dolphin/Source/Core/DolphinWX/GLInterface/X11_Util.cpp
Jasper St. Pierre e7471958e4 X11_Util: Resize the GLX window by listening to events on the parent
We now have two cases: the GLX window is parented into a frame, or it's
parented into the MainNoGUI host. In both cases, the GLX window should
be locked to the size of the parent, so just sync it up based on that.
2014-08-19 10:05:58 -04:00

57 lines
1.6 KiB
C++

// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Core/Host.h"
#include "DolphinWX/GLInterface/GLInterface.h"
#include "VideoCommon/VideoConfig.h"
void cX11Window::CreateXWindow(void)
{
// Setup window attributes
GLWin.attr.colormap = XCreateColormap(GLWin.dpy,
GLWin.parent, GLWin.vi->visual, AllocNone);
GLWin.attr.background_pixel = BlackPixel(GLWin.dpy, GLWin.screen);
GLWin.attr.border_pixel = 0;
// Create the window
GLWin.win = XCreateWindow(GLWin.dpy, GLWin.parent,
0, 0, 1, 1, 0,
GLWin.vi->depth, InputOutput, GLWin.vi->visual,
CWBorderPixel | CWBackPixel | CWColormap, &GLWin.attr);
XSelectInput(GLWin.dpy, GLWin.parent, StructureNotifyMask);
XMapWindow(GLWin.dpy, GLWin.win);
XSync(GLWin.dpy, True);
GLWin.xEventThread = std::thread(&cX11Window::XEventThread, this);
}
void cX11Window::DestroyXWindow(void)
{
XUnmapWindow(GLWin.dpy, GLWin.win);
GLWin.win = 0;
if (GLWin.xEventThread.joinable())
GLWin.xEventThread.join();
XFreeColormap(GLWin.dpy, GLWin.attr.colormap);
}
void cX11Window::XEventThread()
{
while (GLWin.win)
{
XEvent event;
for (int num_events = XPending(GLWin.dpy); num_events > 0; num_events--)
{
XNextEvent(GLWin.dpy, &event);
switch (event.type) {
case ConfigureNotify:
XResizeWindow(GLWin.dpy, GLWin.win, event.xconfigure.width, event.xconfigure.height);
GLInterface->SetBackBufferDimensions(event.xconfigure.width, event.xconfigure.height);
break;
default:
break;
}
}
Common::SleepCurrentThread(20);
}
}