Commit graph

26775 commits

Author SHA1 Message Date
Stenzek
e8ff2b2006 D3D: Support compiling compute shaders 2018-02-22 19:11:25 +10:00
Stenzek
aaea515d71 GLUtil: Drop now-unused attributeless VAO helpers 2018-02-22 19:09:28 +10:00
Stenzek
052d78bcb1 OGL: Log warnings from shader compiles, even if it compiled successfully 2018-02-22 19:08:54 +10:00
Stenzek
3fd4142f36 OGL: Track state of last bound vertex array object
This reduces the overhead of calling glBindVertexArray() every time
RestoreAPIState() is called, even when it is redundant.
2018-02-22 19:08:52 +10:00
Anthony
fca9c28f38
Merge pull request #6392 from lioncash/iostream
Qt: Remove unnecessary <iostream> includes
2018-02-21 13:48:48 -08:00
Lioncash
abfaff8ca9 Qt: Remove unnecessary <iostream> includes
<iostream> injects a static constructor into the translation units that
it's included into. This is trivially avoidable in these cases.
2018-02-21 16:38:08 -05:00
JosJuice
619f98b97b
Merge pull request #6389 from spycrab/fix_wiimote
Fix emulated Wiimotes
2018-02-20 21:37:30 +01:00
spycrab
de1af2e45d Fix emulated Wiimotes 2018-02-20 20:41:29 +01:00
Markus Wick
9d3d31a8e8
Merge pull request #6387 from mahdihijazi/fix_build_no
Android: Use the git rev-list --count for versionCode
2018-02-20 10:42:22 +01:00
Markus Wick
e01fe46068
Merge pull request #6367 from stenzek/gl-flush
OGL: Use explicit flush instead of GL_SYNC_FLUSH_COMMANDS_BIT
2018-02-19 16:26:35 +01:00
Stenzek
93c502fef8
Merge pull request #6330 from stenzek/resizing
Improve handling of surface change/resize events in graphics backends
2018-02-20 01:19:45 +10:00
Stenzek
0dddaf9d7d Android: Update renderer surface before resuming emulation
Previously, this could cause a race condition which resulted in the
Vulkan backend attempting to acquire a swap chain image from a now
non-existant surface. By ensuring the backend knows about the surface
before a frame is presented, this race does not happen.
2018-02-20 01:15:55 +10:00
Stenzek
de632fc9c8 Renderer: Handle resize events on-demand instead of polling
We now differentiate between a resize event and surface change/destroyed
event, reducing the overhead for resizes in the Vulkan backend. It is
also now now safe to change the surface multiple times if the video thread
is lagging behind.
2018-02-20 01:15:55 +10:00
Stenzek
5baf3bbe2e OGL: Clear backbuffer before presenting instead of at start of frame 2018-02-20 01:11:40 +10:00
Stenzek
456c2f42c3
Merge pull request #6316 from stenzek/videocommon-viewport
Move guest viewport conversion to VideoCommon
2018-02-20 01:01:06 +10:00
Stenzek
c1b39ecc58 BPFunctions: Move upscaling of scissor rect to VideoCommon 2018-02-20 00:49:32 +10:00
Stenzek
5359396099 BPFunctions: Move GX viewport conversion to VideoCommon 2018-02-20 00:49:32 +10:00
mahdihijazi
135ac2a7a8 Android: Use the git rev-list --count for versionCode 2018-02-19 15:33:46 +01:00
Markus Wick
a2d2a0a356
Merge pull request #6384 from jeffythedragonslayer/master
Jit64: fixed some signed to unsigned integer warnings
2018-02-19 15:28:06 +01:00
Markus Wick
be1a7366a4
Merge pull request #6225 from gwicks/android-game-settings
Android: Implement user game-specific settings overrides.
