dolphin/Source/Core/InputCommon
2019-04-27 07:01:24 -05:00
..
ControllerEmu InputCommon: Make sure setting values are initialized in case they are used before config load. 2019-04-27 07:01:24 -05:00
ControllerInterface ControllerInterface/DInput: Optimize cursor position updating. 2019-04-20 09:25:11 -05:00
ControlReference Core/Host: Allow frontends to block inputs 2019-03-21 13:16:21 +01:00
CMakeLists.txt InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
GCAdapter.cpp HW/SI: GCAdapter calibration fix. 2019-03-29 06:15:58 -05:00
GCAdapter.h HW/SI: GCAdapter calibration fix. 2019-03-29 06:15:58 -05:00
GCAdapter_Android.cpp HW/SI: GCAdapter calibration fix. 2019-03-29 06:15:58 -05:00
GCPadStatus.h Add GCPadStatus.isConnected boolean 2017-11-19 16:01:08 +01:00
InputCommon.vcxproj InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
InputCommon.vcxproj.filters InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
InputConfig.cpp InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
InputConfig.h ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android. 2019-01-10 18:32:16 -06:00
InputProfile.cpp Input: Allow per-game configuration to specify directories for input-profiles. If specified, the directories are searched recursively for inis 2018-07-07 13:02:39 -05:00
InputProfile.h Input: Allow per-game configuration to specify directories for input-profiles. If specified, the directories are searched recursively for inis 2018-07-07 13:02:39 -05:00
KeyboardStatus.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00