dolphin/Source/Core/VideoBackends/OGL/Src
degasus 3151d8709c VideoCommon: move ViewportCorrection into VideoCommon
D3D doesn't allow bigger viewports than rendertargets. But flipper does, so the viewport will be clipped and the transformation matrix will be changed.
This was done in the D3D backend itself. This is now moved into VideoCommon. This don't reduce code, but in this way, VideoCommon doesn't depend on the backends.
2013-10-29 18:55:50 +01:00
..
FramebufferManager.cpp ogl: use GL_RGBA instead of GL_RGBA8 2013-10-12 16:34:06 +02:00
FramebufferManager.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
GLFunctions.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
GLFunctions.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
Globals.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
GLUtil.cpp Remove some unnecessary includes as well as simplifying exisiting ones if possible. 2013-10-19 19:58:56 -04:00
GLUtil.h [viewport-float] Fix OpenGL ES 3 build. 2013-10-29 17:10:02 +00:00
main.cpp VideoCommon: move ViewportCorrection into VideoCommon 2013-10-29 18:55:50 +01:00
main.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
NativeVertexFormat.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
PerfQuery.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
PerfQuery.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
PostProcessing.cpp ogl: use GL_RGBA instead of GL_RGBA8 2013-10-12 16:34:06 +02:00
PostProcessing.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
ProgramShaderCache.cpp Fix rendering on Adreno and Mali. This adds a new DriverDetails bug to know if the bufferstreaming is broken. Thanks degasus for fixing this. 2013-10-16 11:27:58 +00:00
ProgramShaderCache.h ogl: implement useful constant buffer upload 2013-10-12 20:29:56 +02:00
RasterFont.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
RasterFont.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
Render.cpp VideoCommon: move ViewportCorrection into VideoCommon 2013-10-29 18:55:50 +01:00
Render.h VideoCommon: move ViewportCorrection into VideoCommon 2013-10-29 18:55:50 +01:00
SamplerCache.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
SamplerCache.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
stdafx.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
stdafx.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
StreamBuffer.cpp ogl: only use bufferdata if buffersubdata is broken 2013-10-16 15:46:58 +02:00
StreamBuffer.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
TextureCache.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
TextureCache.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
TextureConverter.cpp Remove some unnecessary includes as well as simplifying exisiting ones if possible. 2013-10-19 19:58:56 -04:00
TextureConverter.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
VertexManager.cpp Remove some unnecessary includes as well as simplifying exisiting ones if possible. 2013-10-19 19:58:56 -04:00
VertexManager.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
VideoBackend.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00