dolphin/Externals/wxWidgets3/include/wx/osx/listctrl.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

426 lines
14 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/listctrl.h
// Purpose: wxListCtrl class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id: listctrl.h 67254 2011-03-20 00:14:35Z DS $
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_LISTCTRL_H_
#define _WX_LISTCTRL_H_
#include "wx/defs.h"
#include "wx/generic/listctrl.h"
#define wxMAC_ALWAYS_USE_GENERIC_LISTCTRL wxT("mac.listctrl.always_use_generic")
class wxMacDataBrowserListCtrlControl;
class wxListCtrlTextCtrlWrapper;
class wxListCtrlRenameTimer;
WX_DECLARE_EXPORTED_LIST(wxListItem, wxColumnList);
class WXDLLIMPEXP_CORE wxListCtrl: public wxControl
{
DECLARE_DYNAMIC_CLASS(wxListCtrl)
public:
/*
* Public interface
*/
wxListCtrl() { Init(); }
wxListCtrl(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListCtrlNameStr)
{
Init();
Create(parent, id, pos, size, style, validator, name);
}
virtual ~wxListCtrl();
bool Create(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListCtrlNameStr);
// Attributes
////////////////////////////////////////////////////////////////////////////
// Gets information about this column
bool GetColumn(int col, wxListItem& item) const;
// Sets information about this column
// TODO: NOT const to be compatible with wxGenericListCtrl API
bool SetColumn(int col, wxListItem& item) ;
// Gets the column width
int GetColumnWidth(int col) const;
// Sets the column width
bool SetColumnWidth(int col, int width) ;
// Gets the number of items that can fit vertically in the
// visible area of the list control (list or report view)
// or the total number of items in the list control (icon
// or small icon view)
int GetCountPerPage() const;
// Gets the edit control for editing labels.
wxTextCtrl* GetEditControl() const;
// Gets information about the item
bool GetItem(wxListItem& info) const ;
// Sets information about the item
bool SetItem(wxListItem& info) ;
// Sets a string field at a particular column
long SetItem(long index, int col, const wxString& label, int imageId = -1);
// Gets the item state
int GetItemState(long item, long stateMask) const ;
// Sets the item state
bool SetItemState(long item, long state, long stateMask) ;
void AssignImageList(wxImageList *imageList, int which);
// Sets the item image
bool SetItemImage(long item, int image, int selImage = -1) ;
bool SetItemColumnImage(long item, long column, int image);
// Gets the item text
wxString GetItemText(long item, int col = 0) const ;
// Sets the item text
void SetItemText(long item, const wxString& str) ;
void SetItemTextColour(long item, const wxColour& colour) ;
wxColour GetItemTextColour(long item) const;
void SetItemBackgroundColour(long item, const wxColour& colour) ;
wxColour GetItemBackgroundColour(long item) const;
void SetItemFont( long item, const wxFont &f);
wxFont GetItemFont( long item ) const;
// Gets the item data
long GetItemData(long item) const ;
// Sets the item data
bool SetItemPtrData(long item, wxUIntPtr data);
bool SetItemData(long item, long data) { return SetItemPtrData(item, data); }
// Gets the item rectangle
bool GetItemRect(long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS) const ;
// Gets the item rectangle of a subitem
bool GetSubItemRect( long item, long subItem, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
// Gets the item position
bool GetItemPosition(long item, wxPoint& pos) const ;
// Sets the item position
bool SetItemPosition(long item, const wxPoint& pos) ;
// Gets the number of items in the list control
int GetItemCount() const;
// Gets the number of columns in the list control
int GetColumnCount() const;
void SetItemSpacing( int spacing, bool isSmall = false );
wxSize GetItemSpacing() const;
// Gets the number of selected items in the list control
int GetSelectedItemCount() const;
wxRect GetViewRect() const;
// Gets the text colour of the listview
wxColour GetTextColour() const;
// Sets the text colour of the listview
void SetTextColour(const wxColour& col);
// Gets the index of the topmost visible item when in
// list or report view
long GetTopItem() const ;
// are we in report mode?
bool InReportView() const { return HasFlag(wxLC_REPORT); }
bool IsVirtual() const { return HasFlag(wxLC_VIRTUAL); }
// Add or remove a single window style
void SetSingleStyle(long style, bool add = true) ;
// Set the whole window style
void SetWindowStyleFlag(long style) ;
// Searches for an item, starting from 'item'.
