dolphin/Source
Pierre Bourdon 45a1232920 IOS: Add partial wfsi/wfssrv implementations.
The current implementations do many things wrong but work well enough to
run the Dragon Quest X installer until the very end. The game itself
crashes when being launched from its System Menu channel unfortunately
so it is hard to verify whether the install properly worked or not.

There are plenty of "TODO(wfs)" sprinkled around this codebase with
things that are knowingly done wrong. The most important one right now
is that content extraction is done by buffering everything into memory
instead of properly streaming the data to disk (and processing
asynchronously), which causes freezes. It is likely to not cause any
practical issues since only the installer and the updater should use
this anyway.
2017-01-14 19:56:43 +01:00
..
Android Android: Change Exit Without Saving to Save and Exit 2017-01-10 17:12:42 -05:00
Core IOS: Add partial wfsi/wfssrv implementations. 2017-01-14 19:56:43 +01:00
DSPSpy Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
DSPTool DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
PCH Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
UnitTests Add the g_ prefix to the jit global 2017-01-07 23:19:49 +01:00
VSProps Add a __LIBUSB__ define 2016-10-03 21:07:12 +02:00
.clang-format specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
CMakeLists.txt Fix various comment typos 2016-10-24 18:27:49 +02:00
dolphin-emu.sln Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00