dolphin/Source/Core/VideoBackends/OGL
degasus 6e2fe72b8f D3D: also uses VideoCommon constant buffer handling
As now both backends uses the VideoCommon one, the old setting API was removed.
2013-10-12 20:29:56 +02:00
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Src D3D: also uses VideoCommon constant buffer handling 2013-10-12 20:29:56 +02:00
CMakeLists.txt D3D: also uses VideoCommon constant buffer handling 2013-10-12 20:29:56 +02:00
OGL.vcxproj D3D: also uses VideoCommon constant buffer handling 2013-10-12 20:29:56 +02:00
OGL.vcxproj.filters Fix references for OGL, SW and D3D. 2013-10-09 23:49:00 +13:00