Commit graph

19131 commits

Author SHA1 Message Date
degasus
fc00598785 NativeVertexFormat: Inline Initialize in contructor
They were only called at once, so no need to seperate them.

This also removes the only dereference of the NativeVertexFormat in VideoCommon, so backends may just return nullptr.
2015-11-24 22:48:49 +01:00
degasus
df799dd124 VideoCommon: Create default implementation for state setters
It's fine to pull those within the backends, so there is no need to enforce them to implement this interface.
2015-11-24 22:39:10 +01:00
Markus Wick
f560e8e283 Merge pull request #3285 from jloehr/Wiimote-Index-LED-Fix
Fix Wiimote Index LED
2015-11-24 18:31:57 +01:00
Markus Wick
8212f402d4 Merge pull request #3287 from stenzek/d3d-texture-crash
D3D: Fix crash on some drivers with small textures
2015-11-24 14:28:19 +01:00
Stenzek
d1b132731d D3D: Remove redundant cast, move pitch calculation to caller 2015-11-24 21:54:19 +10:00
Stenzek
6be4608a0d D3D: Fix crash on some drivers with small textures 2015-11-24 21:15:19 +10:00
Scott Mansell
211169e307 Merge pull request #3269 from JosJuice/purge-cache
Rename "Purge Cache" to "Purge Game List Cache"
2015-11-24 14:17:49 +13:00
Scott Mansell
83bda3be46 Merge pull request #1474 from phire/DSPHLE_cleanups
DSPHLE: Remove individual byteswaps and replace with generic function.
2015-11-24 13:33:59 +13:00
Julian Löhr
aace2f694f Fix Wiimote Index LED 2015-11-23 23:24:49 +01:00
Matthew Parlane
f92a36d86c Merge pull request #3283 from RisingFog/patch-1
Fix Frame Advance Hold Delay Changes
2015-11-24 10:44:52 +13:00
Markus Wick
1bbec988fa Merge pull request #3284 from Sonicadvance1/fix_ssbo_declaration
We shouldn't be trying to enable the SSBO extension in ES.
2015-11-23 22:15:47 +01:00
Ryan Houdek
d27dcdba48 We shouldn't be trying to enable the SSBO extension in ES. 2015-11-23 14:47:43 -06:00
Chris Burgener
1ea9b36e3b Fix Frame Advance Hold Delay Changes
Fixes the issues of modifying the frame advance speed increase/decrease not actually doing anything
2015-11-23 13:53:14 -05:00
Scott Mansell
ffb9722f2d Merge pull request #3032 from waddlesplash/dolphin-qt
Lots more minor DolphinQt stuffs.
2015-11-23 21:45:28 +13:00
Pierre Bourdon
deacff4adb Merge pull request #3278 from lioncash/delete
ISOFile: Get rid of explicit deletes
2015-11-22 04:09:00 +01:00
Lioncash
35b02db39d ISOFile: Get rid of explicit deletes 2015-11-21 21:15:01 -05:00
Markus Wick
d42216e929 Merge pull request #3277 from t27duck/rodea-info
Added info for Rodea The Sky Soldier
2015-11-21 19:08:48 +01:00
Tony Drake
941125699c Added info for Rodea The Sky Soldier 2015-11-21 11:40:03 -05:00
Matthew Parlane
0e258d4621 Merge pull request #3152 from ShadowsFriend/ipl_checksum
Use CRC32 for IPL checks and update hashes
2015-11-20 14:37:13 +13:00
Pierre Bourdon
f571bdd7e3 Merge pull request #3274 from JosJuice/menu-capitalization
DolphinWX: More consistent capitalization in menus
2015-11-19 14:00:46 +01:00
Scott Mansell
6082af7790 Merge pull request #3273 from Sonicadvance1/enable_page_fault_test
Enable the page fault test on targets that aren't x86_64
2015-11-20 01:11:48 +13:00
Scott Mansell
2ca07f3485 Merge pull request #3272 from Sonicadvance1/we_love_traps
Use __builtin_trap for our crash define instead of int3/exit
2015-11-20 01:11:29 +13:00
Markus Wick
41f9d4f5fa Merge pull request #3271 from Sonicadvance1/es_sampler_cache
Enable Anisotropic filtering in ES.
2015-11-19 12:42:16 +01:00
JosJuice
3778793df5 DolphinWX: More consistent capitalization in menus 2015-11-19 12:25:17 +01:00
Markus Wick
1f4b16dacf Merge pull request #3202 from lioncash/input
InputConfig: Clean up controller management
2015-11-19 09:10:36 +01:00
Ryan Houdek
ed5e3c054e Enable Anisotropic filtering in ES.
This adds a check to make sure the vendor supports anisotropic filtering.
Pretty much all vendors support this, even the mobile ones.
2015-11-19 02:00:43 -06:00
Lioncash
b9975694ab InputConfig: Clean up controller management 2015-11-19 02:41:33 -05:00
Ryan Houdek
1a638175d2 Enable the page fault test on targets that aren't x86_64 2015-11-19 00:51:29 -06:00
Ryan Houdek
5f1fcf4c8d Use __builtin_trap for our crash define instead of int3/exit 2015-11-19 00:49:42 -06:00
Markus Wick
59b54a77d3 Merge pull request #3244 from mathieui/rumble-reset
Reset the GC adapter rumble when stopping a game
2015-11-18 23:00:11 +01:00
mathieui
680ebfeaa8 Reset the GC adapter rumble when stopping a game
And when loading a savestate, pausing, and starting dolphin as well
(right after the libusb initialization).

