dolphin/Source/Core/DolphinQt/Config
JosJuice c9edfa0eaa Replace Windows CMake lambda constexpr capture workaround
While manually capturing constexpr variables used in lambda
expressions does work, it's really easy to forget doing so since
we don't have a Windows CMake builder and the workaround isn't
necessary anywhere else. Fortunately, MSVC has a flag that fixes
the constexpr capture behavior, so let's use that instead.
2020-06-25 13:11:29 +02:00
..
ControllerInterface Motion Input: DSU Client config UI: Enable server IP address and port fields only when "server enable" is checked. 2019-11-01 03:35:07 +01:00
Graphics Migrate video backend setting to the new config system 2020-05-22 16:54:53 +02:00
Mapping DolphinQt: Use qOverload where applicable 2020-04-28 16:54:19 +02:00
ARCodeWidget.cpp Merge pull request #8277 from lioncash/code 2019-08-09 23:42:55 +10:00
ARCodeWidget.h DolphinQt/Config/ARCodeWidget: Use forward declarations where applicable 2019-07-31 09:48:45 -04:00
CheatCodeEditor.cpp DolphinQt: Replace QStringLiteral with alternatives where applicable 2019-07-30 09:06:03 -04:00
CheatCodeEditor.h
CheatWarningWidget.cpp Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more. 2019-07-24 00:18:58 +02:00
CheatWarningWidget.h Mark files as non-executable 2019-06-02 12:31:40 +01:00
ControllersWindow.cpp DolphinQt: Use qOverload where applicable 2020-04-28 16:54:19 +02:00
ControllersWindow.h InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes. 2020-02-17 16:14:01 -06:00
FilesystemWidget.cpp DolphinQt: Run tasks that use progress dialogs on separate threads 2020-04-03 12:53:38 +02:00
FilesystemWidget.h VolumeVerifier: Check hashes in Wii partitions 2019-04-09 14:18:45 +02:00
GameConfigEdit.cpp DolphinQt: Use qOverload where applicable 2020-04-28 16:54:19 +02:00
GameConfigEdit.h DolphinQt/GameConfigEdit: Remove unimplemented SetReadOnly() member function 2020-01-27 15:44:52 -05:00
GameConfigHighlighter.cpp Qt/GameConfigWidget: Complete overhaul 2019-01-26 00:41:22 +01:00
GameConfigHighlighter.h Qt/GameConfigWidget: Complete overhaul 2019-01-26 00:41:22 +01:00
GameConfigWidget.cpp Remove redundant "Emulation" from "DSP HLE Emulation" 2020-05-03 17:54:05 +02:00
GameConfigWidget.h DolphinQt/GameConfigWidget: Remove unimplemented EditUserConfig() member function 2020-01-27 15:46:52 -05:00
GeckoCodeWidget.cpp Remove double space in GeckoCodeWidget code view 2019-09-01 11:22:42 -07:00
GeckoCodeWidget.h DolphinQt/Config/GeckoCodeWidget: Use forward declarations where applicable 2019-07-31 09:54:54 -04:00
InfoWidget.cpp Show file format details in game properties 2020-06-21 20:47:23 +02:00
InfoWidget.h Show file format details in game properties 2020-06-21 20:47:23 +02:00
LogConfigWidget.cpp Common: Unify logging namespace with Common 2019-11-28 05:13:21 -05:00
LogConfigWidget.h DolphinQt: Add debug log option in GUI for debug builds 2019-05-08 14:47:34 +02:00
LogWidget.cpp DolphinQt: Use qOverload where applicable 2020-04-28 16:54:19 +02:00
LogWidget.h Common: Unify logging namespace with Common 2019-11-28 05:13:21 -05:00
NewPatchDialog.cpp DolphinQt: Use qOverload where applicable 2020-04-28 16:54:19 +02:00
NewPatchDialog.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
PatchesWidget.cpp Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more. 2019-07-24 00:18:58 +02:00
PatchesWidget.h DolphinQt/PatchesWidget: Remove unused private member variable m_game 2018-07-06 19:58:51 -04:00
PropertiesDialog.cpp DiscIO: Add functions CreateDisc and CreateWAD 2019-07-18 22:29:04 +02:00
PropertiesDialog.h
SettingsWindow.cpp DolphinQt: Make WiiPane connect itself to EmulationStateChanged 2019-10-27 21:26:35 +01:00
SettingsWindow.h
VerifyWidget.cpp Replace Windows CMake lambda constexpr capture workaround 2020-06-25 13:11:29 +02:00
VerifyWidget.h VolumeVerifier: Add datfile parsing 2019-08-24 16:37:19 +02:00