2018-02-19 15:19:57 +01:00
Anthony
4876b9d8e0
Merge pull request #6362 from spycrab/qt_indicators
Qt/Mapping: Implement indicators
2018-02-18 11:45:12 -08:00
Jeff Linahan
caf721fb3f Jit64: fixed some signed to unsigned integer warnings 2018-02-16 17:41:16 -05:00
Greg Wicks
e19922c5de Android: Implement game-specific settings overrides UI 2018-02-16 13:47:52 -05:00
Markus Wick
6a609e6e3c
Merge pull request #6352 from stenzek/fogrange
PixelShaderGen: Implement table-based fog range as in software renderer
2018-02-15 16:14:29 +01:00
Stenzek
340ee8fff8 PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
Markus Wick
e7d0aae5be
Merge pull request #6335 from stenzek/membp
Jit64: Fix incorrect PC in PPC state during fastmem trampoline
2018-02-15 11:13:52 +01:00
spycrab
ec54b421a4 Qt/Mapping: Implement indicators 2018-02-15 05:01:44 +01:00
Mat M
dff7837715
Merge pull request #6378 from stenzek/vulkan-redundant-converter
Vulkan: Remove redundant YUYV conversion shaders
2018-02-14 02:45:33 -05:00
Stenzek
7c517226ed Vulkan: Remove redundant YUYV conversion shaders
These are no longer used as of hybrid XFB.
2018-02-14 15:26:35 +10:00
Léo Lam
dbdf964f2e
Merge pull request #6376 from sepalani/es-fix
ES: Make it not fail on something that isn't IOS
2018-02-13 16:42:17 +01:00
Sepalani
68f7a03d05 ES: Make it not fail on something that isn't IOS 2018-02-13 15:47:38 +01:00
Anthony
f9b809a57e
Merge pull request #6361 from spycrab/qt_fix_layout
Qt/GCMemcardManager: Misc. improvements
2018-02-12 13:59:31 -08:00
Anthony
50f52e5549
Merge pull request #6359 from rukai/dolphinQtTAS
Qt TAS input windows
2018-02-12 13:07:14 -08:00
Lucas Kent
5fe72700fa Qt: TAS input window - Fix mac os 2018-02-13 08:03:01 +11:00
Rukai
a8d482d8e1 IR widget is now a rectangle 2018-02-13 07:17:16 +11:00
Rukai
d07e212cef Qt: Implement Wii TAS input window 2018-02-13 07:15:54 +11:00
Rukai
3f1ffbad0d Qt: Implement GC TAS input window 2018-02-13 07:15:53 +11:00
Anthony
1e8f4ce84f
Merge pull request #6363 from AwesomeMarioFan/feature2
GameINI: Safe texture cache for uDraw games
2018-02-12 09:29:39 -08:00
Anthony
35c43e74d0
Merge pull request #6371 from rukai/dolphinQtHotkeyFixes
Qt: Various fixes to hotkeys
2018-02-12 09:28:58 -08:00
Anthony
5b744146f3
Merge pull request #6336 from spycrab/qt_additional_wiimote_settings
Qt: Implement Wiimote pane
2018-02-12 09:28:15 -08:00
Léo Lam
8e06257f19
Merge pull request #6374 from sepalani/ios-reload
ES: Make it fail on unsupported installed IOSes
2018-02-12 10:02:43 +01:00
Sepalani
a663fcb977 IOS: Adjust reply timing to be closer to real hardware 2018-02-11 18:42:19 +01:00
Sepalani
2ce7fff819 ES: Make it fail on unsupported installed IOSes 2018-02-11 18:42:02 +01:00
Léo Lam
0d2d06fadb
Merge pull request #6364 from AwesomeMarioFan/feature3
GameINI: Fix menu in the polar express
2018-02-11 13:38:18 +01:00
Anthony
9f7ed81d9c
Merge pull request #6373 from stenzek/disable-efb2tex
TextureCache: Add an option to disable EFB copies to VRAM
2018-02-10 22:20:41 -08:00
Stenzek
93fb0e1e1c TextureCache: Add an option to disable EFB copies to VRAM
The option is named DisableCopyToVRAM under the Hacks section in
GFX.ini. It is intentionally not exposed to the GUI, as users should not
need to use it under normal circumstances. The main use is debugging
issues in the EFB-to-RAM shaders.
2018-02-11 15:48:46 +10:00
Stenzek
84b990faa0 VideoConfig: Remove bForceCopyToRam field
It's the inverse of supports-copy-to-vram.
2018-02-11 15:29:37 +10:00
Stenzek
3f81483f83
Merge pull request #6370 from spycrab/qt_ubershaders
Qt/Graphics: Add ubershader options
2018-02-10 23:13:47 +10:00
Rukai
4b5373b25b Remove hardcoded esc hotkey, make pause/stop hotkey actually toggle rather than just pausing, fix frame advance hotkey 2018-02-10 23:30:59 +11:00
spycrab
7c99f10152 Qt/Graphics: Add ubershader options 2018-02-10 13:11:18 +01:00