Intended fix for issue 9001
2015-11-18 20:48:48 +01:00
JosJuice
1c8938cd59 Rename "Purge Cache" to "Purge Game List Cache"
Users who have heard about the shader cache but not the game list cache
might think that "Purge Cache" will affect the shader cache.
2015-11-18 19:08:19 +01:00
Markus Wick
584ea8b320 Merge pull request #3206 from JosJuice/limit-filesystem-size-2
Limit size of loaded file systems
2015-11-18 10:43:47 +01:00
Markus Wick
f172cda50f Merge pull request #3191 from lioncash/rekt
MathUtil: Minor changes to Rectangle
2015-11-18 10:40:54 +01:00
Markus Wick
0b123605de Merge pull request #3235 from JosJuice/ssaa-checkbox
Remove SSAA checkbox and add SSAA to AA dropdown
2015-11-18 10:36:11 +01:00
Pierre Bourdon
2a7c039bd7 Merge pull request #3268 from degasus/texturecrash
TextureCache: Fix crash for invalid textures.
2015-11-18 01:00:51 +01:00
degasus
ee2223c4a0 TextureCache: Fix crash for invalid textures. 2015-11-17 23:29:54 +01:00
Pierre Bourdon
fb87de83d4 Merge pull request #3267 from JosJuice/0-byte-copytoemu
Do nothing when calling CopyToEmu with a length of 0
2015-11-17 22:04:49 +01:00
JosJuice
2005409229 Do nothing when calling CopyToEmu with a length of 0
Gecko apparently tries to read 0 bytes from the DVD to 0x00000000.
2015-11-17 21:39:46 +01:00
Markus Wick
24c7d23073 Merge pull request #2149 from JosJuice/async-disc-io
Read disc data asynchronously in a new thread
2015-11-17 10:01:34 +01:00
Scott Mansell
d2b03e1aad Remove individual byteswaps and replace with generic function. 2015-11-17 19:37:18 +13:00
JosJuice
1202c2ea35 Don't use GetPointer in DVDRead 2015-11-16 23:22:58 +01:00
JosJuice
e3b9e89f5a Move DVDRead from DVDInterface to Boot
It was previously an important part of DVDInterface,
but since its usage there was replaced with DVDThread,
the only remaining uses of it are in Boot and Boot_BS2Emu.
2015-11-16 23:22:53 +01:00
JosJuice
555eb1162f Memmap: Fix a CopyToEmu bug
ValidCopyRange incorrectly returned false and stopped a
CopyToEmu when pressing B+X+Start in some GameCube games
(for instance Metroid Prime) after the DVD thread was implemented
2015-11-16 23:22:49 +01:00
JosJuice
3d7afdae25 DVDThread: Performance logging 2015-11-16 23:22:44 +01:00
JosJuice
54ff4bd0cb Read disc data asynchronously in DVDThread
This gives the CPU thread more time to do CPU things.
2015-11-16 23:22:20 +01:00
JosJuice
c119ad46d0 Create DVDThread (no multithreading yet) 2015-11-16 23:20:07 +01:00
Scott Mansell
eddea7f15f Merge pull request #3181 from JosJuice/scrub-directories
Don't reserve space for directories when scrubbing
2015-11-17 10:37:09 +13:00
Markus Wick
1f3a81c7fb Merge pull request #3101 from JosJuice/change-disc-fix
Synchronize DVDInterface::ChangeDisc with the CPU thread properly
2015-11-16 13:27:40 +01:00
Mathew Maidment
34bfb1bd0e Merge pull request #3263 from JosJuice/isofile-gamefile-includes
ISOFile/GameFile: Clean up includes
2015-11-15 22:15:03 -05:00