dolphin/Source/Core/VideoBackends/Null
Techjar 1161af8059 VideoCommon: Abstract bounding box
This moves much of the duplicated bounding box code into VideoCommon,
leaving only the specific buffer implementations in each backend.
2021-10-04 15:51:24 -04:00
..
CMakeLists.txt VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
NullBackend.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NullBoundingBox.h VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
NullRender.cpp VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
NullRender.h VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
NullTexture.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NullTexture.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NullVertexManager.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NullVertexManager.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
PerfQuery.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
TextureCache.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VideoBackend.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00