log Render Time to File" toggle
2023-01-10 09:56:30 +01:00
Charles Lombardo
7fe2faff4a Android: Expose "Log Render Time to File" toggle 2023-01-09 23:29:31 -05:00
JosJuice
acafb07707
Merge pull request #11421 from t895/disable-header-focus
Android: Disable focus on non-actionable UI
2023-01-09 21:40:18 +01:00
Charles Lombardo
f49f3441b3 Android: Disable focus on workaround view 2023-01-09 14:20:50 -05:00
Charles Lombardo
72176641ef Android: Revert "Make the header focusable" 2023-01-09 14:20:34 -05:00
Admiral H. Curtiss
653e0ccf28
Merge pull request #11365 from iwubcode/cheat_manager_freeze_value
DolphinQt: add ability to lock / freeze values in the watches window
2023-01-09 18:41:28 +01:00
Admiral H. Curtiss
993d2ab173
PatchEngine: Use std::span in ApplyMemoryPatches(). 2023-01-09 17:24:41 +01:00
Admiral H. Curtiss
21c29bad6b
Merge pull request #11407 from AdmiralCurtiss/globals-gpfifo
HW/GPFifo: Refactor to class, move to Core::System.
2023-01-09 17:09:48 +01:00
Admiral H. Curtiss
eeeab3c3be
Merge pull request #11183 from TheLordScruffy/write-back-cache
Implement PowerPC data cache
2023-01-09 17:09:32 +01:00
JMC47
e06c1158e9
Merge pull request #11361 from shuffle2/osx
update min macos version to 10.15
2023-01-08 20:08:59 -05:00
JosJuice
1af8602530
Merge pull request #11411 from t895/managed-device-update
Android: Update managed device for baseline profile generation
2023-01-08 13:37:41 +01:00
TheLordScruffy
d85f6c8298 DolphinAnalytics: Remove ICACHE_MATTERS 2023-01-08 00:17:46 -05:00
TheLordScruffy
825bacde43 PPCCache: Change u32 to u8 for plru, valid, modified 2023-01-07 20:18:59 -05:00
JosJuice
dcded04719
Merge pull request #11410 from t895/fullscreen-fix
Android: Fix use of fullscreen modes on Cheats Activity
2023-01-07 19:27:30 +01:00
Charles Lombardo
d32cc1e5eb Android: Fix workaround view in cheats activity
When using a fullscreen mode on some phones that remove the navigation bar, inset callbacks will not be fired. To account for this we set the workaround view at a height of 1px to prevent the view from filling the entire screen due to this activity using a Constraint layout.
2023-01-07 13:08:51 -05:00
TheLordScruffy
811d942222 Improve PPCCache lookup table 2023-01-07 07:30:42 -05:00
JosJuice
710d7e3637
Merge pull request #11414 from Pokechu22/msvc-dsp-jit-x64-only
Move x64 DSP JIT into DolphinLib.x64.props
2023-01-07 09:37:25 +01:00
Pokechu22
d20b71c296 Move x64 DSP JIT into DolphinLib.x64.props
Before, it was also compiled on ARM builds, but since it was unused it wasn't linked (and thus its dependency on the nonexistent x64Emitter didn't cause any link issues).
2023-01-06 22:42:21 -08:00
Admiral H. Curtiss
7444f90e45
Merge pull request #11394 from Pokechu22/exclude-libcurl.rc
Externals: Exclude libcurl.rc from the build
2023-01-07 02:00:13 +01:00
Charles Lombardo
6fe46fcf03 Android: Update managed device for baseline profile generation 2023-01-06 18:33:51 -05:00
Pokechu22
e344eb7f00 Externals: Exclude libcurl.rc from the build
For some reason, when this is included, the linking step creates a temporary file in %TEMP% with a random name; the file is deleted afterwards and a new random name is used on a later build. Because this file doesn't exist on a later build, curl gets re-linked each time, and then all of the projects that depend on curl also get re-linked. This adds around 10 seconds to the build time even for small changes.

To make things worse, I don't think libcurl.rc does anything useful since we statically link curl; I believe the metadata contained in it only applies when building a dll. (It does seem to be included in curl.lib, but gets discarded when linking Dolphin.exe.)

