amwatson
09a1c55ce0
updated keyboard formatting
2024-02-09 20:47:50 -06:00
amwatson
412e1b9ac0
hack that really should work
2024-02-09 19:51:39 -06:00
amwatson
acf1c74d34
Fix keyboard formatting
2024-02-09 19:34:58 -06:00
amwatson
03148ec8ea
add message queue for showing/hiding keyboard
2024-02-09 18:25:09 -06:00
amwatson
8e1c3f93d3
[VrKeyboardLayer] Added config behavior
2024-02-09 17:06:38 -06:00
amwatson
cafb14e9f0
[UILayer] update documentation
2024-02-09 16:49:47 -06:00
amwatson
073236b857
fixed input issue (don't add y-offset to this path)
2024-02-09 16:39:07 -06:00
amwatson
f8aa2e31d7
ok! this version works!
2024-02-09 16:36:32 -06:00
GPUCode
de993dcfbd
service: Stub mcu::HWC ( #7428 )
2024-02-09 14:09:05 -08:00
oltolm
3c9157b1ec
fix ASAN error in sdl_impl.cpp ( #7427 )
2024-02-09 14:08:15 -08:00
Ishan09811
0c40c10022
Update Android Deps ( #7383 )
2024-02-09 07:24:55 -05:00
amwatson
32d8f8dc32
add sendClickToUI
2024-02-09 00:24:11 -06:00
amwatson
8c3780f546
[UILayerKeyboard] shows keys
2024-02-09 00:08:28 -06:00
amwatson
852cc887e2
delete vr_ui_test layout
2024-02-08 23:32:59 -06:00
amwatson
ea0ff0a8e3
[UILayer] make java exceptions fatal
2024-02-08 23:30:09 -06:00
amwatson
94a7ab6e32
recycle motionevent
2024-02-08 23:28:09 -06:00
amwatson
a5fd13b7f0
fixed inverted height on keyboard
2024-02-08 23:21:33 -06:00
amwatson
55f4b167ce
This works for wrap_content UIs
2024-02-08 23:01:02 -06:00
amwatson
889d99f165
this renders a green square with the right aspect ratio. However, it's doing so by rendering the entire display (not what we want)
2024-02-08 22:40:11 -06:00
amwatson
f231577afd
added abstract class for keyboard and did dimension measuring
2024-02-08 22:18:05 -06:00
amwatson
043f57ec8c
add VRUILayer [java] class
2024-02-08 19:48:56 -06:00
amwatson
12429f1ab5
[Swapchain] updated variable naming to be consistent with VR project
2024-02-08 18:59:42 -06:00
amwatson
e37d003b23
update clang-format style for VR (thought I did this)
2024-02-08 18:54:32 -06:00
amwatson
4e7eba7010
Convert foo_ variable naming to mFoo for OpenXR, vr_main
2024-02-08 18:53:49 -06:00
amwatson
8d2baed9a9
[UILayer] convert foo_ variable naming to mFoo
2024-02-08 18:51:30 -06:00
amwatson
751d38bcb0
[GameSurfaceLayer] convert foo_ variable naming to mFoo (I hate this variable naming scheme and kept flip-flopping on it)
2024-02-08 18:50:10 -06:00
amwatson
2657b849ad
[UILayer] added bounds and TryCreateSwapchain so bounds can be set at runtime (i.e. after onViewAttachedToWindow)
2024-02-08 18:40:08 -06:00
amwatson
88eff5af98
[GameSurfaceLayer] cleanup: moved setSurface method ID create from CreateSwapchain() to SetSurface() and made it a temp variable (since it's only used once)
2024-02-08 18:39:42 -06:00
amwatson
431ae64dd8
initial commit for UILayer, based on GameSurfaceLayer -- compiles, but has no java (will crash on run)
2024-02-08 18:39:37 -06:00
Daniel López Guimaraes
2766118e33
http: Implement various missing commands ( #7415 )
2024-02-08 11:01:46 -08:00
Steveice10
06b26691ba
soc: Pass accurate sockaddr length to socket functions. ( #7426 )
2024-02-08 11:01:38 -08:00
amwatson
fe72be3d03
hard-code black text on toasts (2D containers set the theme s.t. toasts have white text on a white bg)
2024-02-07 22:52:47 -06:00
amwatson
9a5ca2f162
[Home Settings] Remove 'theme' preference because it doesn't work correctly on 2D container
2024-02-07 22:39:39 -06:00
amwatson
948862cb9b
remove duplicate logging (that also ignores log verbosity)
2024-02-07 22:33:22 -06:00
PabloMK7
d41ce64f7b
Add ipv6 socket support ( #7418 )
...
* Add IPV6 socket support
* Suggestions
2024-02-07 19:22:44 -08:00
amwatson
0284b09f3d
[config] change vr_extra_performance_mode_enabled to boolean read so setting gets read correctly
2024-02-07 21:20:25 -06:00
amwatson
bccc541633
Do not mute audio on extra performance mode -- just disable audio stretching
2024-02-07 21:06:41 -06:00
Tobias
723f21eab8
.tx/config: Use language mappings for android "tx pull" ( #7422 )
...
The language names we are using in the android resources differ from those on Transifex.
We need to manually specify mappings for them, so Transifex is able to place the files in the correct folders.
2024-02-07 21:06:41 -06:00
Steveice10
e40f6862db
build: Improve support for Windows cross-compilation. ( #7389 )
...
* build: Improve support for Windows cross-compilation.
* build: Move linuxdeploy download to bundle target execution time.
2024-02-07 21:06:41 -06:00
SachinVin
f871b9227b
AudioCore/HLE/source: Partially implement last_buffer_id ( #7397 )
...
* AudioCore/HLE/source: Partially implement last_buffer_id
shared_memory.h: fix typo
* tests\audio_core\hle\source.cpp: Add test cases to verify last_buffer_id
2024-02-07 21:06:41 -06:00
GPUCode
ca62333c5e
video_core: Use source3 when GPU_PREVIOUS is used in first stage ( #7411 )
2024-02-07 21:06:41 -06:00
GPUCode
4c63be0549
glsl_shader_gen: Increase z=0 epsillon ( #7408 )
2024-02-07 21:06:41 -06:00
Steveice10
79b8d3d3a9
dumpkeys: Add seeddb.bin to output files. ( #7417 )
2024-02-07 21:06:41 -06:00
zhaobot
3cfdd41ebd
Update translations (2024-02-01) ( #7409 )
...
Co-authored-by: The Citra Community <noreply-fake@community.citra-emu.org>
2024-02-07 21:06:41 -06:00
Steveice10
c3a569f535
build: Update and re-enable cubeb on macOS. ( #7405 )
2024-02-07 21:06:41 -06:00
Steveice10
21b2c76043
externals: Remove broken android-ifaddrs. ( #7410 )
2024-02-07 21:06:24 -06:00
GPUCode
837be94cf6
glsl_shader_fs_gen: Apply shadow before ambient light ( #7404 )
2024-02-07 21:06:24 -06:00
merry
cdaee99b83
externals: Update dynarmic to 6.6.1, Update oaknut to 2.0.1 ( #7398 )
2024-02-07 21:06:24 -06:00
amwatson
cbb4c4d600
[version update] always delete ini.vr0 file when present
2024-02-07 21:06:24 -06:00
amwatson
cc1349a68c
moved landscape-style 'w600dp' resources into default resource directory and removed directories, as these layouts should always be in landscape and I don't want to update both resources
2024-02-07 21:06:24 -06:00