// item can be -1 to find the first item that matches the
// specified flags.
// Returns the item or -1 if unsuccessful.
long GetNextItem(long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE) const ;
// Implementation: converts wxWidgets style to MSW style.
// Can be a single style flag or a bit list.
// oldStyle is 'normalised' so that it doesn't contain
// conflicting styles.
long ConvertToMSWStyle(long& oldStyle, long style) const;
// Gets one of the three image lists
wxImageList *GetImageList(int which) const ;
// Sets the image list
// N.B. There's a quirk in the Win95 list view implementation.
// If in wxLC_LIST mode, it'll *still* display images by the labels if
// there's a small-icon image list set for the control - even though you
// haven't specified wxLIST_MASK_IMAGE when inserting.
// So you have to set a NULL small-icon image list to be sure that
// the wxLC_LIST mode works without icons. Of course, you may want icons...
void SetImageList(wxImageList *imageList, int which) ;
// Operations
////////////////////////////////////////////////////////////////////////////
// Arranges the items
bool Arrange(int flag = wxLIST_ALIGN_DEFAULT);
// Deletes an item
bool DeleteItem(long item);
// Deletes all items
bool DeleteAllItems() ;
// Deletes a column
bool DeleteColumn(int col);
// Deletes all columns
bool DeleteAllColumns();
// Clears items, and columns if there are any.
void ClearAll();
// Edit the label
wxTextCtrl* EditLabel(long item, wxClassInfo* textControlClass = wxCLASSINFO(wxTextCtrl));
// End label editing, optionally cancelling the edit
bool EndEditLabel(bool cancel);
// Ensures this item is visible
bool EnsureVisible(long item) ;
// Find an item whose label matches this string, starting from the item after 'start'
// or the beginning if 'start' is -1.
long FindItem(long start, const wxString& str, bool partial = false);
// Find an item whose data matches this data, starting from the item after 'start'
// or the beginning if 'start' is -1.
long FindItem(long start, long data);
// Find an item nearest this position in the specified direction, starting from
// the item after 'start' or the beginning if 'start' is -1.
long FindItem(long start, const wxPoint& pt, int direction);
// Determines which item (if any) is at the specified point,
// giving details in 'flags' (see wxLIST_HITTEST_... flags above)
// Request the subitem number as well at the given coordinate.
long HitTest(const wxPoint& point, int& flags, long* ptrSubItem = NULL) const;
// Inserts an item, returning the index of the new item if successful,
// -1 otherwise.
// TOD: Should also have some further convenience functions
// which don't require setting a wxListItem object
long InsertItem(wxListItem& info);
// Insert a string item
long InsertItem(long index, const wxString& label);
// Insert an image item
long InsertItem(long index, int imageIndex);
// Insert an image/string item
long InsertItem(long index, const wxString& label, int imageIndex);
// For list view mode (only), inserts a column.
long InsertColumn(long col, wxListItem& info);
long InsertColumn(long col, const wxString& heading, int format = wxLIST_FORMAT_LEFT,
int width = -1);
// Scrolls the list control. If in icon, small icon or report view mode,
// x specifies the number of pixels to scroll. If in list view mode, x
// specifies the number of columns to scroll.
// If in icon, small icon or list view mode, y specifies the number of pixels
// to scroll. If in report view mode, y specifies the number of lines to scroll.
bool ScrollList(int dx, int dy);
// Sort items.
// fn is a function which takes 3 long arguments: item1, item2, data.
// item1 is the long data associated with a first item (NOT the index).
// item2 is the long data associated with a second item (NOT the index).
// data is the same value as passed to SortItems.
// The return value is a negative number if the first item should precede the second
// item, a positive number of the second item should precede the first,
// or zero if the two items are equivalent.
