dolphin/Source/Plugins/Plugin_VideoDX9/Src/Utils.h
NunoRamiro 8c132bdae5 - Fixed: Crash when loading a rom with an unknown file extension.
- Fixed: Crash when stopping a game.
- Improved: DirectX Plugin.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@237 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 19:28:24 +00:00

96 lines
2.3 KiB
C++

#ifndef _UTILS_H
#define _UTILS_H
#include "Common.h"
#include "main.h"
#include "LookUpTables.h"
extern int frameCount;
LRESULT CALLBACK AboutProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
//#define RAM_MASK 0x1FFFFFF
inline u8 *Memory_GetPtr(u32 _uAddress)
{
return g_VideoInitialize.pGetMemoryPointer(_uAddress);
}
inline u8 Memory_Read_U8(u32 _uAddress)
{
return *g_VideoInitialize.pGetMemoryPointer(_uAddress);
}
inline u16 Memory_Read_U16(u32 _uAddress)
{
return _byteswap_ushort(*(u16*)g_VideoInitialize.pGetMemoryPointer(_uAddress));
// return _byteswap_ushort(*(u16*)&g_pMemory[_uAddress & RAM_MASK]);
}
inline u32 Memory_Read_U32(u32 _uAddress)
{
if (_uAddress == 0x020143a8)
{
int i =0;
}
return _byteswap_ulong(*(u32*)g_VideoInitialize.pGetMemoryPointer(_uAddress));
// return _byteswap_ulong(*(u32*)&g_pMemory[_uAddress & RAM_MASK]);
}
inline float Memory_Read_Float(u32 _uAddress)
{
u32 uTemp = Memory_Read_U32(_uAddress);
return *(float*)&uTemp;
}
////
// profiling
///
extern int g_bWriteProfile; // global variable to enable/disable profiling (if DVPROFILE is defined)
// IMPORTANT: For every Register there must be an End
void DVProfRegister(char* pname); // first checks if this profiler exists in g_listProfilers
void DVProfEnd(u32 dwUserData);
void DVProfWrite(char* pfilename, u32 frames = 0);
void DVProfClear(); // clears all the profilers
// #define DVPROFILE // comment out to disable profiling
#if defined(DVPROFILE) && (defined(_WIN32)||defined(WIN32))
#ifdef _MSC_VER
#ifndef __PRETTY_FUNCTION__
#define __PRETTY_FUNCTION__ __FUNCTION__
#endif
#endif
#define DVSTARTPROFILE() DVProfileFunc _pf(__PRETTY_FUNCTION__);
class DVProfileFunc
{
public:
u32 dwUserData;
DVProfileFunc(char* pname) { DVProfRegister(pname); dwUserData = 0; }
DVProfileFunc(char* pname, u32 dwUserData) : dwUserData(dwUserData) { DVProfRegister(pname); }
~DVProfileFunc() { DVProfEnd(dwUserData); }
};
#else
#define DVSTARTPROFILE()
class DVProfileFunc
{
public:
u32 dwUserData;
__forceinline DVProfileFunc(char* pname) {}
__forceinline DVProfileFunc(char* pname, u32 dwUserData) { }
~DVProfileFunc() {}
};
#endif
#endif