dolphin/Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

50 lines
1.3 KiB
C++

// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/Config/Mapping/WiimoteEmuMotionControl.h"
#include <QFormLayout>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "InputCommon/InputConfig.h"
WiimoteEmuMotionControl::WiimoteEmuMotionControl(MappingWindow* window) : MappingWidget(window)
{
CreateMainLayout();
}
void WiimoteEmuMotionControl::CreateMainLayout()
{
m_main_layout = new QHBoxLayout();
m_main_layout->addWidget(
CreateGroupBox(Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Shake)));
m_main_layout->addWidget(
CreateGroupBox(Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Point)));
m_main_layout->addWidget(
CreateGroupBox(Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Tilt)));
m_main_layout->addWidget(
CreateGroupBox(Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Swing)));
setLayout(m_main_layout);
}
void WiimoteEmuMotionControl::LoadSettings()
{
Wiimote::LoadConfig();
}
void WiimoteEmuMotionControl::SaveSettings()
{
Wiimote::GetConfig()->SaveConfig();
}
InputConfig* WiimoteEmuMotionControl::GetConfig()
{
return Wiimote::GetConfig();
}