// data is arbitrary data to be passed to the sort function.
bool SortItems(wxListCtrlCompare fn, wxIntPtr data);
wxMacDataBrowserListCtrlControl* GetListPeer() const;
// these functions are only used for virtual list view controls, i.e. the
// ones with wxLC_VIRTUAL style
void SetItemCount(long count);
void RefreshItem(long item);
void RefreshItems(long itemFrom, long itemTo);
// return the text for the given column of the given item
virtual wxString OnGetItemText(long item, long column) const;
// return the icon for the given item. In report view, OnGetItemImage will
// only be called for the first column. See OnGetItemColumnImage for
// details.
virtual int OnGetItemImage(long item) const;
// return the icon for the given item and column.
virtual int OnGetItemColumnImage(long item, long column) const;
// return the attribute for the item (may return NULL if none)
virtual wxListItemAttr *OnGetItemAttr(long item) const;
/* Why should we need this function? Leave for now.
* We might need it because item data may have changed,
* but the display needs refreshing (in string callback mode)
// Updates an item. If the list control has the wxLI_AUTO_ARRANGE style,
// the items will be rearranged.
bool Update(long item);
*/
void Command(wxCommandEvent& event) { ProcessCommand(event); };
wxListCtrlCompare GetCompareFunc() { return m_compareFunc; };
wxIntPtr GetCompareFuncData() { return m_compareFuncData; };
// public overrides needed for pimpl approach
virtual bool SetFont(const wxFont& font);
virtual bool SetForegroundColour(const wxColour& colour);
virtual bool SetBackgroundColour(const wxColour& colour);
virtual wxColour GetBackgroundColour() const;
virtual void Freeze ();
virtual void Thaw ();
virtual void Update ();
// functions for editing/timer
void OnRenameTimer();
bool OnRenameAccept(long itemEdit, const wxString& value);
void OnRenameCancelled(long itemEdit);
void ChangeCurrent(long current);
void ResetCurrent() { ChangeCurrent((long)-1); }
bool HasCurrent() const { return m_current != (long)-1; }
void OnLeftDown(wxMouseEvent& event);
void OnDblClick(wxMouseEvent& event);
void FinishEditing(wxTextCtrl *text)
{
delete text;
m_textctrlWrapper = NULL;
SetFocus();
}
virtual int GetScrollPos(int orient) const;
void OnRightDown(wxMouseEvent& event);
void OnMiddleDown(wxMouseEvent& event);
void OnChar(wxKeyEvent& event);
virtual void SetFocus();
void FireMouseEvent(wxEventType eventType, wxPoint position);
virtual void SetDropTarget( wxDropTarget *dropTarget );
virtual wxDropTarget* GetDropTarget() const;
// with CG, we need to get the context from an kEventControlDraw event
// unfortunately, the DataBrowser callbacks don't provide the context
// and we need it, so we need to set/remove it before and after draw
// events so we can access it in the callbacks.
void MacSetDrawingContext(void* context) { m_cgContext = context; }
void* MacGetDrawingContext() { return m_cgContext; }
virtual wxVisualAttributes GetDefaultAttributes() const
{
return GetClassDefaultAttributes(GetWindowVariant());
}
static wxVisualAttributes
GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
protected:
// protected overrides needed for pimpl approach
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
virtual wxSize DoGetBestSize() const;
long m_current;
wxListCtrlTextCtrlWrapper *m_textctrlWrapper;
wxListCtrlRenameTimer *m_renameTimer;
// common part of all ctors
void Init();
wxGenericListCtrl* m_genericImpl; // allow use of the generic impl.
wxMacDataBrowserListCtrlControl* m_dbImpl;
void* m_macListCtrlEventHandler;
void* m_cgContext;
wxListCtrlCompare m_compareFunc;
wxIntPtr m_compareFuncData;
wxTextCtrl* m_textCtrl; // The control used for editing a label
wxImageList * m_imageListNormal; // The image list for normal icons
wxImageList * m_imageListSmall; // The image list for small icons
wxImageList * m_imageListState; // The image list state icons (not implemented yet)
wxColumnList m_colsInfo; // for storing info about each column
wxColour m_textColor;
wxColour m_bgColor;
// keep track of whether or not we should delete the image list ourselves.
bool m_ownsImageListNormal,
m_ownsImageListSmall,
m_ownsImageListState;
long m_baseStyle; // Basic Windows style flags, for recreation purposes
int m_colCount; // Windows doesn't have GetColumnCount so must
// keep track of inserted/deleted columns
int m_count; // for virtual lists, store item count
private:
int CalcColumnAutoWidth(int col) const;
};
#endif
// _WX_LISTCTRL_H_