dolphin/Source/Core/DSPCore/Src
skidau 02a38baf7c Build fix for OSX.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6586 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-15 11:02:58 +00:00
..
Jit Build fix for OSX. 2010-12-15 11:02:58 +00:00
assemble.cpp DSPLLE - small fix 2010-03-22 16:32:48 +00:00
assemble.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
disassemble.cpp Attempt to fix issue r3458. I don't have a 32bit linux install, however I know it will at least fix compressing. Please test if uncompressed games run. 2010-12-03 12:42:01 +00:00
disassemble.h dsptool: add -f option (errors are not critical) 2009-07-19 10:08:25 +00:00
DSPAccelerator.cpp Core/DSPCore: Implement jit emitters for lris and mrr. 2010-11-27 23:40:09 +00:00
DSPAccelerator.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPAnalyzer.cpp DSPLLE: Some cleanup. Possibly very small speed increase. 2010-05-29 18:22:50 +00:00
DSPAnalyzer.h DSPLLE - small fix 2010-03-22 16:32:48 +00:00
DSPBreakpoints.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCodeUtil.cpp DSPTool: show hex and substitute names by default for disasm 2010-02-07 01:03:31 +00:00
DSPCodeUtil.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCommon.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPCore.cpp LLE JIT: Added an ASM dispatcher. Should help pave the way for future optimisation. 2010-11-28 05:28:21 +00:00
DSPCore.h LLE JIT: Added an ASM dispatcher. Should help pave the way for future optimisation. 2010-11-28 05:28:21 +00:00
DSPEmitter.cpp LLE JIT: Added simple block linking at immediate CALL's and JUMP's. The code checks if the block being jump to has already been compiled and jumps there if it has, bypassing the dispatcher. This results in a speed-up of around 7 - 10%. 2010-12-15 07:08:36 +00:00
DSPEmitter.h LLE JIT: Added simple block linking at immediate CALL's and JUMP's. The code checks if the block being jump to has already been compiled and jumps there if it has, bypassing the dispatcher. This results in a speed-up of around 7 - 10%. 2010-12-15 07:08:36 +00:00
DSPHost.h DSPSPY improvements 2009-10-01 15:12:12 +00:00
DSPHWInterface.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPHWInterface.h DSP Jit more minor fixes 2010-04-25 14:24:55 +00:00
DspIntArithmetic.cpp dsplle - another small fix 2010-08-08 16:35:10 +00:00
DspIntBranch.cpp DSP LLE: trying to clean up exception handling. Hopefully it didn't break anything 2010-04-17 20:42:39 +00:00
DSPIntCCUtil.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPIntCCUtil.h DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental) 2010-03-08 21:25:35 +00:00
DSPInterpreter.cpp small HandleLoop() optimization for dsplle-int 2010-10-04 12:50:16 +00:00
DSPInterpreter.h Remove the UDSP union 2010-03-24 05:05:25 +00:00
DSPIntExtOps.cpp Core/DSPCore: Extended opcode handling fixes 2010-10-31 23:26:18 +00:00
DSPIntExtOps.h Core/DSPCore: Extended opcode handling fixes 2010-10-31 23:26:18 +00:00
DspIntLoadStore.cpp Remove the UDSP union 2010-03-24 05:05:25 +00:00
DspIntMisc.cpp DSPLLE - AR decrement fixed, +other small fixes 2010-05-07 19:32:16 +00:00
DspIntMultiplier.cpp dsplle - small mulx.. regression fix 2010-08-17 12:42:14 +00:00
DSPIntUtil.h DSPLLE-int AR increase, decrease finally 100% (code by kiesel-stein/dolphin-forum, great work btw!!) 2010-12-12 17:09:40 +00:00
DSPMemoryMap.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPMemoryMap.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPStacks.cpp DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPStacks.h DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPTables.cpp LLE JIT: 2010-12-15 01:42:32 +00:00
DSPTables.h LLE JIT: 2010-12-15 01:42:32 +00:00
LabelMap.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
LabelMap.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
SConscript LLE JIT: 2010-12-15 01:42:32 +00:00