See Build\x64\Release\curl\curl.tlog\Lib-link-cvtres.write.1.tlog for the log that shows this path (the file is also mentioned after setting Tools -> Options... -> Projects and Solutions -> Build and Run -> MSBuild project build output verbosity to diagnostic, but not in a useful way).
2023-01-06 14:45:37 -08:00
JMC47
2da39f7e00
Merge pull request #11409 from AdmiralCurtiss/performance-tracker-refactorings
Performance tracker refactorings extracted from PR #11348.
2023-01-06 17:03:35 -05:00
Charles Lombardo
4d86e44c12 Android: Add hints to allow cheats activity to be previewed 2023-01-06 15:58:29 -05:00
Sam Belliveau
588a72a4fc
PerformanceTracker: Add ownership of m_log_name. 2023-01-06 20:27:25 +01:00
Sam Belliveau
bc46089ab0
PerformanceTracker: Use shared_mutex instead of mutex so multiple threads can read at the same time. 2023-01-06 20:27:25 +01:00
Sam Belliveau
9143eb00fb
PerformanceMetrics: Fix Line Width Issue on Non HiDPI Screens 2023-01-06 20:27:17 +01:00
Admiral H. Curtiss
d33416fc35
HW/Memmap: Zero-initialize members by default. 2023-01-06 05:33:21 +01:00
Admiral H. Curtiss
fbcaf83d30
HW/GPFifo: Refactor to class, move to Core::System. 2023-01-06 05:33:21 +01:00
Mai
cc14d60bbb
Merge pull request #11402 from Pokechu22/too-many-indices
IndexGenerator: Fix off-by-one in GetRemainingIndices
2023-01-05 15:15:09 +00:00
Admiral H. Curtiss
7cd3839fd6
Merge pull request #10986 from OatmealDome/lint-bsd
lint: Don't check for WSL2 host path on non-Linux OSes
2023-01-05 04:09:33 +01:00
Admiral H. Curtiss
7b04a6b958
Merge pull request #11089 from sepalani/pcap-share
NetworkCaptureLogger: Allow PCAP shared read access on Windows
2023-01-05 04:06:35 +01:00
Pokechu22
cefcd9c93c IndexGenerator: Fix off-by-one in GetRemainingIndices
Fixes https://bugs.dolphin-emu.org/issues/13136.
2023-01-04 10:42:00 -08:00
Pokechu22
6c58ba353c IndexGenerator: Add assertion for overflow in GetRemainingIndices
This assertion is currently triggered by Pocoyo Racing (https://bugs.dolphin-emu.org/issues/13136).
2023-01-04 10:41:14 -08:00
Mai
b6b46d8af3
Merge pull request #11404 from AdmiralCurtiss/globals-processor-interface
HW/ProcessorInterface: Refactor to class, move to Core::System.
2023-01-04 11:46:45 +00:00
Admiral H. Curtiss
2fdaf0a86e
HW/ProcessorInterface: Rename member variables to fit naming convention. 2023-01-04 03:17:26 +01:00
Admiral H. Curtiss
74e1577a2c
HW/ProcessorInterface: Refactor to class, move to Core::System. 2023-01-04 03:00:10 +01:00
Pokechu22
d91f340c86 VertexManagerBase: Move free space check to after the buffer is reset
Fixes incorrect logspam when the buffer needed to be reset on flushes (which we already were doing, but 52feed04db moved it to after the check was made). This is https://bugs.dolphin-emu.org/issues/10312.

I also converted it to an assert, as if this does happen, things are going to render incorrectly, so we want to make it obvious.
2023-01-03 17:06:51 -08:00
Admiral H. Curtiss
908cec04cb
Merge pull request #11396 from Pokechu22/fbfetch-analytics
DolphinAnalytics: Track support of framebuffer fetch
2023-01-03 18:11:17 +01:00
Admiral H. Curtiss
ed9915308b
Merge pull request #11386 from Pokechu22/manual-texture-sampling-stereoscopic-layer-bounds-check
PixelShaderGen: Clamp texture layer when using manual texture sampling with stereoscopic 3D
2023-01-03 18:07:06 +01:00