dolphin/Source/Core/VideoBackends
Lioncash ffaa9a3bea SW NativeVertexFormat: Utilize std::array where applicable
Gets rid of some hardcoded looping bounds, and also simplifies code in
some places, sometimes allowing for removal of a loop altogether.
2017-08-22 22:39:28 -04:00
..
D3D Merge pull request #5868 from stenzek/d3d-require-new-compiler 2017-08-14 09:55:31 -07:00
Null Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
OGL Remove NonCopyable 2017-08-22 16:40:34 +02:00
Software SW NativeVertexFormat: Utilize std::array where applicable 2017-08-22 22:39:28 -04:00
Vulkan Merge pull request #5478 from stenzek/vulkan-nvidia 2017-08-14 13:12:41 -07:00
CMakeLists.txt CMake: remove references to D3D12 2017-05-26 01:16:04 -07:00