dolphin/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Encryption.h
Jordan Woyak d8906d2a0c Commited my new wiimote plugin work so far. Some code was copied from the current wiimote plugin. I have cleaned up most of the functions, but there are still a bunch of unused structs and stuff that I need to clean up.
Moved ControllerInterface to InputCommon. Moved GCPadNew GUI/Config code to a new project, InputPluginCommon. It is used by both GCPadNew and WiimoteNew. I hope that I included everyone's fixes to GCPadNew and ControllerInterface.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5355 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-13 05:15:38 +00:00

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1.2 KiB
C

// Copyright (C) 2003 Dolphin Project.
// Copyright (C) Hector Martin "marcan" (hector@marcansoft.com)
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef WIIMOTE_EXTENSION_ENCRYPTION_H
#define WIIMOTE_EXTENSION_ENCRYPTION_H
// ===================================================
/* They key structure to use with wiimote_gen_key() */
// ----------------
struct wiimote_key
{
u8 ft[8];
u8 sb[8];
};
void wiimote_encrypt(wiimote_key *key, u8 *data, int addr, u8 len);
void wiimote_decrypt(wiimote_key *key, u8 *data, int addr, u8 len);
void wiimote_gen_key(wiimote_key *key, u8 *keydata);
#endif