dolphin/Source/Core/DiscIO/Src
hyperiris 189285f071 continue working on display gamecube game name and description.
now we can select Config -> General -> Game List Language to choose the language of PAL games for displaying

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1979 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 07:42:17 +00:00
..
AES More PadSimple config dialog work. Added short function to avoid code repetition and easy code reading. Also fixed some C99 infinite loop declarations. 2008-09-24 20:21:17 +00:00
BannerLoader.cpp UI: makes dolphin displays japanese region games' names and their descriptions. 2009-01-21 16:31:44 +00:00
BannerLoader.h UI: makes dolphin displays japanese region games' names and their descriptions. 2009-01-21 16:31:44 +00:00
BannerLoaderGC.cpp continue working on display gamecube game name and description. 2009-01-22 07:42:17 +00:00
BannerLoaderGC.h continue working on display gamecube game name and description. 2009-01-22 07:42:17 +00:00
BannerLoaderWii.cpp some small fix 2009-01-21 17:10:08 +00:00
BannerLoaderWii.h UI: makes dolphin displays japanese region games' names and their descriptions. 2009-01-21 16:31:44 +00:00
Blob.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
Blob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
CompressedBlob.cpp Revert r1861 2009-01-16 02:58:34 +00:00
CompressedBlob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
DriveBlob.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
DriveBlob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileBlob.cpp MusicMod: A couple of fixes, more to come (when I find what is the I/O interrupt we have to trap to only get music, and in the correct time) 2009-01-03 18:50:01 +00:00
FileBlob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileHandlerARC.cpp - Janitorial tasks 2008-12-20 18:46:49 +00:00
FileHandlerARC.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Filesystem.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
Filesystem.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileSystemGCWii.cpp - Janitorial tasks 2008-12-20 18:46:49 +00:00
FileSystemGCWii.h MusicMod: Added music modification, it currently only works in Windows 2009-01-03 01:38:44 +00:00
SConscript nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments 2009-01-15 06:48:15 +00:00
stdafx.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
stdafx.h - Janitorial tasks 2008-12-20 18:46:49 +00:00
Volume.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeCreator.cpp - Janitorial tasks 2008-12-20 18:46:49 +00:00
VolumeCreator.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeDirectory.cpp added an option to copy textures from the EFB to system memory. this is slower but shouldn't cause the compatibility issues the previous method of copying them directly to a GL texture has. the new method can be tested by disabling "copy EFB to texture" in the hacks section. the new method still needs some tweaks. 2009-01-11 22:25:57 +00:00
VolumeDirectory.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeGC.cpp MusicMod: Attached it to Wii games 2009-01-06 01:52:16 +00:00
VolumeGC.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeWiiCrypted.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
VolumeWiiCrypted.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00