dolphin/Source/Core/Common/GL/GLInterface
Ryan Houdek 628e9bad92 Support a headless EGL option.
This is a new option to support completely headless running of Dolphin without X11 on systems that can properly support it.
2016-01-27 15:04:14 -06:00
..
AGL.cpp AGL: Don't depend on VideoCommon 2015-09-22 00:36:46 +12:00
AGL.h GLInterface: Add missing override specifiers 2016-01-02 14:26:36 -05:00
EGL.cpp Include the EGL defines we need for KHR_create_context ourselves. 2016-01-27 14:54:44 -06:00
EGL.h Support a headless EGL option. 2016-01-27 15:04:14 -06:00
EGLAndroid.cpp EGL: Don't depend on VideoCommon or Core 2015-09-22 00:36:48 +12:00
EGLAndroid.h Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
EGLX11.cpp Common: Remove other Common prefixed headers from Common.h 2015-09-26 18:51:58 -04:00
EGLX11.h Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
GLInterface.cpp Support a headless EGL option. 2016-01-27 15:04:14 -06:00
GLX.cpp GLX: Don't depend on Core or VideoCommon 2015-09-22 00:36:47 +12:00
GLX.h Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
WGL.cpp Fix minor memory leak in WGL interface. 2015-12-13 11:42:18 -06:00
WGL.h WGL: Make class member private 2016-01-02 14:26:41 -05:00
X11_Util.cpp GLX: Don't depend on Core or VideoCommon 2015-09-22 00:36:47 +12:00
X11_Util.h Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00