dolphin/Source/Plugins/Plugin_VideoSoftware/Src
Marcos Vitali 86278642dc Experimental commit and one fix for my last commit.
I think that isFifoBusy bring better sync with VI (video interface) because the CPU emulated threads are waiting for DrawDone in BP Register. So, I do some modifications.
1) Rename "IsFifoBusy" by "isPossibleWaitingSetDrawDone"
2) Only activate isPossibleWaitingSetDrawDone when bFF_GPLinkEnable is true in fifo loop "Inmediate mode" that is because in theory this drawsync function is using in this mode.
3) Deactivate isPossibleWaitingSetDrawDone also in SetFinish in PixelEngine, beside when 32 block is finish.

Please regression in yours games thats can bring some FPS more above all with VPS frame limiter ON (Auto, 60, 50, etc).

- Fix waiting in AbortFrame(), please test mp1/mp2 is fixed again.

Good look! 

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7123 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-10 04:47:02 +00:00
..
BPMemLoader.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
BPMemLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
Clipper.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
Clipper.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
CPMemLoader.cpp In the SCons build, skip the generation of static libraries 2011-02-04 00:46:56 +00:00
CPMemLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
DebugUtil.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
DebugUtil.h Create a config dialog. Add dumping TEV texture fetches. Better TEV stage dumping. Byteswap indexed XF loading. Remove scaling texture coordinates in the HW rasterizer because that has already been done by the time they reach the rasterizer. Increase storage for clipper. 2010-12-02 05:38:48 +00:00
EfbCopy.cpp Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
EfbCopy.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
EfbInterface.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
EfbInterface.h Video software: 2010-12-31 06:45:18 +00:00
HwRasterizer.cpp Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
HwRasterizer.h Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
NativeVertexFormat.h Video software: 2010-12-31 06:45:18 +00:00
OpcodeDecoder.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
OpcodeDecoder.h Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
Rasterizer.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
Rasterizer.h Hg: 2010-06-09 01:37:08 +00:00
SConscript Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
SetupUnit.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SetupUnit.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
stdafx.cpp Hg: 2010-06-09 01:37:08 +00:00
stdafx.h Hg: 2010-06-09 01:37:08 +00:00
SWCommandProcessor.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWCommandProcessor.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWmain.cpp Experimental commit and one fix for my last commit. 2011-02-10 04:47:02 +00:00
SWPixelEngine.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWPixelEngine.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWRenderer.cpp Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
SWRenderer.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWStatistics.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWStatistics.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWVertexLoader.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWVertexLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWVideoConfig.cpp Explicit dependency on libvideo. 2011-01-29 06:26:03 +00:00
SWVideoConfig.h Explicit dependency on libvideo. 2011-01-29 06:26:03 +00:00
Tev.cpp Deal with some clang-inspired buglets. 2011-02-06 01:56:45 +00:00
Tev.h Video software: 2010-12-31 06:45:18 +00:00
TextureEncoder.cpp Video software: 2010-12-31 06:45:18 +00:00
TextureEncoder.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
TextureSampler.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
TextureSampler.h Video software: 2010-12-31 06:45:18 +00:00
TransformUnit.cpp Deal with some clang-inspired buglets. 2011-02-06 01:56:45 +00:00
TransformUnit.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
Vec3.h Silence some compiler warnings. 2010-08-01 16:14:35 +00:00
VertexLoader_Position.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
VideoBackend.h Experimental commit and one fix for my last commit. 2011-02-10 04:47:02 +00:00
VideoConfigDialog.cpp Oops, remember to save plugin settings in both close cases. 2011-02-06 15:15:00 +00:00
VideoConfigDialog.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
Win32.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
Win32.h Hg: 2010-06-09 01:37:08 +00:00
XFMemLoader.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
XFMemLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00